[client] Rework raise and mouse stuff
Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
parent
a5c00cca24
commit
0e3531d3a3
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@ -93,8 +93,9 @@ end
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awesome.mouse({ }, 3, function () awful.spawn(terminal) end)
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awesome.mouse({ }, 3, function () awful.spawn(terminal) end)
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awesome.mouse({ }, 4, awful.tag.viewnext)
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awesome.mouse({ }, 4, awful.tag.viewnext)
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awesome.mouse({ }, 5, awful.tag.viewprev)
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awesome.mouse({ }, 5, awful.tag.viewprev)
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client.mouse({ modkey }, 1, mouse.client_move)
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client.mouse({ }, 1, function (c) c:focus_set() end)
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client.mouse({ modkey }, 3, mouse.client_resize)
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client.mouse({ modkey }, 1, function (c) c:mouse_move() end)
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client.mouse({ modkey }, 3, function (c) c:mouse_resize() end)
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-- }}}
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-- }}}
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-- {{{ Key bindings
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-- {{{ Key bindings
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@ -173,6 +174,7 @@ awesome.key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts,
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-- {{{ Hooks
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-- {{{ Hooks
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-- Hook function to execute when focusing a client.
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-- Hook function to execute when focusing a client.
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function hook_focus(c)
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function hook_focus(c)
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c:raise()
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c:border_set({ width = 1, color = "white" })
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c:border_set({ width = 1, color = "white" })
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end
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end
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27
client.c
27
client.c
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@ -36,6 +36,7 @@
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#include "titlebar.h"
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#include "titlebar.h"
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#include "lua.h"
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#include "lua.h"
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#include "stack.h"
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#include "stack.h"
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#include "mouse.h"
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#include "layouts/floating.h"
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#include "layouts/floating.h"
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#include "common/markup.h"
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#include "common/markup.h"
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#include "common/xutil.h"
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#include "common/xutil.h"
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@ -230,11 +231,10 @@ client_ban(client_t *c)
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/** Give focus to client, or to first client if c is NULL
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/** Give focus to client, or to first client if c is NULL
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* \param c client
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* \param c client
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* \param screen Screen ID
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* \param screen Screen ID
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* \param raise raise window if true
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* \return true if a window (even root) has received focus, false otherwise
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* \return true if a window (even root) has received focus, false otherwise
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*/
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*/
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bool
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bool
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client_focus(client_t *c, int screen, bool raise)
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client_focus(client_t *c, int screen)
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{
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{
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int phys_screen;
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int phys_screen;
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@ -261,8 +261,6 @@ client_focus(client_t *c, int screen, bool raise)
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titlebar_draw(c);
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titlebar_draw(c);
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xcb_set_input_focus(globalconf.connection, XCB_INPUT_FOCUS_POINTER_ROOT,
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xcb_set_input_focus(globalconf.connection, XCB_INPUT_FOCUS_POINTER_ROOT,
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c->win, XCB_CURRENT_TIME);
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c->win, XCB_CURRENT_TIME);
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if(raise)
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client_stack(c);
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/* since we're dropping EnterWindow events and sometimes the window
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/* since we're dropping EnterWindow events and sometimes the window
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* will appear under the mouse, grabbuttons */
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* will appear under the mouse, grabbuttons */
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window_grabbuttons(c->win, c->phys_screen);
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window_grabbuttons(c->win, c->phys_screen);
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@ -293,7 +291,7 @@ client_focus(client_t *c, int screen, bool raise)
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* relatively to the first matching in the list
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* relatively to the first matching in the list
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*/
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*/
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void
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void
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client_stack(client_t *c)
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client_raise(client_t *c)
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{
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{
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uint32_t config_win_vals[2];
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uint32_t config_win_vals[2];
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client_node_t *node;
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client_node_t *node;
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@ -581,7 +579,7 @@ client_setfloating(client_t *c, bool floating, layer_t layer)
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{
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{
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c->layer = c->oldlayer;
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c->layer = c->oldlayer;
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}
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}
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client_stack(c);
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client_raise(c);
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client_saveprops(c);
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client_saveprops(c);
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}
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}
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}
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}
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@ -649,7 +647,7 @@ client_unmanage(client_t *c)
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untag_client(c, tag);
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untag_client(c, tag);
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if(globalconf.focus->client == c)
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if(globalconf.focus->client == c)
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client_focus(NULL, c->screen, true);
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client_focus(NULL, c->screen);
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xcb_ungrab_button(globalconf.connection, XCB_BUTTON_INDEX_ANY, c->win, ANY_MODIFIER);
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xcb_ungrab_button(globalconf.connection, XCB_BUTTON_INDEX_ANY, c->win, ANY_MODIFIER);
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window_setstate(c->win, XCB_WM_WITHDRAWN_STATE);
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window_setstate(c->win, XCB_WM_WITHDRAWN_STATE);
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@ -1032,7 +1030,17 @@ static int
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luaA_client_focus_set(lua_State *L)
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luaA_client_focus_set(lua_State *L)
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{
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{
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client_t **c = luaL_checkudata(L, 1, "client");
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client_t **c = luaL_checkudata(L, 1, "client");
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client_focus(*c, (*c)->screen, false);
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client_focus(*c, (*c)->screen);
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return 0;
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}
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/** Raise a client on top of others which are on the same layer.
