awesome/lib/gears/color.lua.in

273 lines
9.0 KiB
Lua
Raw Normal View History

---------------------------------------------------------------------------
-- @author Uli Schlachter
-- @copyright 2010 Uli Schlachter
-- @release @AWESOME_VERSION@
---------------------------------------------------------------------------
local setmetatable = setmetatable
local string = string
local table = table
local unpack = unpack or table.unpack -- v5.1: unpack, v5.2: table.unpack
local tonumber = tonumber
local ipairs = ipairs
local pairs = pairs
local type = type
local cairo = require("lgi").cairo
local surface = require("gears.surface")
local color = { mt = {} }
gears.color: Add a pattern cache This makes gears.color() cache patterns in a weak table and returns that cached pattern when we get called with the same argument again. To benchmark this change, the following code was used: local time = require("socket").gettime function benchmark(func) local begin = time() local iter = 0 while time() - begin < 1 do func() iter = iter + 1 end return iter end for _, arg in pairs({ "#00aa00", "solid:#00aa00", "radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff", "linear:1,2:3,4:0,#000000:1,#ffffff", "png:/home/psychon/Wallpaper/Bars.png", { type = "solid", color = "#00aa00" }, { type = "radial", from = { 50, 50, 10 }, to = { 55, 55, 30 }, stops = { { 0, "#ff0000" }, { 0.5, "#00ff00" }, { 1, "#0000ff" } } }, { type = "linear", from = { 1, 2 }, to = { 3, 4 }, stops = { { 0, "#000000" }, { 1, "#ffffff" } } }, { type = "png", file = "/home/psychon/Wallpaper/Bars.png" }, }) do collectgarbage("collect") print(benchmark(function() gears.color.create_pattern(arg) end), arg) end Before this change (larger numbers are better, this measures how many times we can create the given pattern per second): 29525 #00aa00 29344 solid:#00aa00 3446 radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff 4845 linear:1,2:3,4:0,#000000:1,#ffffff 32855 png:/home/psychon/Wallpaper/Bars.png 29883 table: 0x1bb67e0 3868 table: 0x1bb6830 5339 table: 0x1bb6c60 32772 table: 0x1bb6fe0 After this change: 126188 #00aa00 125962 solid:#00aa00 125125 radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff 125213 linear:1,2:3,4:0,#000000:1,#ffffff 113659 png:/home/psychon/Wallpaper/Bars.png 125586 table: 0x1232680 125249 table: 0x12326d0 125468 table: 0x1232b00 113711 table: 0x1232e80 As you see, this makes some cases about 35 times faster (although I have to admit that something like this can be expected from such a synthetic benchmark). Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-29 22:52:04 +01:00
local pattern_cache = setmetatable({}, { __mode = 'v' })
--- Parse a HTML-color.
-- This function can parse colors like #rrggbb and #rrggbbaa.
-- For example, parse_color("#00ff00ff") would return 0, 1, 0, 1.
-- Thanks to #lua for this. :)
-- @param col The color to parse
-- @return 4 values which each are in the range [0, 1].
function color.parse_color(col)
local rgb = {}
for pair in string.gmatch(col, "[^#].") do
local i = tonumber(pair, 16)
if i then
table.insert(rgb, i / 255)
end
end
while #rgb < 4 do
table.insert(rgb, 1)
end
return unpack(rgb)
end
--- Find all numbers in a string
-- @param s The string to parse
-- @return Each number found as a separate value
local function parse_numbers(s)
local res = {}
for k in string.gmatch(s, "-?[0-9]+[.]?[0-9]*") do
table.insert(res, tonumber(k))
end
return unpack(res)
end
--- Create a solid pattern
-- @param col The color for the pattern
-- @return A cairo pattern object
function color.create_solid_pattern(col)
local col = col
if col == nil then
col = "#000000"
elseif type(col) == "table" then
col = col.color
end
return cairo.Pattern.create_rgba(color.parse_color(col))
end
--- Create an image pattern from a png file
-- @param file The filename of the file
-- @return a cairo pattern object
function color.create_png_pattern(file)
local file = file
if type(file) == "table" then
file = file.file
end
local image = surface.load(file)
return cairo.Pattern.create_for_surface(image)
end
-- Add stops to the given pattern.
