awesome/CMakeLists.txt

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cmake_minimum_required(VERSION 3.0.0)
set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS TRUE)
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if(COMMAND cmake_policy)
cmake_policy(VERSION 2.6)
endif()
set(SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR})
set(BUILD_DIR ${CMAKE_CURRENT_BINARY_DIR})
if(NOT EXISTS ${SOURCE_DIR}/awesomeConfig.cmake)
message(FATAL_ERROR "Please provide awesomeConfig.cmake")
endif()
include(awesomeConfig.cmake)
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include_directories(
${BUILD_DIR}
${AWESOME_COMMON_REQUIRED_INCLUDE_DIRS}
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${AWESOME_REQUIRED_INCLUDE_DIRS}
${AWESOME_OPTIONAL_INCLUDE_DIRS})
set(AWE_CONF_FILE_DEFAULT ${BUILD_DIR}/awesomerc.lua)
set(AWE_CONF_FILE rc.lua)
set(AWE_ICON_DIR ${SOURCE_DIR}/icons)
set(AWE_THEMES_DIR ${SOURCE_DIR}/themes)
set(AWE_DOC_DIR ${BUILD_DIR}/docs)
set(AWE_DOC_FILES
${AWE_DOC_DIR}/00-authors.md
${AWE_DOC_DIR}/01-readme.md
${AWE_DOC_DIR}/02-contributing.md
${SOURCE_DIR}/LICENSE)
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set(AWE_DOC_IMAGES
${AWE_DOC_DIR}/images/widgetlayout1.png
${AWE_DOC_DIR}/images/widgetlayout2.png
)
set(AWE_SRCS
${BUILD_DIR}/awesome.c
${BUILD_DIR}/banning.c
${BUILD_DIR}/color.c
${BUILD_DIR}/dbus.c
${BUILD_DIR}/draw.c
${BUILD_DIR}/event.c
${BUILD_DIR}/ewmh.c
${BUILD_DIR}/keygrabber.c
${BUILD_DIR}/luaa.c
${BUILD_DIR}/mouse.c
${BUILD_DIR}/mousegrabber.c
${BUILD_DIR}/property.c
${BUILD_DIR}/root.c
${BUILD_DIR}/selection.c
${BUILD_DIR}/spawn.c
${BUILD_DIR}/stack.c
${BUILD_DIR}/strut.c
${BUILD_DIR}/systray.c
${BUILD_DIR}/xwindow.c
${BUILD_DIR}/xkb.c
${BUILD_DIR}/xrdb.c
${BUILD_DIR}/common/atoms.c
${BUILD_DIR}/common/backtrace.c
${BUILD_DIR}/common/buffer.c
${BUILD_DIR}/common/luaclass.c
${BUILD_DIR}/common/lualib.c
${BUILD_DIR}/common/luaobject.c
${BUILD_DIR}/common/util.c
${BUILD_DIR}/common/version.c
${BUILD_DIR}/common/xcursor.c
${BUILD_DIR}/common/xembed.c
${BUILD_DIR}/common/xutil.c
${BUILD_DIR}/objects/button.c
${BUILD_DIR}/objects/client.c
${BUILD_DIR}/objects/drawable.c
${BUILD_DIR}/objects/drawin.c
${BUILD_DIR}/objects/key.c
${BUILD_DIR}/objects/screen.c
${BUILD_DIR}/objects/tag.c
${BUILD_DIR}/objects/window.c)
set(AWE_MAN_SRCS
${SOURCE_DIR}/manpages/awesome.1.txt
${SOURCE_DIR}/manpages/awesome-client.1.txt
${SOURCE_DIR}/manpages/awesomerc.5.txt)
set(AWE_MAN_LANGS it es fr de ru)
# Don't strip RPATH if compiling on Solaris
if (${CMAKE_SYSTEM_NAME} MATCHES "SunOS")
set(CMAKE_SKIP_BUILD_RPATH FALSE)
set(CMAKE_BUILD_WITH_INSTALL_RPATH FALSE)
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
endif()
add_executable(${PROJECT_AWE_NAME}
${AWE_SRCS})
# CFLAGS
set(AWESOME_C_FLAGS
-O1 -std=gnu99 -ggdb3 -fno-strict-aliasing -Wall -Wextra
-Wchar-subscripts -Wundef -Wshadow -Wcast-align -Wwrite-strings
-Wsign-compare -Wunused -Wno-unused-parameter -Wuninitialized -Winit-self
-Wpointer-arith -Wformat-nonliteral
-Wno-format-zero-length -Wmissing-format-attribute -Wmissing-prototypes
-Wstrict-prototypes
CACHE STRING "CFLAGS used to compile ${PROJECT_AWE_NAME}")
mark_as_advanced(AWESOME_C_FLAGS)
target_compile_options(${PROJECT_AWE_NAME} PRIVATE ${AWESOME_C_FLAGS})