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*/
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static int
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luaA_client_raise(lua_State *L)
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{
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client_t **c = luaL_checkudata(L, 1, "client");
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client_raise(*c);
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return 0;
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return 0;
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}
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}
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@ -1141,10 +1149,13 @@ const struct luaL_reg awesome_client_meta[] =
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{ "kill", luaA_client_kill },
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{ "kill", luaA_client_kill },
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{ "swap", luaA_client_swap },
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{ "swap", luaA_client_swap },
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{ "focus_set", luaA_client_focus_set },
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{ "focus_set", luaA_client_focus_set },
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{ "raise", luaA_client_raise },
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{ "redraw", luaA_client_redraw },
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{ "redraw", luaA_client_redraw },
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{ "floating_set", luaA_client_floating_set },
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{ "floating_set", luaA_client_floating_set },
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{ "floating_get", luaA_client_floating_get },
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{ "floating_get", luaA_client_floating_get },
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{ "icon_set", luaA_client_icon_set },
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{ "icon_set", luaA_client_icon_set },
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{ "mouse_resize", luaA_client_mouse_resize },
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{ "mouse_move", luaA_client_mouse_move },
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{ "__eq", luaA_client_eq },
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{ "__eq", luaA_client_eq },
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{ "__tostring", luaA_client_tostring },
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{ "__tostring", luaA_client_tostring },
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{ NULL, NULL }
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{ NULL, NULL }
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4
client.h
4
client.h
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@ -28,8 +28,8 @@
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bool client_isvisible(client_t *, int);
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bool client_isvisible(client_t *, int);
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client_t * client_get_bywin(client_t *, xcb_window_t);
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client_t * client_get_bywin(client_t *, xcb_window_t);
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bool client_focus(client_t *, int, bool);
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bool client_focus(client_t *, int);
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void client_stack(client_t *);
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void client_raise(client_t *);
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void client_ban(client_t *);
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void client_ban(client_t *);
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void client_unban(client_t *);
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void client_unban(client_t *);
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void client_manage(xcb_window_t, xcb_get_geometry_reply_t *, int);
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void client_manage(xcb_window_t, xcb_get_geometry_reply_t *, int);
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34
event.c
34
event.c
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@ -48,7 +48,8 @@ extern awesome_t globalconf;
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* \param buttons buttons list to check for
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* \param buttons buttons list to check for
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*/
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*/
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static void
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static void
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event_handle_mouse_button_press(unsigned int button,
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event_handle_mouse_button_press(client_t *c,
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unsigned int button,
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unsigned int state,
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unsigned int state,
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button_t *buttons)
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button_t *buttons)
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{
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{
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@ -56,7 +57,15 @@ event_handle_mouse_button_press(unsigned int button,
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for(b = buttons; b; b = b->next)
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for(b = buttons; b; b = b->next)
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if(button == b->button && CLEANMASK(state) == b->mod && b->fct)
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if(button == b->button && CLEANMASK(state) == b->mod && b->fct)
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luaA_dofunction(globalconf.L, b->fct, 0);
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{
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if(c)
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{
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luaA_client_userdata_new(c);
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luaA_dofunction(globalconf.L, b->fct, 1);
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}
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else
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luaA_dofunction(globalconf.L, b->fct, 0);
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}
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}
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}
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/** Handle XButtonPressed events
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/** Handle XButtonPressed events
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@ -130,34 +139,21 @@ event_handle_buttonpress(void *data __attribute__ ((unused)),