-- @param p The cairo pattern to add stops to
-- @param iterator An iterator that returns strings. Each of those strings
-- should be in the form place,color where place is in [0, 1].
local function add_iterator_stops(p, iterator)
for k in iterator do
local sub = string.gmatch(k, "[^,]+")
local point, clr = sub(), sub()
p:add_color_stop_rgba(point, color.parse_color(clr))
end
end
-- Add a list of stops to a given pattern
local function add_stops_table(pat, arg)
for _, stop in ipairs(arg) do
pat:add_color_stop_rgba(stop[1], color.parse_color(stop[2]))
end
end
-- Create a pattern from a string
local function string_pattern(creator, arg)
local iterator = string.gmatch(arg, "[^:]+")
-- Create a table where each entry is a number from the original string
local args = { parse_numbers(iterator()) }
local to = { parse_numbers(iterator()) }
-- Now merge those two tables
for k, v in pairs(to) do
table.insert(args, v)
end
-- And call our creator function with the values
local p = creator(unpack(args))
add_iterator_stops(p, iterator)
return p
end
--- Create a linear pattern object.
-- The pattern is created from a string. This string should have the following
-- form: "x0,y0:x1,y1:&#60;stops&#62;"
-- Alternatively, the pattern can be specified as a table:
-- { type = "linear", from = { x0, y0 }, to = { x1, y1 },
-- stops = { &#60stops&#62 } }
-- x0,y0 and x1,y1 are the start and stop point of the pattern.
-- For the explanation of "&#60;stops&#62;", see create_pattern().
-- @param arg The argument describing the pattern
-- @return a cairo pattern object
function color.create_linear_pattern(arg)
local pat
if type(arg) == "string" then
return string_pattern(cairo.Pattern.create_linear, arg)
elseif type(arg) ~= "table" then
error("Wrong argument type: " .. type(arg))
end
pat = cairo.Pattern.create_linear(arg.from[1], arg.from[2], arg.to[1], arg.to[2])
add_stops_table(pat, arg.stops)
return pat
end
--- Create a radial pattern object.
-- The pattern is created from a string. This string should have the following
-- form: "x0,y0,r0:x1,y1,r1:&#60stops&#62"
-- Alternatively, the pattern can be specified as a table:
-- { type = "radial", from = { x0, y0, r0 }, to = { x1, y1, r1 },
-- stops = { &#60stops&#62 } }
-- x0,y0 and x1,y1 are the start and stop point of the pattern.
-- r0 and r1 are the radii of the start / stop circle.
-- For the explanation of "&#60;stops&#62;", see create_pattern().
-- @param arg The argument describing the pattern
-- @return a cairo pattern object
function color.create_radial_pattern(arg)
local pat
if type(arg) == "string" then
return string_pattern(cairo.Pattern.create_radial, arg)
elseif type(arg) ~= "table" then
error("Wrong argument type: " .. type(arg))
end
pat = cairo.Pattern.create_radial(arg.from[1], arg.from[2], arg.from[3],
arg.to[1], arg.to[2], arg.to[3])
add_stops_table(pat, arg.stops)
return pat
end
--- Mapping of all supported color types. New entries can be added.
color.types = {
solid = color.create_solid_pattern,
png = color.create_png_pattern,
linear = color.create_linear_pattern,
radial = color.create_radial_pattern
}
--- Create a pattern from a given string.
-- This function can create solid, linear, radial and png patterns. In general,
-- patterns are specified as strings formatted as"type:arguments". "arguments"
-- is specific to the pattern used. For example, one can use
-- "radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff"
-- Alternatively, patterns can be specified via tables. In this case, the
-- table's 'type' member specifies the type. For example:
-- { type = "radial", from = { 50, 50, 10 }, to = { 55, 55, 30 },
-- stops = { { 0, "#ff0000" }, { 0.5, "#00ff00" }, { 1, "#0000ff" } } }
-- Any argument that cannot be understood is passed to create_solid_pattern().
-- @see create_solid_pattern, create_png_pattern, create_linear_pattern,
-- create_radial_pattern
-- @param col The string describing the pattern.
