awesome/image.h

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/*
* image.h - image object header
*
* Copyright © 2008 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#ifndef AWESOME_IMAGE_H
#define AWESOME_IMAGE_H
#include <lua.h>
#include "draw.h"
#include "common/refcount.h"
typedef struct
{
/** Reference counter */
int refcount;
draw_image_t *image;
} image_t;
static inline void
image_delete(image_t **i)
{
if(*i)
{
draw_image_delete(&(*i)->image);
p_delete(i);
}
}
DO_RCNT(image_t, image, image_delete)
int luaA_image_userdata_new(lua_State *, image_t *);
/** Create a new image from a draw_image_t object.
* \param i The image data.
* \return A image_t object.
*/
static inline image_t *
image_new(draw_image_t *i)
{
image_t *image = p_new(image_t, 1);
image->image = i;
return image;
}
#endif
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