awesome/lib/awful/ewmh.lua

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---------------------------------------------------------------------------
--- Implements EWMH requests handling.
--
-- @author Julien Danjou <julien@danjou.info>
-- @copyright 2009 Julien Danjou
-- @release @AWESOME_VERSION@
-- @module awful.ewmh
---------------------------------------------------------------------------
local client = client
local screen = screen
local ipairs = ipairs
local util = require("awful.util")
local aclient = require("awful.client")
local aplace = require("awful.placement")
local asuit = require("awful.layout.suit")
local ewmh = {}
--- Update a client's settings when its geometry changes, skipping signals
-- resulting from calls within.
local geometry_change_lock = false
local function geometry_change(window)
if geometry_change_lock then return end
geometry_change_lock = true
-- Fix up the geometry in case this window needs to cover the whole screen.
local bw = window.border_width or 0
local g = window.screen.workarea
if window.maximized_vertical then
window:geometry { height = g.height - 2*bw, y = g.y }
end
if window.maximized_horizontal then
window:geometry { width = g.width - 2*bw, x = g.x }
end
if window.fullscreen then
window.border_width = 0
window:geometry(window.screen.geometry)
end
geometry_change_lock = false
end
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--- Activate a window.
--
-- This sets the focus only if the client is visible.
--
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-- It is the default signal handler for `request::activate` on a `client`.
--
-- @signalhandler awful.ewmh.activate
-- @client c A client to use
-- @tparam string context The context where this signal was used.
-- @tparam[opt] table hints A table with additional hints:
-- @tparam[opt=false] boolean hints.raise should the client be raised?
function ewmh.activate(c, context, hints) -- luacheck: no unused args
hints = hints or {}
if c.focusable == false and not hints.force then return end
if c:isvisible() then
client.focus = c
end
if hints and hints.raise then
c:raise()
if not awesome.startup and not c:isvisible() then
c.urgent = true
end
end
end
-- Get tags that are on the same screen as the client. This should _almost_
-- always return the same content as c:tags().
local function get_valid_tags(c, s)
local tags, new_tags = c:tags(), {}
for _, t in ipairs(tags) do
if s == t.screen then
table.insert(new_tags, t)
end
end
return new_tags
end
--- Tag a window with its requested tag.
--
-- It is the default signal handler for `request::tag` on a `client`.
--
-- @signalhandler awful.ewmh.tag
-- @client c A client to tag
-- @tparam[opt] tag|boolean t A tag to use. If true, then the client is made sticky.
-- @tparam[opt={}] table hints Extra information
function ewmh.tag(c, t, hints) --luacheck: no unused
-- There is nothing to do
if not t and #get_valid_tags(c, c.screen) > 0 then return end
if not t then
if c.transient_for then
c.screen = c.transient_for.screen
if not c.sticky then
c:tags(c.transient_for:tags())
end
else
c:to_selected_tags()
end
elseif type(t) == "boolean" and t then
c.sticky = true
else
c.screen = t.screen
c:tags({ t })
end
end
function ewmh.urgent(c, urgent)
if c ~= client.focus and not aclient.property.get(c,"ignore_urgent") then
c.urgent = urgent
end
end
-- Map the state to the action name
local context_mapper = {
maximized_vertical = "maximize_vertically",
maximized_horizontal = "maximize_horizontally",
fullscreen = "maximize"
}
--- Move and resize the client.
--
-- This is the default geometry request handler.
--
-- @signalhandler awful.ewmh.geometry
-- @tparam client c The client
-- @tparam string context The context
-- @tparam[opt={}] table hints The hints to pass to the handler
function ewmh.geometry(c, context, hints)
local layout = c.screen.selected_tag and c.screen.selected_tag.layout or nil
-- Setting the geometry wont work unless the client is floating.
if (not c.floating) and (not layout == asuit.floating) then
return
end
context = context or ""
local original_context = context
-- Now, map it to something useful
context = context_mapper[context] or context
local props = util.table.clone(hints or {}, false)
props.store_geometry = props.store_geometry==nil and true or props.store_geometry
-- If it is a known placement function, then apply it, otherwise let
-- other potential handler resize the client (like in-layout resize or
-- floating client resize)
if aplace[context] then
-- Check if it correspond to a boolean property
local state = c[original_context]
-- If the property is boolean and it correspond to the undo operation,
-- restore the stored geometry.
if state == false then
aplace.restore(c,{context=context})
return
end
local honor_default = original_context ~= "fullscreen"
if props.honor_workarea == nil then
props.honor_workarea = honor_default
end
aplace[context](c, props)
end
end
client.connect_signal("request::activate", ewmh.activate)
client.connect_signal("request::tag", ewmh.tag)
client.connect_signal("request::urgent", ewmh.urgent)
client.connect_signal("request::geometry", ewmh.geometry)
client.connect_signal("property::border_width", geometry_change)
client.connect_signal("property::geometry", geometry_change)
screen.connect_signal("property::workarea", function(s)
for _, c in pairs(client.get(s)) do
geometry_change(c)
end
end)
return ewmh
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80