awesome/tests/examples/awful/placement/resize_to_mouse.lua

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--DOC_HIDE_ALL
local awful = {placement = require("awful.placement")}
local unpack = unpack or table.unpack -- luacheck: globals unpack (compatibility with Lua 5.1)
screen._setup_grid(64, 48, {4, 4, 4, 4}, {workarea_sides=0})
local function test_touch_mouse(c)
local coords = mouse.coords()
return c:geometry().x == coords.x or c:geometry().y == coords.y
or c:geometry().x+c:geometry().width+2*c.border_width == coords.x
or c:geometry().y+c:geometry().height+2*c.border_width == coords.y
end
for s=1, 8 do
local scr = screen[s]
local x, y = scr.geometry.x, scr.geometry.y
local c = client.gen_fake{x = x+22, y = y+16, width=20, height=15, screen=scr}
assert(client.get()[s] == c)
end
for s=9, 16 do
local scr = screen[s]
local x, y = scr.geometry.x, scr.geometry.y
local c = client.gen_fake{x = x+10, y = y+10, width=44, height=28, screen=scr}
assert(client.get()[s] == c)
end
local function move_corsor(s, x, y)
local sg = screen[s].geometry
mouse.coords {x=sg.x+x,y=sg.y+y}
end
local all_coords_out = {
top_left = {10, 10},
top = {32, 10},
top_right = {60, 10},
right = {60, 20},
bottom_right = {60, 40},
bottom = {32, 40},
bottom_left = {10, 40},
left = {10, 29},
}
local all_coords_in = {
top_left = {20, 18},
top = {32, 18},
top_right = {44, 18},
right = {44, 24},
bottom_right = {44, 34},
bottom = {32, 34},
bottom_left = {20, 34},
left = {32, 24},
}
-- Top left
local s = 1
for k, v in pairs(all_coords_out) do
move_corsor(s, unpack(v))
assert(client.get()[s].screen == screen[s])
awful.placement.resize_to_mouse(client.get()[s], {include_sides=true})
mouse.push_history()
assert(test_touch_mouse(client.get()[s]), k)
s = s + 1
end
for k, v in pairs(all_coords_in) do
move_corsor(s, unpack(v))
assert(client.get()[s].screen == screen[s])
awful.placement.resize_to_mouse(client.get()[s], {include_sides=true})
mouse.push_history()
assert(test_touch_mouse(client.get()[s]), k)
s = s + 1
end