From 0a39d196c7144e386c4924598b8f8f0418c8070a Mon Sep 17 00:00:00 2001 From: Emmanuel Lepage Vallee Date: Sun, 10 Jan 2016 02:39:14 -0500 Subject: [PATCH] wibox.layout: Add the new 'ratio' layout This layout allow each widgets to take 'r' percent of the total space, where 'r' is configurable. It re-implement the 'wfact' system used by `awful.layout.suit.tile` --- lib/wibox/layout/init.lua | 1 + lib/wibox/layout/ratio.lua | 364 +++++++++++++++++++++++++++++++++++++ 2 files changed, 365 insertions(+) create mode 100644 lib/wibox/layout/ratio.lua diff --git a/lib/wibox/layout/init.lua b/lib/wibox/layout/init.lua index 66fbafec..386d9f19 100644 --- a/lib/wibox/layout/init.lua +++ b/lib/wibox/layout/init.lua @@ -17,6 +17,7 @@ return mirror = require("wibox.layout.mirror"); constraint = require("wibox.layout.constraint"); scroll = require("wibox.layout.scroll"); + ratio = require("wibox.layout.ratio"); stack = require("wibox.layout.stack"); } diff --git a/lib/wibox/layout/ratio.lua b/lib/wibox/layout/ratio.lua new file mode 100644 index 00000000..201e1de6 --- /dev/null +++ b/lib/wibox/layout/ratio.lua @@ -0,0 +1,364 @@ +--------------------------------------------------------------------------- +--- A layout filling all the available space. Each widget is assigned a +-- ratio (percentage) of the total space. Multiple methods are available to +-- ajust this ratio. +-- @author Emmanuel Lepage Vallee +-- @copyright 2016 Emmanuel Lepage Vallee +-- @release @AWESOME_VERSION@ +-- @classmod wibox.layout.ratio +--------------------------------------------------------------------------- + +local base = require("wibox.widget.base" ) +local flex = require("wibox.layout.flex" ) +local fixed = require("wibox.layout.fixed") +local table = table +local pairs = pairs +local floor = math.floor +local util = require("awful.util") + +local ratio = {} + +--- Set a widget at a specific index, replace the current one +-- @tparam number index A widget or a widget index +-- @param widget2 The widget to take the place of the first one +-- @treturn boolean If the operation is successful +-- @name set +-- @class function + +--- Replace the first instance of `widget` in the layout with `widget2` +-- @param widget The widget to replace +-- @param widget2 The widget to replace `widget` with +-- @tparam[opt=false] boolean recursive Digg in all compatible layouts to find the widget. +-- @treturn boolean If the operation is successful +-- @name replace_widget +-- @class function + +--- Swap 2 widgets in a layout +-- @tparam number index1 The first widget index +-- @tparam number index2 The second widget index +-- @treturn boolean If the operation is successful +-- @name swap +-- @class function + +--- Swap 2 widgets in a layout +-- If widget1 is present multiple time, only the first instance is swapped +-- @param widget1 The first widget +-- @param widget2 The second widget +-- @tparam[opt=false] boolean recursive Digg in all compatible layouts to find the widget. +-- @treturn boolean If the operation is successful +-- @name swap_widgets +-- @class function + +--- Get all children of this layout. +-- @param layout The layout you are modifying. +-- @return a list of all widgets +-- @name get_children +-- @class function + +--- Fit the ratio layout into the given space +-- @param layout The layout you are modifying. +-- @param context The context in which we are fit. +-- @tparam number orig_width The available width. +-- @tparam number orig_height The available height. +-- @name fit +-- @class function + +--- Reset a ratio layout. This removes all widgets from the layout. +-- @param layout The layout you are modifying. +-- @name reset +-- @class function + +-- Compute the sum of all ratio (ideally, it should be 1) +local function gen_sum(self, i_s, i_e) + local sum, new_w = 0,0 + + for i = i_s or 1, i_e or #self.widgets do + if self._ratios[i] then + sum = sum + self._ratios[i] + else + new_w = new_w + 1 + end + end + + return sum, new_w +end + +-- The ratios are expressed as percentages. For this to work, the sum of all +-- ratio must be 1. This function attempt to ajust them. Space can be