luaA_window_get_opacity: Always return a number
What's the point of distinguishing between "opacity 1" and "no opacity set"? This commit makes awesome handle both cases identically. Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit is contained in:
parent
c4a7f80e26
commit
1115457ac8
|
@ -131,11 +131,11 @@ static int
|
||||||
luaA_window_get_opacity(lua_State *L, window_t *window)
|
luaA_window_get_opacity(lua_State *L, window_t *window)
|
||||||
{
|
{
|
||||||
if(window->opacity >= 0)
|
if(window->opacity >= 0)
|
||||||
{
|
|
||||||
lua_pushnumber(L, window->opacity);
|
lua_pushnumber(L, window->opacity);
|
||||||
|
else
|
||||||
|
/* Let's always return some "good" value */
|
||||||
|
lua_pushnumber(L, 1);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/** Set the window border color.
|
/** Set the window border color.
|
||||||
|
|
Loading…
Reference in New Issue