--- manipulating Lua tables. module 'table' --- -- Given an array where all elements are strings or numbers, returns -- `table[i]..sep..table[i+1] ... sep..table[j]`. The default value for -- `sep` is the empty string, the default for `i` is 1, and the default for -- `j` is the length of the table. If `i` is greater than `j`, returns the -- empty string. function table.concat(table , sep , i , j) end --- -- Inserts element `value` at position `pos` in `table`, shifting up -- other elements to open space, if necessary. The default value for `pos` is -- `n+1`, where `n` is the length of the table (see ยง2.5.5), so that a call -- `table.insert(t,x)` inserts `x` at the end of table `t`. function table.insert(table, pos, value) end --- -- Returns the largest positive numerical index of the given table, or -- zero if the table has no positive numerical indices. (To do its job this -- function does a linear traversal of the whole table.) function table.maxn(table) end --- -- Removes from `table` the element at position `pos`, shifting down other -- elements to close the space, if necessary. Returns the value of the removed -- element. The default value for `pos` is `n`, where `n` is the length of the -- table, so that a call `table.remove(t)` removes the last element of table -- `t`. function table.remove(table , pos) end --- -- Sorts table elements in a given order, -- *in-place*, from `table[1]` to `table[n]`, where `n` is the length of the -- table. If `comp` is given, then it must be a function that receives two -- table elements, and returns true when the first is less than the second -- (so that `not comp(a[i+1],a[i])` will be true after the sort). If `comp` -- is not given, then the '<' operator will be used. function table.sort(table , comp) end