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for(c = globalconf.clients; c; c = c->next)
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for(c = globalconf.clients; c; c = c->next)
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if(c->titlebar_sw && c->titlebar_sw->window == ev->event)
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if(c->titlebar_sw && c->titlebar_sw->window == ev->event)
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{
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{
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if(!client_focus(c, c->screen, true))
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event_handle_mouse_button_press(c, ev->detail, ev->state,
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client_stack(c);
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if(CLEANMASK(ev->state) == XCB_NO_SYMBOL
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&& ev->detail == XCB_BUTTON_INDEX_1)
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window_grabbuttons(c->win, c->phys_screen);
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event_handle_mouse_button_press(ev->detail, ev->state,
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globalconf.buttons.titlebar);
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globalconf.buttons.titlebar);
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return 0;
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return 0;
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}
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}
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if((c = client_get_bywin(globalconf.clients, ev->event)))
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if((c = client_get_bywin(globalconf.clients, ev->event)))
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{
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{
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if(!client_focus(c, c->screen, true))
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event_handle_mouse_button_press(c, ev->detail, ev->state, globalconf.buttons.client);
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client_stack(c);
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xcb_allow_events(globalconf.connection, XCB_ALLOW_REPLAY_POINTER, XCB_CURRENT_TIME);
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if(CLEANMASK(ev->state) == XCB_NO_SYMBOL
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&& ev->detail == XCB_BUTTON_INDEX_1)
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{
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xcb_allow_events(globalconf.connection, XCB_ALLOW_REPLAY_POINTER, XCB_CURRENT_TIME);
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window_grabbuttons(c->win, c->phys_screen);
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}
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else
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event_handle_mouse_button_press(ev->detail, ev->state, globalconf.buttons.client);
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}
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}
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else
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else
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for(screen = 0; screen < nb_screen; screen++)
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for(screen = 0; screen < nb_screen; screen++)
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if(xcb_aux_get_screen(connection, screen)->root == ev->event)
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if(xcb_aux_get_screen(connection, screen)->root == ev->event)
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{
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{
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event_handle_mouse_button_press(ev->detail, ev->state,
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event_handle_mouse_button_press(NULL, ev->detail, ev->state,
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globalconf.buttons.root);
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globalconf.buttons.root);
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return 0;
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return 0;
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}
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}
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2
layout.c
2
layout.c
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@ -84,7 +84,7 @@ arrange(int screen)
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* client are currently focused, pick the first one in history */
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* client are currently focused, pick the first one in history */
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if(fscreen == screen
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if(fscreen == screen
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&& (c = focus_get_current_client(screen)))
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&& (c = focus_get_current_client(screen)))
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client_focus(c, screen, true);
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client_focus(c, screen);
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}
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}
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p_delete(&qp_r);
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p_delete(&qp_r);
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2
lua.c
2
lua.c
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@ -195,7 +195,7 @@ luaA_screen_focus(lua_State *L)
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/* Our table begin at 0, Lua begins at 1 */
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/* Our table begin at 0, Lua begins at 1 */
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int screen = luaL_checknumber(L, 1) - 1;
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int screen = luaL_checknumber(L, 1) - 1;
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luaA_checkscreen(screen);
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luaA_checkscreen(screen);
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client_focus(NULL, screen, true);
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client_focus(NULL, screen);
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return 0;
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return 0;
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}
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}
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48
mouse.c
48
mouse.c
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@ -190,12 +190,12 @@ mouse_resizebar_new(int phys_screen, int border, area_t geometry,
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/** Move the focused window with the mouse.
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/** Move the focused window with the mouse.
