awesome/layout.c

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/*
* layout.c - layout management
*
* Copyright © 2007 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
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#include <X11/Xatom.h>
#include <X11/Xutil.h>
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#include "awesome.h"
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#include "layout.h"
#include "tag.h"
#include "util.h"
#include "statusbar.h"
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#include "layouts/floating.h"
/* extern */
extern Client *clients, *sel; /* global client list */
void
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arrange(Display * disp, DC *drawcontext, awesome_config *awesomeconf)
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{
Client *c;
for(c = clients; c; c = c->next)
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{
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if(isvisible(c, awesomeconf->screen, awesomeconf->selected_tags, awesomeconf->ntags))
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unban(c);
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/* we don't touch other screens windows */
else if(c->screen == awesomeconf->screen)
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ban(c);
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}
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awesomeconf->current_layout->arrange(disp, awesomeconf->screen, awesomeconf);
focus(disp, drawcontext, NULL, True, awesomeconf);
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restack(disp, drawcontext, awesomeconf);
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}
void
uicb_focusnext(Display *disp __attribute__ ((unused)),
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int screen,
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DC *drawcontext,
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awesome_config * awesomeconf,
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const char *arg __attribute__ ((unused)))
{
Client *c;
if(!sel)
return;
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for(c = sel->next; c && !isvisible(c, screen, awesomeconf->selected_tags, awesomeconf->ntags); c = c->next);
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if(!c)
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for(c = clients; c && !isvisible(c, screen, awesomeconf->selected_tags, awesomeconf->ntags); c = c->next);
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if(c)
{
focus(c->display, drawcontext, c, True, awesomeconf);
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restack(c->display, drawcontext, awesomeconf);
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}
}
void
uicb_focusprev(Display *disp __attribute__ ((unused)),
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int screen,
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DC *drawcontext,
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awesome_config *awesomeconf,
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const char *arg __attribute__ ((unused)))
{
Client *c;
if(!sel)
return;
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for(c = sel->prev; c && !isvisible(c, screen, awesomeconf->selected_tags, awesomeconf->ntags); c = c->prev);
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if(!c)
{
for(c = clients; c && c->next; c = c->next);
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for(; c && !isvisible(c, screen, awesomeconf->selected_tags, awesomeconf->ntags); c = c->prev);
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}
if(c)
{
focus(c->display, drawcontext, c, True, awesomeconf);
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restack(c->display, drawcontext, awesomeconf);
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}
}
void
loadawesomeprops(Display *disp, int screen, awesome_config * awesomeconf)
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{
int i;
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char *prop;
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prop = p_new(char, awesomeconf->ntags + 1);
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if(xgettextprop(disp, RootWindow(disp, screen), AWESOMEPROPS_ATOM(disp), prop, awesomeconf->ntags + 1))
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for(i = 0; i < awesomeconf->ntags && prop[i]; i++)
awesomeconf->selected_tags[i] = prop[i] == '1';
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p_delete(&prop);
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}
void
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restack(Display * disp, DC * drawcontext, awesome_config *awesomeconf)
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{
Client *c;
XEvent ev;
XWindowChanges wc;
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drawstatusbar(disp, awesomeconf->screen, drawcontext, awesomeconf);
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if(!sel)
return;
if(sel->isfloating || IS_ARRANGE(floating))
XRaiseWindow(disp, sel->win);
if(!IS_ARRANGE(floating))
{
wc.stack_mode = Below;
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wc.sibling = awesomeconf->statusbar.window;
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if(!sel->isfloating)
{
XConfigureWindow(disp, sel->win, CWSibling | CWStackMode, &wc);
wc.sibling = sel->win;
}
for(c = clients; c; c = c->next)
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{
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if(!IS_TILED(c, awesomeconf->screen, awesomeconf->selected_tags, awesomeconf->ntags) || c == sel)
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continue;
XConfigureWindow(disp, c->win, CWSibling | CWStackMode, &wc);
wc.sibling = c->win;
}
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}
XSync(disp, False);
while(XCheckMaskEvent(disp, EnterWindowMask, &ev));
}
void
saveawesomeprops(Display *disp, int screen, awesome_config *awesomeconf)
