awesome/lib/awful/titlebar.lua

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---------------------------------------------------------------------------
--- Titlebars for awful.
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--**Create a titlebar:**
--
-- This example reproduces what the default `rc.lua` does. It shows how to
-- handle the titlebars on a lower level.
--
-- @DOC_awful_titlebar_default_EXAMPLE@
--
-- @author Uli Schlachter
-- @copyright 2012 Uli Schlachter
2019-06-06 08:44:00 +02:00
-- @popupmod awful.titlebar
---------------------------------------------------------------------------
local error = error
local pairs = pairs
local table = table
local type = type
local gmath = require("gears.math")
local abutton = require("awful.button")
local aclient = require("awful.client")
local atooltip = require("awful.tooltip")
local clienticon = require("awful.widget.clienticon")
local beautiful = require("beautiful")
local drawable = require("wibox.drawable")
local imagebox = require("wibox.widget.imagebox")
local textbox = require("wibox.widget.textbox")
local base = require("wibox.widget.base")
local capi = {
client = client
}
local titlebar = {
widget = {},
enable_tooltip = true,
fallback_name = '<unknown>'
}
--- Show tooltips when hover on titlebar buttons.
-- @tfield[opt=true] boolean awful.titlebar.enable_tooltip
-- @param boolean
--- Title to display if client name is not set.
-- @field[opt='\<unknown\>'] awful.titlebar.fallback_name
-- @tparam[opt='\<unknown\>'] string fallback_name
--- The titlebar foreground (text) color.
-- @beautiful beautiful.titlebar_fg_normal
-- @param color
-- @see gears.color
--- The titlebar background color.
-- @beautiful beautiful.titlebar_bg_normal
-- @param color
-- @see gears.color
--- The titlebar background image image.
-- @beautiful beautiful.titlebar_bgimage_normal
-- @tparam gears.surface|string path
-- @see gears.surface
--- The titlebar foreground (text) color.
-- @beautiful beautiful.titlebar_fg
-- @param color
-- @see gears.color
--- The titlebar background color.
-- @beautiful beautiful.titlebar_bg
-- @param color
-- @see gears.color
--- The titlebar background image image.
-- @beautiful beautiful.titlebar_bgimage
-- @tparam gears.surface|string path
-- @see gears.surface
--- The focused titlebar foreground (text) color.
-- @beautiful beautiful.titlebar_fg_focus
-- @param color
-- @see gears.color
--- The focused titlebar background color.
-- @beautiful beautiful.titlebar_bg_focus
-- @param color
-- @see gears.color
--- The focused titlebar background image image.
-- @beautiful beautiful.titlebar_bgimage_focus
-- @tparam gears.surface|string path
-- @see gears.surface
--- floating_button_normal.
-- @beautiful beautiful.titlebar_floating_button_normal
-- @tparam gears.surface|string path
-- @see gears.surface
--- maximized_button_normal.
-- @beautiful beautiful.titlebar_maximized_button_normal
-- @tparam gears.surface|string path
-- @see gears.surface
--- minimize_button_normal.
-- @beautiful beautiful.titlebar_minimize_button_normal
-- @tparam gears.surface|string path
-- @see gears.surface
--- minimize_button_normal_hover.
-- @beautiful beautiful.titlebar_minimize_button_normal_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- minimize_button_normal_press.
-- @beautiful beautiful.titlebar_minimize_button_normal_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- close_button_normal.
-- @beautiful beautiful.titlebar_close_button_normal
-- @tparam gears.surface|string path
-- @see gears.surface
--- close_button_normal_hover.
-- @beautiful beautiful.titlebar_close_button_normal_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- close_button_normal_press.
-- @beautiful beautiful.titlebar_close_button_normal_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- ontop_button_normal.
-- @beautiful beautiful.titlebar_ontop_button_normal
-- @tparam gears.surface|string path
-- @see gears.surface
--- sticky_button_normal.
-- @beautiful beautiful.titlebar_sticky_button_normal
-- @tparam gears.surface|string path
-- @see gears.surface
--- floating_button_focus.
-- @beautiful beautiful.titlebar_floating_button_focus
-- @tparam gears.surface|string path
-- @see gears.surface
--- maximized_button_focus.
