awesome/tests/test-awful-placement.lua

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local awful = require("awful")
local gears = require("gears")
local beautiful = require("beautiful")
local test_client = require("_client")
local runner = require("_runner")
-- This test makes some assumptions about the no_overlap behavior which may not
-- be correct if the screen is in the portrait orientation.
if mouse.screen.workarea.height >= mouse.screen.workarea.width then
print("This test does not work with the portrait screen orientation.")
runner.run_steps { function() return true end }
return
end
local tests = {}
local tb_height = gears.math.round(beautiful.get_font_height() * 1.5)
local border_width = beautiful.border_width
local class = "test-awful-placement"
local rule = {
rule = {
class = class
},
properties = {
floating = true,
placement = awful.placement.no_overlap + awful.placement.no_offscreen
}
}
table.insert(awful.rules.rules, rule)
local function check_geometry(c, x, y, width, height)
local g = c:geometry()
if g.x ~= x or g.y ~= y or g.width ~= width or g.height ~= height then
assert(false, string.format("(%d, %d, %d, %d) ~= (%d, %d, %d, %d)",
g.x, g.y, g.width, g.height, x, y, width, height))
end
end
local function default_test(c, geometry)
check_geometry(c, geometry.expected_x, geometry.expected_y,
geometry.expected_width or geometry.width,
geometry.expected_height or (geometry.height + tb_height))
return true
end
local client_data = {}
local function add_client(args)
local data = {}
table.insert(client_data, data)
local client_index = #client_data
table.insert(tests, function(count)
local name = string.format("client%010d", client_index)
if count <= 1 then
data.prev_client_count = #client.get()
local geometry = args.geometry(mouse.screen.workarea)
test_client(class, name, args.sn_rules, nil, nil, {
size = {
width = geometry.width,
height = geometry.height
}
})
data.geometry = geometry
return nil
elseif #client.get() > data.prev_client_count then
local c = data.c
if not c then
c = client.get()[1]
assert(c.name == name)
data.c = c
end
local test = args.test or default_test
return test(c, data.geometry)
end
end)
end
-- Repeat testing 3 times, placing clients on different tags:
--
-- - Iteration 1 places clients on the tag 1, which is selected.
--
-- - Iteration 2 places clients on the tag 2, which is unselected; the
-- selected tag 1 remains empty.
--
-- - Iteration 3 places clients on the tag 3, which is unselected; the
-- selected tag 1 contains some clients.
--
for _, tag_num in ipairs{1, 2, 3} do
local sn_rules
if tag_num > 1 then
sn_rules = { tag = root.tags()[tag_num] }
end
-- Put a 100x100 client on the tag 1 before iteration 3.
if tag_num == 3 then
add_client {
geometry = function(wa)
return {
width = 100,
height = 100,
expected_x = wa.x,
expected_y = wa.y
}
end
}
end
-- The first 100x100 client should be placed at the top left corner.
add_client {
sn_rules = sn_rules,
geometry = function(wa)
return {
width = 100,
height = 100,
expected_x = wa.x,
expected_y = wa.y
}
end
}
-- Remember the first client data for the current iteration.
local first_client_data = client_data[#client_data]
-- The second 100x100 client should be placed to the right of the first
-- client. Note that this assumption fails if the screen is in the portrait
-- orientation (e.g., the test succeeds with a 600x703 screen and fails with
-- 600x704).
add_client {
sn_rules = sn_rules,
geometry = function(wa)
return {
width = 100,
height = 100,
expected_x = wa.x + 100 + 2*border_width,
expected_y = wa.y
}
end
}
-- Hide last client.
do
local data = client_data[#client_data]
table.insert(tests, function()
data.c.hidden = true
return true
end)
end
-- Another 100x100 client should be placed to the right of the first client
-- (the hidden client should be ignored during placement).
add_client {
sn_rules = sn_rules,
geometry = function(wa)
return {
width = 100,
height = 100,
expected_x = wa.x + 100 + 2*border_width,
expected_y = wa.y
}
end
}
-- Minimize last client.
do
local data = client_data[#client_data]
table.insert(tests, function()
data.c.minimized = true
return true
end)
end
-- Another 100x100 client should be placed to the right of the first client
-- (the minimized client should be ignored during placement).
add_client {
sn_rules = sn_rules,
geometry = function(wa)
return {
width = 100,
height = 100,
expected_x = wa.x + 100 + 2*border_width,
expected_y = wa.y
}
end
}
-- Hide last client, and make the first client sticky.
do
local data = client_data[#client_data]
table.insert(tests, function()
data.c.hidden = true
first_client_data.c.sticky = true
return true
end)
end
-- Another 100x100 client should be placed to the right of the first client
-- (the sticky client should be taken into account during placement).
add_client {
sn_rules = sn_rules,
geometry = function(wa)
return {
width = 100,
height = 100,
expected_x = wa.x + 100 + 2*border_width,
expected_y = wa.y
}
end
}
-- Hide last client, and put the first client on the tag 9 (because the
-- first client is sticky, it should remain visible).
do
local data = client_data[#client_data]
table.insert(tests, function()
data.c.hidden = true
first_client_data.c:tags{ root.tags()[9] }
return true
end)
end
-- Another 100x100 client should be placed to the right of the first client
-- (the sticky client should be taken into account during placement even if
-- that client seems to be on an unselected tag).
add_client {
sn_rules = sn_rules,
geometry = function(wa)
return {
width = 100,
height = 100,
expected_x = wa.x + 100 + 2*border_width,
expected_y = wa.y
}
end
}
-- The wide client should be placed below the two 100x100 client.
add_client {
sn_rules = sn_rules,
geometry = function(wa)
return {
width = wa.width - 50,
height = 100,
expected_x = wa.x,
expected_y = wa.y + tb_height + 2*border_width + 100
}
end
}
-- The first large client which does not completely fit in any free area
-- should be placed at the bottom left corner (no_overlap should place it
-- below the wide client, and then no_offscreen should shift it up so that
-- it would be completely inside the workarea).
add_client {
sn_rules = sn_rules,
geometry = function(wa)
return {
width = wa.width - 10,
height = wa.height - 50,
expected_x = wa.x,
expected_y = wa.y + 50 - 2*border_width - tb_height
}
end
}
-- The second large client should be placed at the top right corner.
add_client {
sn_rules = sn_rules,
geometry = function(wa)
return {
width = wa.width - 10,
height = wa.height - 50,
expected_x = wa.x + 10 - 2*border_width,
expected_y = wa.y
}
end
}
-- The third large client should be placed at the bottom right corner.
add_client {
sn_rules = sn_rules,
geometry = function(wa)
return {
width = wa.width - 10,
height = wa.height - 50,
expected_x = wa.x + 10 - 2*border_width,
expected_y = wa.y + 50 - 2*border_width - tb_height
}
end
}
-- The fourth large client should be placed at the top left corner (the
-- whole workarea is occupied now).
add_client {
sn_rules = sn_rules,
geometry = function(wa)
return {
width = wa.width - 50,
height = wa.height - 50,
expected_x = wa.x,
expected_y = wa.y
}
end
}
-- Kill test clients to prepare for the next iteration.
table.insert(tests, function(count)
if count <= 1 then
for _, data in ipairs(client_data) do
if data.c then
data.c:kill()
data.c = nil
end
end
end
if #client.get() == 0 then
return true
end
end)
end
runner.run_steps(tests)
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80