awesome/lib/awful/screen/dpi.lua

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---------------------------------------------------------------------------
-- DPI detection code. --
---------------------------------------------------------------------------
local capi = {screen = screen}
local gtable = require("gears.table")
local grect = require("gears.geometry").rectangle
local gdebug = require("gears.debug")
local module = {}
local ascreen, data = nil, nil
-- Metric to Imperial conversion constant.
local mm_per_inch = 25.4
local xft_dpi, fallback_dpi
local function get_fallback_dpi()
-- Following Keith Packard's whitepaper on Xft,
-- https://keithp.com/~keithp/talks/xtc2001/paper/xft.html#sec-editing
-- the proper fallback for Xft.dpi is the vertical DPI reported by
-- the X server. This will generally be 96 on Xorg, unless the user
-- has configured it differently
if not fallback_dpi then
local _, h = root.size()
local _, hmm = root.size_mm()
fallback_dpi = hmm ~= 0 and h * mm_per_inch / hmm
end
return fallback_dpi or 96
end
local function dpi_for_output(viewport, output)
local dpi = nil
local geo = viewport.geometry
-- Ignore outputs with width/height 0
if output.mm_width ~= 0 and output.mm_height ~= 0 then
local dpix = geo.width * mm_per_inch / output.mm_width
local dpiy = geo.height * mm_per_inch / output.mm_height
dpi = math.min(dpix, dpiy, dpi or dpix)
elseif ascreen._get_xft_dpi() then
dpi = ascreen._get_xft_dpi()
end
return dpi or get_fallback_dpi()
end
local function dpis_for_outputs(viewport)
local max, min = 0, math.huge
for _, o in pairs(viewport.outputs) do
local dpi = dpi_for_output(viewport, o)
o.dpi = dpi
max = math.max(max, dpi)
min = math.min(min, dpi)
end
-- When there is no output.
if min == math.huge then
min = get_fallback_dpi()
max = min
end
--TODO Some output may have a lower resolution than the viewport, so their
-- DPI is currently wrong. Once fixed, the preferred DPI can become
-- different from the minimum one.
local pref = min
viewport.minimum_dpi, viewport.maximum_dpi, viewport.preferred_dpi = min, max, pref
return max, min, pref
end
local function update_outputs(old_viewport, new_viewport)
gtable.diff_merge(
old_viewport.outputs,
new_viewport.outputs,
function(o)
return o.name or (
(o.mm_height or -7)*9999 * (o.mm_width or 5)*123
)
end,
gtable.crush
)
end
-- Fetch the current viewports and compare them to the caches ones.
--
-- The idea is to keep whatever metadata kept within the existing ones and know
-- what is added and removed.
local function update_viewports(force)
if #ascreen._viewports > 0 and not force then return ascreen._viewports end
local new = ascreen._get_viewports()
local _, add, rem = gtable.diff_merge(
ascreen._viewports,
new,
function(a) return a.id end,
update_outputs
)
for _, viewport in ipairs(ascreen._viewports) do
dpis_for_outputs(viewport)
end
assert(#ascreen._viewports > 0 or #new == 0)
return ascreen._viewports, add, rem
end
-- Compute more useful viewport metadata frrom_sparse(add)om the list of output.
-- @treturn table An viewport with more information.
local function update_screen_viewport(s)
local viewport = s.data.viewport
if #ascreen._viewports == 0 then
ascreen._viewports = update_viewports(false)
end
-- The maximum is equal to the screen viewport, so no need for many loops.
if not viewport then
local big_a, i_size = nil, 0
for _, a in ipairs(ascreen._viewports) do
local int = grect.get_intersection(a.geometry, s.geometry)
if int.width*int.height > i_size then
big_a, i_size = a, int.width*int.height
end
if i_size == s.geometry.width*s.geometry.height then break end
end
if big_a then
viewport, s.data.viewport = big_a, big_a
end
end
if not viewport then
gdebug.print_warning("Screen "..tostring(s)..
" doesn't overlap a known physical monitor")
end
end
function module.create_screen_handler(viewport)
local geo = viewport.geometry
local s = capi.screen.fake_add(
geo.x,
geo.y,
geo.width,
geo.height,
{_managed = true}
)
update_screen_viewport(s)
s:emit_signal("request::desktop_decoration")
s:emit_signal("request::wallpaper")
-- Will call all `connect_for_each_screen`.
s:emit_signal("added")
end
function module.remove_screen_handler(viewport)
for s in capi.screen do
if s.data.viewport and s.data.viewport.id == viewport.id then
s:fake_remove()
return
end
end
end
function module.resize_screen_handler(old_viewport, new_viewport)
for s in capi.screen do
if s.data.viewport and s.data.viewport.id == old_viewport.id then
local ngeo = new_viewport.geometry
s:fake_resize(
ngeo.x, ngeo.y, ngeo.width, ngeo.height
)
s.data.viewport = new_viewport
return
end
end
end
-- Xft.dpi is explicit user configuration, so honor it.