-- @beautiful beautiful.titlebar_maximized_button_focus
-- @tparam gears.surface|string path
-- @see gears.surface
--- minimize_button_focus.
-- @beautiful beautiful.titlebar_minimize_button_focus
-- @tparam gears.surface|string path
-- @see gears.surface
--- minimize_button_focus_hover.
-- @beautiful beautiful.titlebar_minimize_button_focus_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- minimize_button_focus_press.
-- @beautiful beautiful.titlebar_minimize_button_focus_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- close_button_focus.
-- @beautiful beautiful.titlebar_close_button_focus
-- @tparam gears.surface|string path
-- @see gears.surface
--- close_button_focus_hover.
-- @beautiful beautiful.titlebar_close_button_focus_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- close_button_focus_press.
-- @beautiful beautiful.titlebar_close_button_focus_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- ontop_button_focus.
-- @beautiful beautiful.titlebar_ontop_button_focus
-- @tparam gears.surface|string path
-- @see gears.surface
--- sticky_button_focus.
-- @beautiful beautiful.titlebar_sticky_button_focus
-- @tparam gears.surface|string path
-- @see gears.surface
--- floating_button_normal_active.
-- @beautiful beautiful.titlebar_floating_button_normal_active
-- @tparam gears.surface|string path
-- @see gears.surface
--- floating_button_normal_active_hover.
-- @beautiful beautiful.titlebar_floating_button_normal_active_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- floating_button_normal_active_press.
-- @beautiful beautiful.titlebar_floating_button_normal_active_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- maximized_button_normal_active.
-- @beautiful beautiful.titlebar_maximized_button_normal_active
-- @tparam gears.surface|string path
-- @see gears.surface
--- maximized_button_normal_active_hover.
-- @beautiful beautiful.titlebar_maximized_button_normal_active_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- maximized_button_normal_active_press.
-- @beautiful beautiful.titlebar_maximized_button_normal_active_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- ontop_button_normal_active.
-- @beautiful beautiful.titlebar_ontop_button_normal_active
-- @tparam gears.surface|string path
-- @see gears.surface
--- ontop_button_normal_active_hover.
-- @beautiful beautiful.titlebar_ontop_button_normal_active_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- ontop_button_normal_active_press.
-- @beautiful beautiful.titlebar_ontop_button_normal_active_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- sticky_button_normal_active.
-- @beautiful beautiful.titlebar_sticky_button_normal_active
-- @tparam gears.surface|string path
-- @see gears.surface
--- sticky_button_normal_active_hover.
-- @beautiful beautiful.titlebar_sticky_button_normal_active_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- sticky_button_normal_active_press.
-- @beautiful beautiful.titlebar_sticky_button_normal_active_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- floating_button_focus_active.
-- @beautiful beautiful.titlebar_floating_button_focus_active
-- @tparam gears.surface|string path
-- @see gears.surface
--- floating_button_focus_active_hover.
-- @beautiful beautiful.titlebar_floating_button_focus_active_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- floating_button_focus_active_press.
-- @beautiful beautiful.titlebar_floating_button_focus_active_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- maximized_button_focus_active.
-- @beautiful beautiful.titlebar_maximized_button_focus_active
-- @tparam gears.surface|string path
-- @see gears.surface
--- maximized_button_focus_active_hover.
-- @beautiful beautiful.titlebar_maximized_button_focus_active_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- maximized_button_focus_active_press.
-- @beautiful beautiful.titlebar_maximized_button_focus_active_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- ontop_button_focus_active.
-- @beautiful beautiful.titlebar_ontop_button_focus_active
-- @tparam gears.surface|string path
-- @see gears.surface
--- ontop_button_focus_active_hover.
-- @beautiful beautiful.titlebar_ontop_button_focus_active_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- ontop_button_focus_active_press.
-- @beautiful beautiful.titlebar_ontop_button_focus_active_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- sticky_button_focus_active.
-- @beautiful beautiful.titlebar_sticky_button_focus_active
-- @tparam gears.surface|string path
-- @see gears.surface
--- sticky_button_focus_active_hover.
-- @beautiful beautiful.titlebar_sticky_button_focus_active_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- sticky_button_focus_active_press.