-- @return a cairo pattern object
function color.create_pattern(col)
-- If it already is a cairo pattern, just leave it as that
if cairo.Pattern:is_type_of(col) then
return col
end
gears.color: Add a pattern cache This makes gears.color() cache patterns in a weak table and returns that cached pattern when we get called with the same argument again. To benchmark this change, the following code was used: local time = require("socket").gettime function benchmark(func) local begin = time() local iter = 0 while time() - begin < 1 do func() iter = iter + 1 end return iter end for _, arg in pairs({ "#00aa00", "solid:#00aa00", "radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff", "linear:1,2:3,4:0,#000000:1,#ffffff", "png:/home/psychon/Wallpaper/Bars.png", { type = "solid", color = "#00aa00" }, { type = "radial", from = { 50, 50, 10 }, to = { 55, 55, 30 }, stops = { { 0, "#ff0000" }, { 0.5, "#00ff00" }, { 1, "#0000ff" } } }, { type = "linear", from = { 1, 2 }, to = { 3, 4 }, stops = { { 0, "#000000" }, { 1, "#ffffff" } } }, { type = "png", file = "/home/psychon/Wallpaper/Bars.png" }, }) do collectgarbage("collect") print(benchmark(function() gears.color.create_pattern(arg) end), arg) end Before this change (larger numbers are better, this measures how many times we can create the given pattern per second): 29525 #00aa00 29344 solid:#00aa00 3446 radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff 4845 linear:1,2:3,4:0,#000000:1,#ffffff 32855 png:/home/psychon/Wallpaper/Bars.png 29883 table: 0x1bb67e0 3868 table: 0x1bb6830 5339 table: 0x1bb6c60 32772 table: 0x1bb6fe0 After this change: 126188 #00aa00 125962 solid:#00aa00 125125 radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff 125213 linear:1,2:3,4:0,#000000:1,#ffffff 113659 png:/home/psychon/Wallpaper/Bars.png 125586 table: 0x1232680 125249 table: 0x12326d0 125468 table: 0x1232b00 113711 table: 0x1232e80 As you see, this makes some cases about 35 times faster (although I have to admit that something like this can be expected from such a synthetic benchmark). Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-29 22:52:04 +01:00
local result = col and pattern_cache[col]
if result then
return result
end
if type(col) == "string" then
local t = string.match(col, "[^:]+")
if color.types[t] then
local pos = string.len(t)
local arg = string.sub(col, pos + 2)
gears.color: Add a pattern cache This makes gears.color() cache patterns in a weak table and returns that cached pattern when we get called with the same argument again. To benchmark this change, the following code was used: local time = require("socket").gettime function benchmark(func) local begin = time() local iter = 0 while time() - begin < 1 do func() iter = iter + 1 end return iter end for _, arg in pairs({ "#00aa00", "solid:#00aa00", "radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff", "linear:1,2:3,4:0,#000000:1,#ffffff", "png:/home/psychon/Wallpaper/Bars.png", { type = "solid", color = "#00aa00" }, { type = "radial", from = { 50, 50, 10 }, to = { 55, 55, 30 }, stops = { { 0, "#ff0000" }, { 0.5, "#00ff00" }, { 1, "#0000ff" } } }, { type = "linear", from = { 1, 2 }, to = { 3, 4 }, stops = { { 0, "#000000" }, { 1, "#ffffff" } } }, { type = "png", file = "/home/psychon/Wallpaper/Bars.png" }, }) do collectgarbage("collect") print(benchmark(function() gears.color.create_pattern(arg) end), arg) end Before this change (larger numbers are better, this measures how many times we can create the given pattern per second): 29525 #00aa00 29344 solid:#00aa00 3446 radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff 4845 linear:1,2:3,4:0,#000000:1,#ffffff 32855 png:/home/psychon/Wallpaper/Bars.png 29883 table: 0x1bb67e0 3868 table: 0x1bb6830 5339 table: 0x1bb6c60 32772 table: 0x1bb6fe0 After this change: 126188 #00aa00 125962 solid:#00aa00 125125 radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff 125213 linear:1,2:3,4:0,#000000:1,#ffffff 113659 png:/home/psychon/Wallpaper/Bars.png 125586 table: 0x1232680 125249 table: 0x12326d0 125468 table: 0x1232b00 113711 table: 0x1232e80 As you see, this makes some cases about 35 times faster (although I have to admit that something like this can be expected from such a synthetic benchmark). Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-29 22:52:04 +01:00
result = color.types[t](arg)
end
elseif type(col) == "table" then
local t = col.type
if color.types[t] then