# Linux w/ GCC requires -rdynamic to get backtrace to fully work.
#
# For "historical reasons", CMake adds the option to the linker flags
# unnoticeably for Linux w/ GCC through its modules Linux-GNU.cmake
# and Linux-GNU-C.cmake. Our build system has counted on that. But
# just in case CMake should do away with the convention suddenly...
if(DEFINED CMAKE_SHARED_LIBRARY_LINK_C_FLAGS AND
NOT CMAKE_SHARED_LIBRARY_LINK_C_FLAGS MATCHES "-rdynamic")
target_link_libraries(${PROJECT_AWE_NAME}
$<$<AND:$<PLATFORM_ID:Linux>,$<C_COMPILER_ID:GNU>>:-rdynamic>)
endif()
# FreeBSD requires dynamic linking
if(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
set_target_properties(${PROJECT_AWE_NAME}
PROPERTIES
LINK_FLAGS -export-dynamic)
endif()
target_link_libraries(${PROJECT_AWE_NAME}
${AWESOME_COMMON_REQUIRED_LDFLAGS}
${AWESOME_REQUIRED_LDFLAGS}
${AWESOME_OPTIONAL_LDFLAGS})
# check for lgi and the needed gobject introspection files
add_custom_target(lgi-check ALL
COMMAND ${SOURCE_DIR}/build-utils/lgi-check.sh)
# {{{ Generated sources
# atoms
file(MAKE_DIRECTORY ${BUILD_DIR}/common)
add_custom_command(
COMMAND ${SOURCE_DIR}/build-utils/atoms-ext.sh ${SOURCE_DIR}/common/atoms.list
ARGS > ${BUILD_DIR}/common/atoms-extern.h
OUTPUT ${BUILD_DIR}/common/atoms-extern.h
WORKING_DIRECTORY ${SOURCE_DIR}
DEPENDS ${SOURCE_DIR}/common/atoms.list
COMMENT "Generating atoms-extern.h"
VERBATIM)
add_custom_command(
COMMAND ${SOURCE_DIR}/build-utils/atoms-int.sh ${SOURCE_DIR}/common/atoms.list
ARGS > ${BUILD_DIR}/common/atoms-intern.h
OUTPUT ${BUILD_DIR}/common/atoms-intern.h
WORKING_DIRECTORY ${SOURCE_DIR}
DEPENDS ${SOURCE_DIR}/common/atoms.list
COMMENT "Generating atoms-intern.h"
VERBATIM)
add_custom_target(generated_sources
DEPENDS ${BUILD_DIR}/common/atoms-intern.h
${BUILD_DIR}/common/atoms-extern.h)
# Default theme directory
file(MAKE_DIRECTORY ${BUILD_DIR}/themes/default)
file(MAKE_DIRECTORY ${BUILD_DIR}/themes/sky)
file(MAKE_DIRECTORY ${BUILD_DIR}/themes/zenburn)
file(MAKE_DIRECTORY ${BUILD_DIR}/themes/xresources)
add_dependencies(${PROJECT_AWE_NAME} generated_sources)
# }}}
# {{{ Version stamp
if(BUILD_FROM_GIT)
add_custom_target(version_stamp ALL
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COMMAND ${SOURCE_DIR}/build-utils/git-version-stamp.sh
${VERSION_STAMP_FILE}
${BUILD_DIR}/awesome-version-internal.h
WORKING_DIRECTORY ${SOURCE_DIR})
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add_dependencies(${PROJECT_AWE_NAME} version_stamp)
endif()
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# }}}
# {{{ Manpages
if(GENERATE_MANPAGES)
if(NOT BUILD_DIR STREQUAL SOURCE_DIR)
file(MAKE_DIRECTORY ${BUILD_DIR}/manpages)
endif()
# add the default translation to the list of languages
set(AWE_MAN_LANGS default ${AWE_MAN_LANGS})
foreach(lang ${AWE_MAN_LANGS})