-- @beautiful beautiful.titlebar_sticky_button_focus_active_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- floating_button_normal_inactive.
-- @beautiful beautiful.titlebar_floating_button_normal_inactive
-- @tparam gears.surface|string path
-- @see gears.surface
--- floating_button_normal_inactive_hover.
-- @beautiful beautiful.titlebar_floating_button_normal_inactive_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- floating_button_normal_inactive_press.
-- @beautiful beautiful.titlebar_floating_button_normal_inactive_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- maximized_button_normal_inactive.
-- @beautiful beautiful.titlebar_maximized_button_normal_inactive
-- @tparam gears.surface|string path
-- @see gears.surface
--- maximized_button_normal_inactive_hover.
-- @beautiful beautiful.titlebar_maximized_button_normal_inactive_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- maximized_button_normal_inactive_press.
-- @beautiful beautiful.titlebar_maximized_button_normal_inactive_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- ontop_button_normal_inactive.
-- @beautiful beautiful.titlebar_ontop_button_normal_inactive
-- @tparam gears.surface|string path
-- @see gears.surface
--- ontop_button_normal_inactive_hover.
-- @beautiful beautiful.titlebar_ontop_button_normal_inactive_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- ontop_button_normal_inactive_press.
-- @beautiful beautiful.titlebar_ontop_button_normal_inactive_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- sticky_button_normal_inactive.
-- @beautiful beautiful.titlebar_sticky_button_normal_inactive
-- @tparam gears.surface|string path
-- @see gears.surface
--- sticky_button_normal_inactive_hover.
-- @beautiful beautiful.titlebar_sticky_button_normal_inactive_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- sticky_button_normal_inactive_press.
-- @beautiful beautiful.titlebar_sticky_button_normal_inactive_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- floating_button_focus_inactive.
-- @beautiful beautiful.titlebar_floating_button_focus_inactive
-- @tparam gears.surface|string path
-- @see gears.surface
--- floating_button_focus_inactive_hover.
-- @beautiful beautiful.titlebar_floating_button_focus_inactive_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- floating_button_focus_inactive_press.
-- @beautiful beautiful.titlebar_floating_button_focus_inactive_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- maximized_button_focus_inactive.
-- @beautiful beautiful.titlebar_maximized_button_focus_inactive
-- @tparam gears.surface|string path
-- @see gears.surface
--- maximized_button_focus_inactive_hover.
-- @beautiful beautiful.titlebar_maximized_button_focus_inactive_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- maximized_button_focus_inactive_press.
-- @beautiful beautiful.titlebar_maximized_button_focus_inactive_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- ontop_button_focus_inactive.
-- @beautiful beautiful.titlebar_ontop_button_focus_inactive
-- @tparam gears.surface|string path
-- @see gears.surface
--- ontop_button_focus_inactive_hover.
-- @beautiful beautiful.titlebar_ontop_button_focus_inactive_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- ontop_button_focus_inactive_press.
-- @beautiful beautiful.titlebar_ontop_button_focus_inactive_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- sticky_button_focus_inactive.
-- @beautiful beautiful.titlebar_sticky_button_focus_inactive
-- @tparam gears.surface|string path
-- @see gears.surface
--- sticky_button_focus_inactive_hover.
-- @beautiful beautiful.titlebar_sticky_button_focus_inactive_hover
-- @tparam gears.surface|string path
-- @see gears.surface
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--- sticky_button_focus_inactive_press.
-- @beautiful beautiful.titlebar_sticky_button_focus_inactive_press
-- @tparam gears.surface|string path
-- @see gears.surface
--- Set a declarative widget hierarchy description.
-- See [The declarative layout system](../documentation/03-declarative-layout.md.html)
-- @param args An array containing the widgets disposition
-- @method setup
local all_titlebars = setmetatable({}, { __mode = 'k' })
-- Get a color for a titlebar, this tests many values from the array and the theme
local function get_color(name, c, args)
local suffix = "_normal"
if c.active then
suffix = "_focus"
end
local function get(array)
return array["titlebar_"..name..suffix] or array["titlebar_"..name] or array[name..suffix] or array[name]
end
return get(args) or get(beautiful)
end
local function get_titlebar_function(c, position)
if position == "left" then
return c.titlebar_left
elseif position == "right" then
return c.titlebar_right
elseif position == "top" then
return c.titlebar_top
elseif position == "bottom" then
return c.titlebar_bottom
else
error("Invalid titlebar position '" .. position .. "'")
end
end
--- Call `request::titlebars` to allow themes or rc.lua to create them even
-- when `titlebars_enabled` is not set in the rules.
