mouse buttons are now configurable for click on layout symbols
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99370f0ccd
commit
0bee56e27d
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@ -70,6 +70,8 @@ cleanup_screen(awesome_config *awesomeconf)
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p_delete(&awesomeconf->keys[i].arg);
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for(i = 0; i< awesomeconf->buttons.ntitle; i++)
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p_delete(&awesomeconf->buttons.title[i].arg);
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for(i = 0; i< awesomeconf->buttons.nlayout; i++)
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p_delete(&awesomeconf->buttons.layout[i].arg);
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for(i = 0; i < awesomeconf->nlayouts; i++)
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p_delete(&awesomeconf->layouts[i].symbol);
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for(i = 0; i < awesomeconf->nrules; i++)
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@ -83,6 +85,7 @@ cleanup_screen(awesome_config *awesomeconf)
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p_delete(&awesomeconf->keys);
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p_delete(&awesomeconf->buttons.tag);
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p_delete(&awesomeconf->buttons.title);
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p_delete(&awesomeconf->buttons.layout);
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p_delete(&awesomeconf->configpath);
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}
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21
config.c
21
config.c
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@ -268,6 +268,13 @@ parse_config(const char *confpatharg, awesome_config *awesomeconf)
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CFG_STR((char *) "button", (char *) "None", CFGF_NONE),
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CFG_STR((char *) "command", (char *) "", CFGF_NONE),
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};
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static cfg_opt_t mouse_layout_opts[] =
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{
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CFG_STR_LIST((char *) "modkey", (char *) "{}", CFGF_NONE),
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CFG_STR((char *) "button", (char *) "None", CFGF_NONE),
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CFG_STR((char *) "command", (char *) "", CFGF_NONE),
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CFG_STR((char *) "arg", NULL, CFGF_NONE),
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};
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static cfg_opt_t mouse_title_opts[] =
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{
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CFG_STR_LIST((char *) "modkey", (char *) "{}", CFGF_NONE),
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@ -279,6 +286,7 @@ parse_config(const char *confpatharg, awesome_config *awesomeconf)
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{
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CFG_STR((char *) "modkey", (char *) "Mod4", CFGF_NONE),
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CFG_SEC((char *) "tag", mouse_tag_opts, CFGF_MULTI),
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CFG_SEC((char *) "layout", mouse_layout_opts, CFGF_MULTI),
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CFG_SEC((char *) "title", mouse_title_opts, CFGF_MULTI),
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CFG_END()
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};
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@ -454,6 +462,19 @@ parse_config(const char *confpatharg, awesome_config *awesomeconf)
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awesomeconf->buttons.tag[i].arg = NULL; /* for now */
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}
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/* Mouse: layout click bindings */
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awesomeconf->buttons.nlayout = cfg_size(cfg_mouse, "layout");
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awesomeconf->buttons.layout = p_new(Button, awesomeconf->buttons.nlayout);
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for(i = 0; i < awesomeconf->buttons.nlayout; i++)
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{
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cfgsectmp = cfg_getnsec(cfg_mouse, "layout", i);
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for(j = 0; j < cfg_size(cfgsectmp, "modkey"); j++)
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awesomeconf->buttons.layout[i].mod |= key_mask_lookup(cfg_getnstr(cfgsectmp, "modkey", j));
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awesomeconf->buttons.layout[i].button = mouse_button_lookup(cfg_getstr(cfgsectmp, "button"));
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awesomeconf->buttons.layout[i].func = name_func_lookup(cfg_getstr(cfgsectmp, "command"), UicbList);
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awesomeconf->buttons.layout[i].arg = a_strdup(cfg_getstr(cfgsectmp, "arg"));
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}
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/* Mouse: title click bindings */
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awesomeconf->buttons.ntitle = cfg_size(cfg_mouse, "title");
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awesomeconf->buttons.title = p_new(Button, awesomeconf->buttons.ntitle);
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2
config.h
2
config.h
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@ -179,6 +179,8 @@ struct awesome_config
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int ntag;
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Button *title;
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int ntitle;
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Button *layout;
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int nlayout;
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} buttons;
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/** Number of keys binding in *keys */
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int nkeys;
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17
event.c
17
event.c
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@ -171,10 +171,19 @@ handle_event_buttonpress(XEvent * e, awesome_config *awesomeconf)
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}
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}
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x += awesomeconf[screen].statusbar.txtlayoutwidth;
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if(ev->x < x && (ev->button == Button1 || ev->button == Button4))
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uicb_setlayout(&awesomeconf[screen], "+1");
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else if(ev->x < x && (ev->button == Button3 || ev->button == Button5))
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uicb_setlayout(&awesomeconf[screen], "-1");
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if(ev->x <x)
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{
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for(j = 0; j < awesomeconf[screen].buttons.nlayout; j++)
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if(ev->button == awesomeconf[screen].buttons.layout[j].button
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&& (ev->state == awesomeconf[screen].buttons.layout[j].mod
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|| ev->state == (awesomeconf[screen].buttons.layout[j].mod | awesomeconf[screen].numlockmask))
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&& awesomeconf[screen].buttons.layout[j].func)
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{
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awesomeconf[screen].buttons.layout[j].func(&awesomeconf[screen],
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awesomeconf[screen].buttons.layout[j].arg);
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return;
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}
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}
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else
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{
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for(j = 0; j < awesomeconf[screen].buttons.ntitle; j++)
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