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*/
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*/
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void
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static void
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mouse_client_move(int snap)
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mouse_client_move(client_t *c, int snap)
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{
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{
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int ocx, ocy, newscreen;
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int ocx, ocy, newscreen;
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area_t geometry;
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area_t geometry;
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client_t *c = globalconf.focus->client, *target;
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client_t *target;
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layout_t *layout;
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layout_t *layout;
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simple_window_t *sw = NULL;
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simple_window_t *sw = NULL;
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draw_context_t *ctx;
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draw_context_t *ctx;
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@ -207,9 +207,6 @@ mouse_client_move(int snap)
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xcb_query_pointer_cookie_t query_pointer_c;
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xcb_query_pointer_cookie_t query_pointer_c;
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xcb_screen_t *s;
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xcb_screen_t *s;
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if(!c)
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return;
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layout = layout_get_current(c->screen);
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layout = layout_get_current(c->screen);
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s = xcb_aux_get_screen(globalconf.connection, c->phys_screen);
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s = xcb_aux_get_screen(globalconf.connection, c->phys_screen);
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@ -316,13 +313,12 @@ mouse_client_move(int snap)
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* \param screen Screen ID
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* \param screen Screen ID
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* \param arg Unused
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* \param arg Unused
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*/
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*/
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void
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static void
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mouse_client_resize(void)
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mouse_client_resize(client_t *c)
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{
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{
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int ocx = 0, ocy = 0, n;
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int ocx = 0, ocy = 0, n;
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xcb_generic_event_t *ev = NULL;
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xcb_generic_event_t *ev = NULL;
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xcb_motion_notify_event_t *ev_motion = NULL;
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xcb_motion_notify_event_t *ev_motion = NULL;
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client_t *c = globalconf.focus->client;
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tag_t **curtags;
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tag_t **curtags;
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layout_t *layout;
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layout_t *layout;
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area_t area = { 0, 0, 0, 0, NULL, NULL }, geometry = { 0, 0, 0, 0, NULL, NULL };
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area_t area = { 0, 0, 0, 0, NULL, NULL }, geometry = { 0, 0, 0, 0, NULL, NULL };
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@ -333,14 +329,14 @@ mouse_client_resize(void)
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xcb_grab_pointer_reply_t *grab_pointer_r = NULL;
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xcb_grab_pointer_reply_t *grab_pointer_r = NULL;
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xcb_screen_t *s;
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xcb_screen_t *s;
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/* only handle floating and tiled layouts */
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if(c->isfixed)
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if(!c || c->isfixed)
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return;
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return;
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curtags = tags_get_current(c->screen);
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curtags = tags_get_current(c->screen);
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layout = curtags[0]->layout;
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layout = curtags[0]->layout;
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s = xcb_aux_get_screen(globalconf.connection, c->phys_screen);
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s = xcb_aux_get_screen(globalconf.connection, c->phys_screen);
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/* only handle floating and tiled layouts */
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if(layout == layout_floating || c->isfloating)
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if(layout == layout_floating || c->isfloating)
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{
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{
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ocx = c->geometry.x;
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ocx = c->geometry.x;
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@ -457,6 +453,10 @@ mouse_client_resize(void)
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}
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}
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}
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}
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/** Set mouse coordinates.
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* \param The x coordinates.
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* \param The y coordinates.
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*/
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static int
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static int
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luaA_mouse_coords_set(lua_State *L)
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luaA_mouse_coords_set(lua_State *L)
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{
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{
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@ -469,21 +469,31 @@ luaA_mouse_coords_set(lua_State *L)
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return 0;
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return 0;
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}
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}
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static int
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/** Resize a client with mouse.
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luaA_mouse_client_resize(lua_State *L __attribute__ ((unused)))
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*/
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int
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luaA_client_mouse_resize(lua_State *L)
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{
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{
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mouse_client_resize();
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client_t **c = luaL_checkudata(L, 1, "client");
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mouse_client_resize(*c);
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return 0;
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return 0;
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}
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}
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static int
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/** Move a client with mouse.
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luaA_mouse_client_move(lua_State *L)
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* \param The pixel to snap.
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*/
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int
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luaA_client_mouse_move(lua_State *L)
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{
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{
|
||||||
int snap = luaL_optnumber(L, 1, 8);
|
client_t **c = luaL_checkudata(L, 1, "client");
|
||||||
mouse_client_move(snap);
|
int snap = luaL_optnumber(L, 2, 8);
|
||||||
|
mouse_client_move(*c, snap);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/** Get the screen number where the mouse ic.
|
||||||
|
* \return The screen number.