foreach(txtfile ${AWE_MAN_SRCS})
# figure the base name of the file (ie "awesome.1")
GET_FILENAME_COMPONENT(tmpname ${txtfile} NAME)
string(REGEX REPLACE ".txt\$" "" basename ${tmpname})
# figure the relative path of the file
GET_FILENAME_COMPONENT(tmppath ${txtfile} PATH)
string(REPLACE ${SOURCE_DIR}/ "" relpath ${tmppath})
# figure the manpage section to install to from filename
string(REGEX REPLACE "^.*\\.([0-9])$" "\\1" section ${basename})
# construct the language specific versions of the basename and path
if (lang STREQUAL default)
set(basename2 ${basename})
set(relpath2 ${relpath}/man${section})
else()
set(basename2 ${basename}.${lang})
set(relpath2 ${relpath}/${lang}/man${section})
endif()
# create the build directory (if it does not exist)
file(MAKE_DIRECTORY ${BUILD_DIR}/${relpath2})
# set the final filenames
set(txtfile ${SOURCE_DIR}/${relpath}/${basename2}.txt)
set(xmlfile ${BUILD_DIR}/${relpath2}/${basename}.xml)
set(gzfile ${BUILD_DIR}/${relpath2}/${basename}.gz)
set(manfile ${BUILD_DIR}/${relpath2}/${basename})
add_custom_command(
COMMAND ${ASCIIDOC_EXECUTABLE} -d manpage -b docbook -o ${xmlfile} - < ${txtfile}
WORKING_DIRECTORY ${BUILD_DIR}/${relpath2}
OUTPUT ${xmlfile}
DEPENDS ${txtfile}
VERBATIM)
add_custom_command(
COMMAND ${XMLTO_EXECUTABLE} man ${xmlfile}
OUTPUT ${manfile}
WORKING_DIRECTORY ${BUILD_DIR}/${relpath2}
DEPENDS ${xmlfile})
if(COMPRESS_MANPAGES)
add_custom_command(
COMMAND ${GZIP_EXECUTABLE} < ${manfile} > ${gzfile}
OUTPUT ${gzfile}
WORKING_DIRECTORY ${BUILD_DIR}/${relpath2}
DEPENDS ${manfile}
VERBATIM)
set(MAN_FILES ${MAN_FILES} ${gzfile})
else()
set(MAN_FILES ${MAN_FILES} ${manfile})
endif()
endforeach()
endforeach()
add_custom_target(man ALL DEPENDS ${MAN_FILES})
endif()
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# }}}
# {{{ Lua API Documentation
if(GENERATE_DOC)
if(NOT BUILD_DIR STREQUAL SOURCE_DIR)
file(MAKE_DIRECTORY ${BUILD_DIR}/lib)
endif()
file(GLOB_RECURSE AWE_LUA_FILES ${BUILD_DIR}/lib/*.lua)
file(GLOB_RECURSE AWE_MD_FILES ${AWE_DOC_DIR}/*.md)
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# Copy the images to the build directory
file(COPY ${SOURCE_DIR}/docs/images DESTINATION ${AWE_DOC_DIR})
# Run ldoc and make it fail if any warnings are generated. The
# redirection-magic swaps stdout and stderr and awk exits with a non-zero
# status if it sees at least one line of input.
# All together, this fails as soon as ldoc prints on stderr.
add_custom_target(ldoc ALL
COMMAND ${LDOC_EXECUTABLE} . 3>&1 1>&2 2>&3 | awk "{ fail=1 \; print } END { exit fail }"
WORKING_DIRECTORY ${AWE_DOC_DIR}
DEPENDS ${AWE_LUA_FILES} ${AWE_MD_FILES})
endif()
# }}}
# {{{ Theme icons
file(GLOB icon_sources RELATIVE ${SOURCE_DIR} ${SOURCE_DIR}/themes/*/titlebar/*.png)
foreach(icon ${icon_sources})