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{
int i;
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char *prop;
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prop = p_new(char, awesomeconf->ntags + 1);
for(i = 0; i < awesomeconf->ntags; i++)
prop[i] = awesomeconf->selected_tags[i] ? '1' : '0';
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prop[i] = '\0';
XChangeProperty(disp, RootWindow(disp, screen),
AWESOMEPROPS_ATOM(disp), XA_STRING, 8,
PropModeReplace, (unsigned char *) prop, i);
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p_delete(&prop);
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}
void
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uicb_setlayout(Display *disp,
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int screen,
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DC *drawcontext,
awesome_config * awesomeconf,
const char *arg)
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{
int i, j;
Client *c;
if(!arg)
{
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if(!(++awesomeconf->current_layout)->symbol)
awesomeconf->current_layout = &awesomeconf->layouts[0];
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}
else
{
i = strtol(arg, NULL, 10);
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if(i < 0 || i >= awesomeconf->nlayouts)
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return;
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awesomeconf->current_layout = &awesomeconf->layouts[i];
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}
for(c = clients; c; c = c->next)
c->ftview = True;
if(sel)
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arrange(disp, drawcontext, awesomeconf);
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else
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drawstatusbar(disp, DefaultScreen(disp), drawcontext, awesomeconf);
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saveawesomeprops(disp, screen, awesomeconf);
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for(j = 0; j < awesomeconf->ntags; j++)
if (awesomeconf->selected_tags[j])
awesomeconf->tag_layouts[j] = awesomeconf->current_layout;
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}
static void
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maximize(int x, int y, int w, int h, DC *drawcontext, awesome_config *awesomeconf)
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{
XEvent ev;
if(!sel)
return;
if((sel->ismax = !sel->ismax))
{
sel->wasfloating = sel->isfloating;
sel->isfloating = True;
sel->rx = sel->x;
sel->ry = sel->y;
sel->rw = sel->w;
sel->rh = sel->h;
resize(sel, x, y, w, h, True);
}
else if(sel->isfloating)
resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);
else
sel->isfloating = False;
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drawstatusbar(sel->display, sel->screen, drawcontext, awesomeconf);
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while(XCheckMaskEvent(sel->display, EnterWindowMask, &ev));
}
void
uicb_togglemax(Display *disp,
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int screen __attribute__ ((unused)),
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DC *drawcontext,
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awesome_config *awesomeconf,
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const char *arg __attribute__ ((unused)))
{
maximize(get_windows_area_x(awesomeconf->statusbar),
get_windows_area_y(awesomeconf->statusbar),
get_windows_area_width(disp, awesomeconf->statusbar) - 2 * awesomeconf->borderpx,
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get_windows_area_height(disp, awesomeconf->statusbar) - 2 * awesomeconf->borderpx,
drawcontext,
awesomeconf);
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}
void
uicb_toggleverticalmax(Display *disp,
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int screen __attribute__ ((unused)),
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DC *drawcontext,
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awesome_config *awesomeconf,
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const char *arg __attribute__ ((unused)))
{
if(sel)
maximize(sel->x,
get_windows_area_y(awesomeconf->statusbar),
sel->w,
get_windows_area_height(disp, awesomeconf->statusbar) - 2 * awesomeconf->borderpx,
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drawcontext,
awesomeconf);
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}
void
uicb_togglehorizontalmax(Display *disp,
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int screen __attribute__ ((unused)),
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DC *drawcontext,
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awesome_config *awesomeconf,
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const char *arg __attribute__ ((unused)))
{
if(sel)
maximize(get_windows_area_x(awesomeconf->statusbar),
sel->y,
get_windows_area_height(disp, awesomeconf->statusbar) - 2 * awesomeconf->borderpx,
sel->h,
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drawcontext,
awesomeconf);
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}
void
uicb_zoom(Display *disp __attribute__ ((unused)),
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int screen __attribute__ ((unused)),
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DC *drawcontext __attribute__ ((unused)),
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awesome_config *awesomeconf,
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const char *arg __attribute__ ((unused)))
{
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if(!sel)
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return;
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detach(sel);
attach(sel);
focus(sel->display, drawcontext, sel, True, awesomeconf);
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arrange(sel->display, drawcontext, awesomeconf);
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}