|
||||||
|
*/
|
||||||
static int
|
static int
|
||||||
luaA_mouse_screen_get(lua_State *L)
|
luaA_mouse_screen_get(lua_State *L)
|
||||||
{
|
{
|
||||||
|
@ -511,8 +521,6 @@ const struct luaL_reg awesome_mouse_lib[] =
|
||||||
{
|
{
|
||||||
{ "screen_get", luaA_mouse_screen_get },
|
{ "screen_get", luaA_mouse_screen_get },
|
||||||
{ "coords_set", luaA_mouse_coords_set },
|
{ "coords_set", luaA_mouse_coords_set },
|
||||||
{ "client_resize", luaA_mouse_client_resize },
|
|
||||||
{ "client_move", luaA_mouse_client_move },
|
|
||||||
{ NULL, NULL }
|
{ NULL, NULL }
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
6
mouse.h
6
mouse.h
|
@ -22,8 +22,10 @@
|
||||||
#ifndef AWESOME_MOUSE_H
|
#ifndef AWESOME_MOUSE_H
|
||||||
#define AWESOME_MOUSE_H
|
#define AWESOME_MOUSE_H
|
||||||
|
|
||||||
void mouse_client_move(int);
|
#include <lua.h>
|
||||||
void mouse_client_resize(void);
|
|
||||||
|
int luaA_client_mouse_resize(lua_State *);
|
||||||
|
int luaA_client_mouse_move(lua_State *);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
|
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
|
||||||
|
|
|
@ -178,7 +178,7 @@ tasklist_button_press(widget_node_t *w, statusbar_t *statusbar,
|
||||||
xcb_button_press_event_t *ev)
|
xcb_button_press_event_t *ev)
|
||||||
{
|
{
|
||||||
button_t *b;
|
button_t *b;
|
||||||
client_t *c, **lc;
|
client_t *c;
|
||||||
Data *d = w->widget->data;
|
Data *d = w->widget->data;
|
||||||
int n = 0, box_width = 0, i, ci = 0;
|
int n = 0, box_width = 0, i, ci = 0;
|
||||||
|
|
||||||
|
|
22
window.c
22
window.c
|
@ -114,33 +114,19 @@ window_grabbuttons(xcb_window_t win, int phys_screen)
|
||||||
{
|
{
|
||||||
button_t *b;
|
button_t *b;
|
||||||
|
|
||||||
/* Always grab the first mouse button. */
|
|
||||||
xcb_grab_button(globalconf.connection, false, win, BUTTONMASK,
|
|
||||||
XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC, XCB_NONE, XCB_NONE,
|
|
||||||
XCB_BUTTON_INDEX_1, XCB_NO_SYMBOL);
|
|
||||||
xcb_grab_button(globalconf.connection, false, win, BUTTONMASK,
|
|
||||||
XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC, XCB_NONE, XCB_NONE,
|
|
||||||
XCB_BUTTON_INDEX_1, XCB_NO_SYMBOL | XCB_MOD_MASK_LOCK);
|
|
||||||
xcb_grab_button(globalconf.connection, false, win, BUTTONMASK,
|
|
||||||
XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC, XCB_NONE, XCB_NONE,
|
|
||||||
XCB_BUTTON_INDEX_1, XCB_NO_SYMBOL | globalconf.numlockmask);
|
|
||||||
xcb_grab_button(globalconf.connection, false, win, BUTTONMASK,
|
|
||||||
XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC, XCB_NONE, XCB_NONE,
|
|
||||||
XCB_BUTTON_INDEX_1, XCB_NO_SYMBOL | globalconf.numlockmask | XCB_MOD_MASK_LOCK);
|
|
||||||
|
|
||||||
for(b = globalconf.buttons.client; b; b = b->next)
|
for(b = globalconf.buttons.client; b; b = b->next)
|
||||||
{
|
{
|
||||||
xcb_grab_button(globalconf.connection, false, win, BUTTONMASK,
|
xcb_grab_button(globalconf.connection, false, win, BUTTONMASK,
|
||||||
XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_SYNC, XCB_NONE, XCB_NONE,
|
XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC, XCB_NONE, XCB_NONE,
|
||||||
b->button, b->mod);
|
b->button, b->mod);
|
||||||
xcb_grab_button(globalconf.connection, false, win, BUTTONMASK,
|
xcb_grab_button(globalconf.connection, false, win, BUTTONMASK,
|
||||||
XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_SYNC, XCB_NONE, XCB_NONE,
|
XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC, XCB_NONE, XCB_NONE,
|
||||||
b->button, b->mod | XCB_MOD_MASK_LOCK);
|
b->button, b->mod | XCB_MOD_MASK_LOCK);
|
||||||
xcb_grab_button(globalconf.connection, false, win, BUTTONMASK,
|
xcb_grab_button(globalconf.connection, false, win, BUTTONMASK,
|
||||||
XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_SYNC, XCB_NONE, XCB_NONE,
|
XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC, XCB_NONE, XCB_NONE,
|
||||||
b->button, b->mod | globalconf.numlockmask);
|
b->button, b->mod | globalconf.numlockmask);
|
||||||
xcb_grab_button(globalconf.connection, false, win, BUTTONMASK,
|
xcb_grab_button(globalconf.connection, false, win, BUTTONMASK,
|
||||||
XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_SYNC, XCB_NONE, XCB_NONE,
|
XCB_GRAB_MODE_SYNC, XCB_GRAB_MODE_ASYNC, XCB_NONE, XCB_NONE,
|
||||||
b->button, b->mod | globalconf.numlockmask | XCB_MOD_MASK_LOCK);
|
b->button, b->mod | globalconf.numlockmask | XCB_MOD_MASK_LOCK);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue