move get_client_bywin in client.c
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parent
842eed01c0
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1080180320
9
client.c
9
client.c
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@ -33,6 +33,15 @@
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#include "statusbar.h"
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#include "statusbar.h"
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#include "layouts/floating.h"
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#include "layouts/floating.h"
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Client *
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get_client_bywin(Client **list, Window w)
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{
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Client *c;
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for(c = *list; c && c->win != w; c = c->next);
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return c;
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}
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/** Grab or ungrab buttons when a client is focused
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/** Grab or ungrab buttons when a client is focused
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* \param c client
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* \param c client
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* \param focused True if client is focused
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* \param focused True if client is focused
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2
client.h
2
client.h
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@ -27,7 +27,7 @@
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/** Mask shorthands, used in event.c and client.c */
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/** Mask shorthands, used in event.c and client.c */
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#define BUTTONMASK (ButtonPressMask | ButtonReleaseMask)
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#define BUTTONMASK (ButtonPressMask | ButtonReleaseMask)
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Client * get_client_bywin(Client **, Window);
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void grabbuttons(Client *, Bool, Bool, KeySym, unsigned int);
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void grabbuttons(Client *, Bool, Bool, KeySym, unsigned int);
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inline void attach(Client **, Client *);
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inline void attach(Client **, Client *);
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inline void detach(Client **, Client *);
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inline void detach(Client **, Client *);
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9
event.c
9
event.c
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@ -38,15 +38,6 @@
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#define CLEANMASK(mask, screen) (mask & ~(awesomeconf[screen].numlockmask | LockMask))
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#define CLEANMASK(mask, screen) (mask & ~(awesomeconf[screen].numlockmask | LockMask))
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#define MOUSEMASK (BUTTONMASK | PointerMotionMask)
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#define MOUSEMASK (BUTTONMASK | PointerMotionMask)
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Client *
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get_client_bywin(Client **list, Window w)
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{
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Client *c;
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for(c = *list; c && c->win != w; c = c->next);
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return c;
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}
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static void
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static void
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movemouse(Client * c, awesome_config *awesomeconf)
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movemouse(Client * c, awesome_config *awesomeconf)
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{
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{
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1
event.h
1
event.h
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@ -24,7 +24,6 @@
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#include "config.h"
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#include "config.h"
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Client * get_client_bywin(Client **list, Window w);
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void grabkeys(awesome_config *); /* grab all keys defined in config */
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void grabkeys(awesome_config *); /* grab all keys defined in config */
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void handle_event_buttonpress(XEvent *, awesome_config *);
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void handle_event_buttonpress(XEvent *, awesome_config *);
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