awful.placement.no_overlap: use screen.workarea as fallback

When there is a maximized and floating client,
`awful.placement.no_overlap` would end up with an empty list of areas to
place the client into.

This patch fixes it to use the default `screen.workarea` in that case.

Closes https://github.com/awesomeWM/awesome/issues/813.
This commit is contained in:
Daniel Hahler 2016-04-26 00:48:19 +02:00
parent dace6d3721
commit 02b6f9893d
1 changed files with 6 additions and 1 deletions

View File

@ -555,8 +555,13 @@ function placement.no_overlap(c)
end end
-- We did not find an area with enough space for our size: -- We did not find an area with enough space for our size:
-- just take the biggest available one and go in -- just take the biggest available one and go in.
-- This makes sure to have the whole screen's area in case it has been
-- removed.
if not found then if not found then
if #areas == 0 then
areas = { screen.workarea }
end
for _, r in ipairs(areas) do for _, r in ipairs(areas) do
if r.width * r.height > new.width * new.height then if r.width * r.height > new.width * new.height then
new = r new = r