taken +-- from or added to a ratio when widgets are being added or removed. If a +-- specific ratio must be enforced for a widget, it has to be done with the +-- `ajust_ratio` method after each insertion or deletion +local function normalize(self) + local count = #self.widgets + if count == 0 then return end + + -- Instead of adding "if" everywhere, just handle this common case + if count == 1 then + self._ratios = { 1 } + return + end + + local sum, new_w = gen_sum(self) + local old_count = #self.widgets - new_w + + local to_add = (sum == 0) and 1 or (sum / old_count) + + -- Make sure all widgets have a ratio + for i=1, #self.widgets do + if not self._ratios[i] then + self._ratios[i] = to_add + end + end + + sum = sum + to_add*new_w + + local delta, new_sum = (1 - sum) / count,0 + + -- Increase or decrease each ratio so it the sum become 1 + for i=1, #self.widgets do + self._ratios[i] = self._ratios[i] + delta + new_sum = new_sum + self._ratios[i] + end + + -- Floating points is not an exact science, but it should still be close + -- to 1.00. + assert(new_sum > 0.99 and new_sum < 1.01) +end + +--- Layout a ratio layout. Each widget gets a share of the size proportional +-- to its ratio +-- @param context The context in which we are drawn. +-- @tparam number width The available width. +-- @tparam number height The available height. +function ratio:layout(context, width, height) + local result = {} + local pos,spacing = 0, self._spacing + local num = #self.widgets + local total_spacing = (spacing*(num-1)) + + --normalize(self) + + for k, v in ipairs(self.widgets) do + local space = nil + local x, y, w, h + + if self.dir == "y" then + space = height * self._ratios[k] + x, y = 0, util.round(pos) + w, h = width, floor(space) + else + space = width * self._ratios[k] + x, y = util.round(pos), 0 + w, h = floor(space), height + end + + table.insert(result, base.place_widget_at(v, x, y, w, h)) + + pos = pos + space + spacing + + -- Make sure all widgets fit in the layout, if they aren't, something + -- went wrong + if (self.dir == "y" and util.round(pos) >= height) or + (self.dir ~= "y" and util.round(pos) >= width) then + break + end + end + + return result +end + +--- Increase the ratio of "widget" +-- If the increment produce an invalid ratio (not between 0 and 1), the method +-- do nothing. +-- @tparam number index The widget index to change +-- @tparam number increment An floating point value between -1 and 1 where the +-- end result is within 0 and 1 +function ratio:inc_ratio(index, increment) + if #self.widgets == 1 or (not index) or (not self._ratios[index]) + or increment < -1 or increment > 1 then + return + end + + local widget = self.widgets[index] + + assert(self._ratios[index]) + + self:set_ratio(index, self._ratios[index] + increment) +end + +--- Increment the ratio of the first instance of `widget` +-- If the increment produce an invalid ratio (not between 0 and 1), the method +-- do nothing. +-- @param widget The widget to ajust +-- @tparam number increment An floating point value between -1 and 1 where the +-- end result is within 0 and 1 +function ratio:inc_widget_ratio(widget, increment) + if not widget or not increment then return end + + local index = self:index(widget) + + self:inc_ratio(index, increment) +end + +--- Set the ratio of the widget at position `index` +-- @tparam number index The index of the widget to change +-- @tparam number percent An floating point value between 0 and 1 +function ratio:set_ratio(index, percent) + if not percent or #self.widgets == 1 or not index or not self.widgets[index] + or percent < 0 or percent > 1 then + return + end + + local old = self._ratios[index] + + -- Remove what has to be cleared from all widget + local delta = ( (percent-old) / (#self.widgets-1) ) + + for k, v in pairs(self.widgets) do + self._ratios[k] = self._ratios[k] - delta + end + + -- Set the new ratio + self._ratios[index] = percent + + -- As some widgets may now have a slightly negative ratio, normalize again + normalize(self) + + self:emit_signal("widget::layout_changed") +end + +--- Set the ratio of "widget" +-- @param widget The widget to ajust +-- @tparam number percent An floating point value between 0 and 1 +function ratio:set_widget_ratio(widget, percent) + local index = self:index(widget) + + self:set_ratio(index, percent) +end + +--- Update all widgets to match a set of a ratio. +-- The sum of before, itself and after must be 1 or nothing will be done +-- @tparam number index The index of the widget to change +-- @tparam number before The sum of the ratio before the widget +-- @tparam number itself The ratio for "widget" +-- @tparam number after The sum of the ratio after the widget +function ratio:ajust_ratio(index, before, itself, after) + if not self.widgets[index] or not before or not itself or not after then + return + end + + local sum = before + itself + after + + -- As documented, it is the caller job to come up with valid numbers + if math.min(before, itself, after) < 0 then return end + if sum > 1.01 or sum < -0.99 then return end + + -- Compute the before and after offset to be applied to each widgets + local before_count, after_count = index-1, #self.widgets - index + + local b, a = gen_sum(self, 1, index-1), gen_sum(self, index+1) + + local db, da = (before - b)/before_count, (after - a)/after_count + + -- Apply the new ratio + self._ratios[index] = itself + + -- Equality split the delta among widgets before and after + for i = 1, index -1 do + self._ratios[i] = self._ratios[i] + db + end + for i = index+1, #self.widgets do + self._ratios[i] = self._ratios[i] + da + end + + -- Remove potential negative ratio + normalize(self) + + self:emit_signal("widget::layout_changed") +end + +--- Update all widgets to match a set of a ratio +-- @param widget The widget to ajust +-- @tparam number before The sum of the ratio before the widget +-- @tparam number itself The ratio for "widget" +-- @tparam number after The sum of the ratio after the widget +function ratio:ajust_widget_ratio(widget, before, itself, after) + local index = self:index(widget) + self:ajust_ratio(index, before, itself, after) +end + +--- Add some widgets to the given fixed layout +-- @tparam widget ... Widgets that should be added (must at least be one) +function ratio:add(...) + -- No table.pack in Lua 5.1 :-( + local args = { n=select('#', ...), ... } + assert(args.n > 0, "need at least one widget to add") + for i=1, args.n do + base.check_widget(args[i]) + table.insert(self.widgets, args[i]) + end + + normalize(self) + self:emit_signal("widget::layout_changed") +end + +--- Remove a widget from the layout +-- @tparam number index The widget index to remove +-- @treturn boolean index If the operation is successful +function ratio:remove(index) + if not index or not self.widgets[index] then return false end + + table.remove(self._ratios, index) + table.remove(self.widgets, index) + + normalize(self) + + self:emit_signal("widget::layout_changed") + + return true +end + +--- Insert a new widget in the layout at position `index` +-- @tparam number index The position +-- @param widget The widget +function ratio:insert(index, widget) + if not index or index < 1 or index > #self.widgets + 1 then return false end + + base.check_widget(widget) + + table.insert(self.widgets, index, widget) + + normalize(self) + + self:emit_signal("widget::layout_changed") +end + +local function get_layout(dir, widget1, ...) + local ret = flex[dir](widget1, ...) + + util.table.crush(ret, ratio) + + ret.fill_space = nil + + ret._ratios = {} + + return ret +end + +--- Returns a new horizontal ratio layout. A ratio layout shares the available space +-- equally among all widgets. Widgets can be added via :add(widget). +-- @tparam widget ... Widgets that should be added to the layout. +function ratio.horizontal(...) + return get_layout("horizontal", ...) +end + +--- Returns a new vertical ratio layout. A ratio layout shares the available space +-- equally among all widgets. Widgets can be added via :add(widget). +-- @tparam widget ... Widgets that should be added to the layout. +function ratio.vertical(...) + return get_layout("vertical", ...) +end + +return ratio + +-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80