awesome/layouts/tile.h

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/* See LICENSE file for copyright and license details. */
#ifndef AWESOME_TILE_H
#define AWESOME_TILE_H
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#include <config.h>
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void uicb_incnmaster(Display *, awesome_config *, const char *); /* change number of master windows */
void uicb_setmwfact(Display *, awesome_config *, const char *); /* sets master width factor */
void tile(Display *, awesome_config *);
void tileleft(Display *, awesome_config *);
void bstack(Display *, awesome_config *);
void bstackportrait(Display *, awesome_config *);
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#endif