-- @tparam client c The client.
-- @tparam[opt=false] boolean hide_all Hide all titlebars except `keep`
-- @tparam string keep Keep the titlebar at this position.
-- @tparam string context The reason why this was called.
-- @treturn boolean If the titlebars were loaded
local function load_titlebars(c, hide_all, keep, context)
if c._request_titlebars_called then return false end
c:emit_signal("request::titlebars", context, {})
if hide_all then
-- Don't bother checking if it has been created, `.hide` don't works
-- anyway.
for _, tb in ipairs {"top", "bottom", "left", "right"} do
if tb ~= keep then
titlebar.hide(c, tb)
end
end
end
c._request_titlebars_called = true
return true
end
local function get_children_by_id(self, name)
--TODO v5: Move the ID management to the hierarchy.
if self._drawable._widget
and self._drawable._widget._private
and self._drawable._widget._private.by_id then
return self._drawable.widget._private.by_id[name]
end
return {}
end
--- Create a new titlebar for the given client.
--
-- Every client can hold up to four titlebars, one for each side (i.e. each
-- value of `args.position`).
--
-- If this constructor is called again with the same
-- values for the client (`c`) and the titlebar position (`args.position`),
-- the previous titlebar will be removed and replaced by the new one.
--
-- @DOC_awful_titlebar_constructor_EXAMPLE@
--
-- @tparam client c The client the titlebar will be attached to.
-- @tparam[opt={}] table args A table with extra arguments for the titlebar.
-- @tparam[opt=font.height*1.5] number args.size The size of the titlebar. Will
-- be interpreted as `height` for horizontal titlebars or as `width` for
-- vertical titlebars.
-- @tparam[opt="top"] string args.position Possible values are `"top"`,
-- `"left"`, `"right"` and `"bottom"`.
-- @tparam[opt] string args.bg_normal
-- @tparam[opt] string args.bg_focus
-- @tparam[opt] string args.bgimage_normal
-- @tparam[opt] string args.bgimage_focus
-- @tparam[opt] string args.fg_normal
-- @tparam[opt] string args.fg_focus
-- @tparam[opt] string args.font
-- @constructorfct awful.titlebar
-- @treturn wibox.drawable The newly created titlebar object.
local function new(c, args)
args = args or {}
local position = args.position or "top"
local size = args.size or gmath.round(beautiful.get_font_height(args.font) * 1.5)
local d = get_titlebar_function(c, position)(c, size)
-- Make sure that there is never more than one titlebar for any given client
local bars = all_titlebars[c]
if not bars then
bars = {}
all_titlebars[c] = bars
end
local ret
if not bars[position] then
local context = {
client = c,
position = position
}
ret = drawable(d, context, "awful.titlebar")
ret:_inform_visible(true)
local function update_colors()
local args_ = bars[position].args
ret:set_bg(get_color("bg", c, args_))
ret:set_fg(get_color("fg", c, args_))
ret:set_bgimage(get_color("bgimage", c, args_))
end
bars[position] = {
args = args,
drawable = ret,
update_colors = update_colors
}
-- Update the colors when focus changes
c:connect_signal("property::active", update_colors)
-- Inform the drawable when it becomes invisible
c:connect_signal("request::unmanage", function()
ret:_inform_visible(false)
end)
else
bars[position].args = args
ret = bars[position].drawable
end
-- Make sure the titlebar has the right colors applied
bars[position].update_colors()
-- Handle declarative/recursive widget container
ret.setup = base.widget.setup
ret.get_children_by_id = get_children_by_id
c._private = c._private or {}
c._private.titlebars = bars
return ret
end
--- Show the client's titlebar.
-- @param c The client whose titlebar is modified
-- @tparam[opt="top"] string position The position of the titlebar. Must be one of `"left"`,
-- `"right"`, `"top"`, `"bottom"`.
-- @staticfct awful.titlebar.show
-- @request client titlebars show granted Called when `awful.titlebar.show` is
-- called.
function titlebar.show(c, position)
position = position or "top"
if load_titlebars(c, true, position, "show") then return end
local bars = all_titlebars[c]
local data = bars and bars[position]
local args = data and data.args
new(c, args)
end
--- Hide the client's titlebar.
-- @param c The client whose titlebar is modified
-- @tparam[opt="top"] string position The position of the titlebar. Must be one of `"left"`,
-- `"right"`, `"top"`, `"bottom"`.
-- @staticfct awful.titlebar.hide
function titlebar.hide(c, position)
position = position or "top"
get_titlebar_function(c, position)(c, 0)
end
--- Toggle the client's titlebar, hiding it if it is visible, otherwise showing it.
-- @param c The client whose titlebar is modified
-- @tparam[opt="top"] string position The position of the titlebar. Must be one of `"left"`,
-- `"right"`, `"top"`, `"bottom"`.
-- @staticfct awful.titlebar.toggle
-- @request client titlebars toggle granted Called when `awful.titlebar.toggle` is
-- called.
function titlebar.toggle(c, position)
position = position or "top"
if load_titlebars(c, true, position, "toggle") then return end
local _, size = get_titlebar_function(c, position)(c)
if size == 0 then
titlebar.show(c, position)
else
titlebar.hide(c, position)
end
end
local instances = {}
-- Do the equivalent of
-- c:connect_signal(signal, widget.update)
-- without keeping a strong reference to the widget.
local function update_on_signal(c, signal, widget)
local sig_instances = instances[signal]
if sig_instances == nil then
sig_instances = setmetatable({}, { __mode = "k" })
instances[signal] = sig_instances
capi.client.connect_signal(signal, function(cl)
local widgets = sig_instances[cl]
if widgets then
for _, w in pairs(widgets) do
w.update()
end
end
end)
end
local widgets = sig_instances[c]
if widgets == nil then
widgets = setmetatable({}, { __mode = "v" })
sig_instances[c] = widgets
end
table.insert(widgets, widget)
end
--- Create a new title widget.
--
-- A title widget displays the name of a client.
-- Please note that this returns a textbox and all of textbox' API is available.
-- This way, you can e.g. modify the font that is used.
--
-- @param c The client for which a titlewidget should be created.
-- @return The title widget.
-- @constructorfct awful.titlebar.widget.titlewidget
function titlebar.widget.titlewidget(c)
local ret = textbox()
local function update()
ret:set_text(c.name or titlebar.fallback_name)
end
ret.update = update
update_on_signal(c, "property::name", ret)
update()
return ret
end
--- Create a new icon widget.
--
-- An icon widget displays the icon of a client.
-- Please note that this returns an imagebox and all of the imagebox' API is
-- available. This way, you can e.g. disallow resizes.
--
-- @param c The client for which an icon widget should be created.
-- @return The icon widget.
-- @constructorfct awful.titlebar.widget.iconwidget
function titlebar.widget.iconwidget(c)
return clienticon(c)
end
--- Create a new button widget.
--
-- A button widget displays an image and reacts to
-- mouse clicks. Please note that the caller has to make sure that this widget
-- gets redrawn when needed by calling the returned widget's `:update()` method.
-- The selector function should return a value describing a state. If the value
-- is a boolean, either `"active"` or `"inactive"` are used. The actual image is
-- then found in the theme as `titlebar_[name]_button_[normal/focus]_[state]`.
-- If that value does not exist, the focused state is ignored for the next try.
--
-- @param c The client for which a button is created.
-- @tparam string name Name of the button, used for accessing the theme and
-- in the tooltip.
-- @param selector A function that selects the image that should be displayed.
-- @param action Function that is called when the button is clicked.
