awesome/lib/awful/widget/button.lua.in

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---------------------------------------------------------------------------
-- @author Julien Danjou <julien@danjou.info>
-- @copyright 2008-2009 Julien Danjou
-- @release @AWESOME_VERSION@
---------------------------------------------------------------------------
local setmetatable = setmetatable
local type = type
local button = require("awful.button")
local capi = { widget = widget,
mouse = mouse,
oocairo = oocairo }
module("awful.widget.button")
--- Create a button widget. When clicked, the image is deplaced to make it like
-- a real button.
-- @param args Standard widget table arguments, plus image for the image path or
-- the image object.
-- @return A textbox widget configured as a button.
function new(args)
if not args or not args.image then return end
local img_release
if type(args.image) == "string" then
img_release = capi.oocairo.image_surface_create_from_png(args.image)
elseif type(args.image) == "userdata" and args.image.type and args.image:type() == "cairo_surface_t" then
img_release = args.image
else
return
end
local img_press = capi.oocairo.image_surface_create("argb32", img_release:get_width(), img_release:get_height())
local cr = capi.oocairo.context_create(img_press)
cr:set_source(img_release, 2, 2)
cr:paint()
args.type = "imagebox"
local w = capi.widget(args)
w.image = img_release
w:buttons(button({}, 1, function () w.image = img_press end, function () w.image = img_release end))
w:connect_signal("mouse::leave", function () w.image = img_release end)
w:connect_signal("mouse::enter", function ()
if capi.mouse.coords().buttons[1] then w.image = img_press end
end)
return w
end
setmetatable(_M, { __call = function(_, ...) return new(...) end })
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80