# Copy all icons to the build dir to simplify the following code.
# Source paths are interpreted relative to ${SOURCE_DIR}, target paths
# relative to ${BUILD_DIR}.
get_filename_component(icon_path ${icon} PATH)
get_filename_component(icon_name ${icon} NAME)
file(COPY ${icon} DESTINATION ${icon_path})
set(ALL_ICONS ${ALL_ICONS} "${icon_path}/${icon_name}")
endforeach()
macro(a_icon_convert match replacement input)
string(REPLACE ${match} ${replacement} output ${input})
if(NOT ${input} STREQUAL ${output} AND NOT ";${ALL_ICONS};" MATCHES ";${output};")
set(ALL_ICONS ${ALL_ICONS} ${output})
add_custom_command(
COMMAND ${CONVERT_EXECUTABLE} ${input} ${ARGN} ${output}
OUTPUT ${output}
DEPENDS ${input}
VERBATIM)
endif()
endmacro()
foreach(icon ${ALL_ICONS})
# Make unfocused icons translucent
a_icon_convert("_focus" "_normal" ${icon}
-colorspace rgb -gamma 0.6 -channel A -evaluate Multiply 0.4)
endforeach()
foreach(icon ${ALL_ICONS})
# Make inactive icons grayscale
a_icon_convert("_active" "_inactive" ${icon}
-colorspace Gray)
endforeach()
add_custom_target(generated_icons ALL DEPENDS ${ALL_ICONS})
# }}}
# {{{ Dist tarball
if(BUILD_FROM_GIT)
add_custom_target(dist
COMMAND ${SOURCE_DIR}/build-utils/dist.sh ${VERSION}
WORKING_DIRECTORY ${SOURCE_DIR})
endif()
# }}}
# {{{ Installation
install(TARGETS ${PROJECT_AWE_NAME} RUNTIME DESTINATION bin)
install(FILES "utils/awesome-client" DESTINATION bin PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
install(DIRECTORY ${BUILD_DIR}/lib DESTINATION ${AWESOME_DATA_PATH}
PATTERN "*.in" EXCLUDE)
install(FILES ${AWE_CONF_FILE_DEFAULT} DESTINATION ${AWESOME_SYSCONFDIR}
RENAME ${AWE_CONF_FILE})
if(GENERATE_MANPAGES)
if(COMPRESS_MANPAGES)
set(regex "\\.(xml|txt|[0-9])$")
else()
set(regex "\\.(xml|txt|gz)$")
endif()
install(DIRECTORY ${BUILD_DIR}/${relpath}/ DESTINATION ${AWESOME_MAN_PATH}
REGEX ${regex} EXCLUDE )
endif()
install(DIRECTORY ${AWE_ICON_DIR} DESTINATION ${AWESOME_DATA_PATH})
install(DIRECTORY ${SOURCE_DIR}/themes DESTINATION ${AWESOME_DATA_PATH}
PATTERN "*.lua" EXCLUDE)
install(DIRECTORY ${BUILD_DIR}/themes DESTINATION ${AWESOME_DATA_PATH}
PATTERN "*.lua")
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install(FILES ${AWE_DOC_FILES} DESTINATION ${AWESOME_DOC_PATH})
install(FILES ${AWE_DOC_IMAGES} DESTINATION ${AWESOME_DOC_PATH}/images)
install(FILES "awesome.desktop" DESTINATION ${AWESOME_XSESSION_PATH})
if(GENERATE_DOC)
install(DIRECTORY ${BUILD_DIR}/doc DESTINATION ${AWESOME_DOC_PATH})
endif()
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# }}}
# {{{ Tests
find_program(BUSTED_EXECUTABLE busted)
if(BUSTED_EXECUTABLE)
add_custom_target(check-unit ALL
${BUSTED_EXECUTABLE} "--helper=${CMAKE_SOURCE_DIR}/spec/preload.lua"
"--lpath=${CMAKE_BINARY_DIR}/lib/?.lua;${CMAKE_BINARY_DIR}/lib/?/init.lua;spec/?.lua"
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMENT "Running unit tests"
VERBATIM)
endif()
add_custom_target(check-integration
"${CMAKE_SOURCE_DIR}/tests/run.sh"
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMENT "Running integration tests"
VERBATIM)
if(BUSTED_EXECUTABLE)
add_custom_target(check DEPENDS check-integration check-unit)
else()
add_custom_target(check DEPENDS check-integration)
endif()
# }}}
# vim: filetype=cmake:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80:foldmethod=marker