gears.color: Add a pattern cache This makes gears.color() cache patterns in a weak table and returns that cached pattern when we get called with the same argument again. To benchmark this change, the following code was used: local time = require("socket").gettime function benchmark(func) local begin = time() local iter = 0 while time() - begin < 1 do func() iter = iter + 1 end return iter end for _, arg in pairs({ "#00aa00", "solid:#00aa00", "radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff", "linear:1,2:3,4:0,#000000:1,#ffffff", "png:/home/psychon/Wallpaper/Bars.png", { type = "solid", color = "#00aa00" }, { type = "radial", from = { 50, 50, 10 }, to = { 55, 55, 30 }, stops = { { 0, "#ff0000" }, { 0.5, "#00ff00" }, { 1, "#0000ff" } } }, { type = "linear", from = { 1, 2 }, to = { 3, 4 }, stops = { { 0, "#000000" }, { 1, "#ffffff" } } }, { type = "png", file = "/home/psychon/Wallpaper/Bars.png" }, }) do collectgarbage("collect") print(benchmark(function() gears.color.create_pattern(arg) end), arg) end Before this change (larger numbers are better, this measures how many times we can create the given pattern per second): 29525 #00aa00 29344 solid:#00aa00 3446 radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff 4845 linear:1,2:3,4:0,#000000:1,#ffffff 32855 png:/home/psychon/Wallpaper/Bars.png 29883 table: 0x1bb67e0 3868 table: 0x1bb6830 5339 table: 0x1bb6c60 32772 table: 0x1bb6fe0 After this change: 126188 #00aa00 125962 solid:#00aa00 125125 radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff 125213 linear:1,2:3,4:0,#000000:1,#ffffff 113659 png:/home/psychon/Wallpaper/Bars.png 125586 table: 0x1232680 125249 table: 0x12326d0 125468 table: 0x1232b00 113711 table: 0x1232e80 As you see, this makes some cases about 35 times faster (although I have to admit that something like this can be expected from such a synthetic benchmark). Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-29 22:52:04 +01:00
result = color.types[t](col)
end
end
gears.color: Add a pattern cache This makes gears.color() cache patterns in a weak table and returns that cached pattern when we get called with the same argument again. To benchmark this change, the following code was used: local time = require("socket").gettime function benchmark(func) local begin = time() local iter = 0 while time() - begin < 1 do func() iter = iter + 1 end return iter end for _, arg in pairs({ "#00aa00", "solid:#00aa00", "radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff", "linear:1,2:3,4:0,#000000:1,#ffffff", "png:/home/psychon/Wallpaper/Bars.png", { type = "solid", color = "#00aa00" }, { type = "radial", from = { 50, 50, 10 }, to = { 55, 55, 30 }, stops = { { 0, "#ff0000" }, { 0.5, "#00ff00" }, { 1, "#0000ff" } } }, { type = "linear", from = { 1, 2 }, to = { 3, 4 }, stops = { { 0, "#000000" }, { 1, "#ffffff" } } }, { type = "png", file = "/home/psychon/Wallpaper/Bars.png" }, }) do collectgarbage("collect") print(benchmark(function() gears.color.create_pattern(arg) end), arg) end Before this change (larger numbers are better, this measures how many times we can create the given pattern per second): 29525 #00aa00 29344 solid:#00aa00 3446 radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff 4845 linear:1,2:3,4:0,#000000:1,#ffffff 32855 png:/home/psychon/Wallpaper/Bars.png 29883 table: 0x1bb67e0 3868 table: 0x1bb6830 5339 table: 0x1bb6c60 32772 table: 0x1bb6fe0 After this change: 126188 #00aa00 125962 solid:#00aa00 125125 radial:50,50,10:55,55,30:0,#ff0000:0.5,#00ff00:1,#0000ff 125213 linear:1,2:3,4:0,#000000:1,#ffffff 113659 png:/home/psychon/Wallpaper/Bars.png 125586 table: 0x1232680 125249 table: 0x12326d0 125468 table: 0x1232b00 113711 table: 0x1232e80 As you see, this makes some cases about 35 times faster (although I have to admit that something like this can be expected from such a synthetic benchmark). Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-29 22:52:04 +01:00
if not result then
result = color.create_solid_pattern(col)
end
pattern_cache[col] = result
return result
end
--- Check if a pattern is opaque.
-- A pattern is transparent if the background on which it gets drawn (with
-- operator OVER) doesn't influence the visual result.
-- @param col An argument that create_pattern() accepts
-- @return The pattern if it is surely opaque, else nil
function color.create_opaque_pattern(col)
local pattern = color.create_pattern(col)
local type = pattern:get_type()
local extend = pattern:get_extend()
if type == "SOLID" then
local status, r, g, b, a = pattern:get_rgba()
if a ~= 1 then
return
end
return pattern
elseif type == "SURFACE" then
local status, surface = pattern:get_surface()
if status ~= "SUCCESS" or surface.content ~= "COLOR" then
-- The surface has an alpha channel which *might* be non-opaque
return
end
-- Only the "NONE" extend mode is forbidden, everything else doesn't
-- introduce transparent parts
if pattern:get_extend() == "NONE" then
return
end
return pattern
elseif type == "LINEAR" then
local status, stops = pattern:get_color_stop_count()
-- No color stops or extend NONE -> pattern *might* contain transparency
if stops == 0 or pattern:get_extend() == "NONE" then
return
end
-- Now check if any of the color stops contain transparency
for i = 0, stops - 1 do
local status, offset, r, g, b, a = pattern:get_color_stop_rgba(i)
if a ~= 1 then
return
end
end
return pattern
end
-- Unknown type, e.g. mesh or raster source or unsupported type (radial
-- gradients can do weird self-intersections)
end
function color.mt:__call(...)
return color.create_pattern(...)
end
return setmetatable(color, color.mt)
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80