widget: use orientation rather than position
Signed-off-by: Julien Danjou <julien@danjou.info>
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parent
aa324d6e2b
commit
0ca7a0fd71
6
event.c
6
event.c
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@ -156,7 +156,7 @@ event_handle_button(void *data, xcb_connection_t *connection, xcb_button_press_e
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event_button_callback(ev, &wibox->buttons, 1, NULL);
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/* then try to match a widget binding */
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widget_t *w = widget_getbycoords(wibox->position, &wibox->widgets,
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widget_t *w = widget_getbycoords(wibox->sw.orientation, &wibox->widgets,
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wibox->sw.geometry.width,
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wibox->sw.geometry.height,
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&ev->event_x, &ev->event_y);
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@ -400,7 +400,7 @@ event_handle_motionnotify(void *data __attribute__ ((unused)),
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if((wibox = wibox_getbywin(ev->event)))
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{
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widget_t *w = widget_getbycoords(wibox->position, &wibox->widgets,
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widget_t *w = widget_getbycoords(wibox->sw.orientation, &wibox->widgets,
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wibox->sw.geometry.width,
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wibox->sw.geometry.height,
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&ev->event_x, &ev->event_y);
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@ -472,7 +472,7 @@ event_handle_enternotify(void *data __attribute__ ((unused)),
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if((wibox = wibox_getbywin(ev->event)))
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{
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widget_t *w = widget_getbycoords(wibox->position, &wibox->widgets,
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widget_t *w = widget_getbycoords(wibox->sw.orientation, &wibox->widgets,
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wibox->sw.geometry.width,
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wibox->sw.geometry.height,
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&ev->event_x, &ev->event_y);
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2
mouse.c
2
mouse.c
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@ -257,7 +257,7 @@ luaA_mouse_object_under_pointer(lua_State *L)
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int16_t x = mouse_x - wibox->sw.geometry.x;
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int16_t y = mouse_y - wibox->sw.geometry.y;
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widget_t *widget = widget_getbycoords(wibox->position, &wibox->widgets,
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widget_t *widget = widget_getbycoords(wibox->sw.orientation, &wibox->widgets,
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wibox->sw.geometry.width,
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wibox->sw.geometry.height,
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&x, &y);
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10
widget.c
10
widget.c
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@ -63,7 +63,7 @@ widget_node_delete(widget_node_t *node)
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}
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/** Get a widget node from a wibox by coords.
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* \param Container position.
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* \param orientation Wibox orientation.
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* \param widgets The widget list.
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* \param width The container width.
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* \param height The container height.
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@ -72,20 +72,20 @@ widget_node_delete(widget_node_t *node)
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* \return A widget.
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*/
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widget_t *
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widget_getbycoords(position_t position, widget_node_array_t *widgets,
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widget_getbycoords(orientation_t orientation, widget_node_array_t *widgets,
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int width, int height, int16_t *x, int16_t *y)
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{
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int tmp;
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/* Need to transform coordinates like it was top/bottom */
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switch(position)
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switch(orientation)
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{
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case Right:
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case South:
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tmp = *y;
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*y = width - *x;
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*x = tmp;
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break;
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case Left:
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case North:
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tmp = *y;
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*y = *x;
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*x = height - tmp;
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2
widget.h
2
widget.h
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@ -69,7 +69,7 @@ struct widget_node_t
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area_t geometry;
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};
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widget_t *widget_getbycoords(position_t, widget_node_array_t *, int, int, int16_t *, int16_t *);
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widget_t *widget_getbycoords(orientation_t, widget_node_array_t *, int, int, int16_t *, int16_t *);
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void widget_render(wibox_t *);
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void luaA_table2widgets(lua_State *, widget_node_array_t *);
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