-- @return The widget
-- @constructorfct awful.titlebar.widget.button
function titlebar.widget.button(c, name, selector, action)
local ret = imagebox()
if titlebar.enable_tooltip then
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ret._private.tooltip = atooltip({ objects = {ret}, delay_show = 1 })
ret._private.tooltip:set_text(name)
end
local function update()
local img = selector(c)
if type(img) ~= "nil" then
-- Convert booleans automatically
if type(img) == "boolean" then
if img then
img = "active"
else
img = "inactive"
end
end
local prefix = "normal"
if c.active then
prefix = "focus"
end
if img ~= "" then
prefix = prefix .. "_"
end
local state = ret.state
if state ~= "" then
state = "_" .. state
end
-- First try with a prefix based on the client's focus state,
-- then try again without that prefix if nothing was found,
-- and finally, try a fallback for compatibility with Awesome 3.5 themes
local theme = beautiful["titlebar_" .. name .. "_button_" .. prefix .. img .. state]
or beautiful["titlebar_" .. name .. "_button_" .. prefix .. img]
or beautiful["titlebar_" .. name .. "_button_" .. img]
or beautiful["titlebar_" .. name .. "_button_" .. prefix .. "_inactive"]
if theme then
img = theme
end
end
ret:set_image(img)
end
ret.state = ""
if action then
ret.buttons = {
abutton({ }, 1, nil, function()
ret.state = ""
update()
action(c, selector(c))
end)
}
else
ret.buttons = {
abutton({ }, 1, nil, function()
ret.state = ""
update()
end)
}
end
ret:connect_signal("mouse::enter", function()
ret.state = "hover"
update()
end)
ret:connect_signal("mouse::leave", function()
ret.state = ""
update()
end)
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ret:connect_signal("button::press", function(_, _, _, b)
if b == 1 then
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ret.state = "press"
update()
end
end)
ret.update = update
update()
-- We do magic based on whether a client is focused above, so we need to
-- connect to the corresponding signal here.
update_on_signal(c, "focus", ret)
update_on_signal(c, "unfocus", ret)
return ret
end
--- Create a new float button for a client.
-- @param c The client for which the button is wanted.
-- @constructorfct awful.titlebar.widget.floatingbutton
function titlebar.widget.floatingbutton(c)
local widget = titlebar.widget.button(c, "floating", aclient.object.get_floating, aclient.floating.toggle)
update_on_signal(c, "property::floating", widget)
return widget
end
--- Create a new maximize button for a client.
-- @param c The client for which the button is wanted.
-- @constructorfct awful.titlebar.widget.maximizedbutton
function titlebar.widget.maximizedbutton(c)
local widget = titlebar.widget.button(c, "maximized", function(cl)
return cl.maximized
end, function(cl, state)
cl.maximized = not state
end)
update_on_signal(c, "property::maximized", widget)
return widget
end
--- Create a new minimize button for a client.
-- @param c The client for which the button is wanted.
-- @constructorfct awful.titlebar.widget.minimizebutton
function titlebar.widget.minimizebutton(c)
local widget = titlebar.widget.button(c, "minimize",
function() return "" end,
function(cl) cl.minimized = not cl.minimized end)
update_on_signal(c, "property::minimized", widget)
return widget
end
--- Create a new closing button for a client.
-- @param c The client for which the button is wanted.
-- @constructorfct awful.titlebar.widget.closebutton
function titlebar.widget.closebutton(c)
return titlebar.widget.button(c, "close", function() return "" end, function(cl) cl:kill() end)
end
--- Create a new ontop button for a client.
-- @param c The client for which the button is wanted.
-- @constructorfct awful.titlebar.widget.ontopbutton
function titlebar.widget.ontopbutton(c)
local widget = titlebar.widget.button(c, "ontop",
function(cl) return cl.ontop end,
function(cl, state) cl.ontop = not state end)
update_on_signal(c, "property::ontop", widget)
return widget
end
--- Create a new sticky button for a client.
-- @param c The client for which the button is wanted.
-- @constructorfct awful.titlebar.widget.stickybutton
function titlebar.widget.stickybutton(c)
local widget = titlebar.widget.button(c, "sticky",
function(cl) return cl.sticky end,
function(cl, state) cl.sticky = not state end)
update_on_signal(c, "property::sticky", widget)
return widget
end
client.connect_signal("request::unmanage", function(c)
all_titlebars[c] = nil
end)
return setmetatable(titlebar, { __call = function(_, ...) return new(...) end})
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80