awesome/layout.h

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2007-09-05 20:15:00 +02:00
/* See LICENSE file for copyright and license details. */
#ifndef JDWM_LAYOUT_H
#define JDWM_LAYOUT_H
#include "client.h"
/** Check if current layout is arranged with a layout */
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#define IS_ARRANGE(layout) (layout == jdwmconf->current_layout->arrange)
void arrange(Display *, jdwm_config *); /* arranges all windows depending on the layout in use */
void initlayouts(jdwm_config *); /* initialize layout array */
void restack(Display *, jdwm_config *); /* restores z layers of all clients */
void uicb_focusnext(Display *, jdwm_config *, const char *); /* focuses next visible client */
void uicb_focusprev(Display *, jdwm_config *, const char *); /* focuses prev visible client */
void uicb_setlayout(Display *, jdwm_config *, const char *); /* sets layout, NULL means next layout */
void uicb_togglebar(Display *, jdwm_config *, const char *); /* shows/hides the bar */
void uicb_togglemax(Display *, jdwm_config *, const char *); /* toggles maximization of floating client */
void uicb_toggleverticalmax(Display *, jdwm_config *, const char *);
void uicb_togglehorizontalmax(Display *, jdwm_config *, const char *);
void uicb_zoom(Display *, jdwm_config *, const char *); /* set current window first in stack */
void loadjdwmprops(Display *, jdwm_config *);
void savejdwmprops(Display *disp, jdwm_config *);
#endif