awesome/common/luaobject.h

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/*
* luaobject.h - useful functions for handling Lua objects
*
* Copyright © 2009 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#ifndef AWESOME_COMMON_LUAOBJECT
#define AWESOME_COMMON_LUAOBJECT
#include <lauxlib.h>
#include "common/array.h"
/** Type for Lua references */
typedef int luaA_ref;
static inline int
luaA_settype(lua_State *L, const char *type)
{
luaL_getmetatable(L, type);
lua_setmetatable(L, -2);
return 1;
}
DO_ARRAY(luaA_ref, luaA_ref, DO_NOTHING)
#define LUA_OBJECT_HEADER \
luaA_ref_array_t refs;
/** Generic type for all objects.
* All Lua objects can be casted to this type.
*/
typedef struct
{
LUA_OBJECT_HEADER
} lua_object_t;
#define LUA_OBJECT_FUNCS(type, prefix, lua_type) \
static inline type * \
prefix##_new(lua_State *L) \
{ \
type *p = lua_newuserdata(L, sizeof(type)); \
p_clear(p, 1); \
luaA_settype(L, lua_type); \
return p; \
} \
\
static inline int \
prefix##_push(lua_State *L, type *item) \
{ \
if(item) \
{ \
assert(item->refs.len); \
lua_rawgeti(L, LUA_REGISTRYINDEX, item->refs.tab[0]); \
} \
else \
lua_pushnil(L); \
return 1; \
} \
\
static inline type * \
prefix##_ref(lua_State *L, int ud) \
{ \
if(lua_isnil(L, ud)) \
return NULL; \
type *item = luaL_checkudata(L, ud, lua_type); \
lua_pushvalue(L, ud); \
luaA_ref_array_append(&item->refs, luaL_ref(L, LUA_REGISTRYINDEX)); \
lua_remove(L, ud); \
return item; \
} \
\
static inline void \
prefix##_unref(lua_State *L, type *item) \
{ \
if(item) \
{ \
assert(item->refs.len); \
luaL_unref(L, LUA_REGISTRYINDEX, item->refs.tab[0]); \
luaA_ref_array_take(&item->refs, 0); \
} \
}
/** Garbage collect a Lua object.
* \param L The Lua VM state.
* \return The number of elements pushed on stack.
*/
static inline int
luaA_object_gc(lua_State *L)
{
lua_object_t *item = lua_touserdata(L, 1);
luaA_ref_array_wipe(&item->refs);
return 0;
}
#endif
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