-- (It isn't a local function to allow the tests to replace it)
function module._get_xft_dpi()
if not xft_dpi then
xft_dpi = tonumber(awesome.xrdb_get_value("", "Xft.dpi")) or false
end
return xft_dpi
end
-- Some of them may be present twice or a giant viewport may exist which
-- encompasses everything.
local function deduplicate_viewports(vps)
local min_x, min_y, max_x, max_y = math.huge, math.huge, 0, 0
-- Sort the viewports by `x`.
for _, vp in ipairs(vps) do
local geo = vp.geometry
min_x = math.min(min_x, geo.x)
max_x = math.max(max_x, geo.x+geo.width)
min_y = math.min(min_y, geo.y)
max_y = math.max(max_y, geo.y+geo.height)
end
-- Remove the "encompass everything" viewport (if any).
if #vps > 1 then
for k, vp in ipairs(vps) do
local geo = vp.geometry
if geo.x == min_x and geo.y == min_y
and geo.x+geo.width == max_x and geo.y+geo.height == max_y then
table.remove(vps, k)
break
end
end
end
--TODO when the rules are added, mark the viewports that are embedded into
-- each other so the rules can decide to use the smaller or larger viewport
-- when creating the screen. This happens a lot then connecting to
-- projectors when doing presentations.
return vps
end
-- Provide a way for the tests to replace `capi.screen._viewports`.
function module._get_viewports()
assert(type(capi.screen._viewports()) == "table")
return deduplicate_viewports(capi.screen._viewports())
end
local function get_dpi(s)
if s.data.dpi or s.data.dpi_cache then
return s.data.dpi or s.data.dpi_cache
end
if not s.data.viewport then
update_screen_viewport(s)
end
-- Pick a DPI (from best to worst).
local dpi = ascreen._get_xft_dpi()
or (s.data.viewport and s.data.viewport.preferred_dpi or nil)
or get_fallback_dpi()
-- Pick the screen DPI depending on the `autodpi` settings.
-- Historically, AwesomeWM size unit was the pixel. This assumption is
-- present in a lot, if not most, user config and is why this cannot be
-- enable by default for existing users.
s.data.dpi_cache = data.autodpi and dpi
or ascreen._get_xft_dpi()
or get_fallback_dpi()
return s.data.dpi_cache
end
local function set_dpi(s, dpi)
s.data.dpi = dpi
end
screen.connect_signal("request::create", module.create_screen_handler)
screen.connect_signal("request::remove", module.remove_screen_handler)
screen.connect_signal("request::resize", module.resize_screen_handler)
-- Create some screens when none exist. This can happen when AwesomeWM is
-- started with `--screen manual` and no handler is used.
capi.screen.connect_signal("scanned", function()
if capi.screen.count() == 0 then
-- Private API to scan for screens now.
if #ascreen._get_viewports() == 0 then
capi.screen._scan_quiet()
end
local cur_viewports = ascreen._get_viewports()
if #cur_viewports > 0 then
for _, viewport in ipairs(cur_viewports) do
module.create_screen_handler(viewport)
end
else
capi.screen.fake_add(0, 0, 640, 480)
end
assert(capi.screen.count() > 0, "Creating screens failed")
end
end)
-- This is the (undocumented) signal sent by capi.
capi.screen.connect_signal("property::_viewports", function(a)
if capi.screen.automatic_factory then return end
assert(#a > 0)
local _, added, removed = update_viewports(true)
local resized = {}
-- Try to detect viewports being replaced or resized.
for k2, viewport in ipairs(removed) do
local candidate, best_size, best_idx = {}, 0, nil
for k, viewport2 in ipairs(added) do
local int = grect.get_intersection(viewport.geometry, viewport2.geometry)
if (int.width*int.height) > best_size then
best_size, best_idx, candidate = (int.width*int.height), k, viewport2
end
end
if candidate and best_size > 0 then
table.insert(resized, {removed[k2], added[best_idx]})
removed[k2] = nil
table.remove(added , best_idx)
end
end
gtable.from_sparse(removed)
-- Drop the cache.
for s in capi.screen do
s.data.dpi_cache = nil
end
capi.screen.emit_signal("property::viewports", ascreen._get_viewports())
-- First, ask for screens for these new viewport.
for _, viewport in ipairs(added) do
capi.screen.emit_signal("request::create", viewport, {context="viewports_changed"})
end
-- Before removing anything, make sure to resize existing screen as it may
-- affect where clients will go when the screens are removed.
for _, p in ipairs(resized) do
capi.screen.emit_signal("request::resize", p[1], p[2], {context="viewports_changed"})
end
-- Remove the now out-of-view screens.
for _, viewport in ipairs(removed) do
capi.screen.emit_signal("request::remove", viewport, {context="viewports_changed"})
end
end)
-- Add the DPI related properties
return function(screen, d)
ascreen, data = screen, d
-- "Lua" copy of the CAPI viewports. It has more metadata.
ascreen._viewports = {}
gtable.crush(ascreen, module, true)
ascreen.object.set_dpi = set_dpi
ascreen.object.get_dpi = get_dpi
for _, prop in ipairs {"minimum", "maximum", "preferred" } do
screen.object["get_"..prop.."_dpi"] = function(s)
if not s.data.viewport then
update_screen_viewport(s)
end
local a = s.data.viewport or {}
return a[prop.."_dpi"] or nil
end
end
end