[styles] Use 0xffffffff as auto value for shadow (FS#117)

Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
Julien Danjou 2008-03-28 12:13:16 +01:00
parent ff1bd31633
commit 18117e8495
2 changed files with 4 additions and 2 deletions

View File

@ -167,7 +167,7 @@ cfg_opt_t style_opts[] =
/** Shadow color. */
CFG_STR((char *) "shadow", NULL, CFGF_NONE),
/** Shadow offset in pixel. */
CFG_INT((char *) "shadow_offset", 0, CFGF_NONE),
CFG_INT((char *) "shadow_offset", 0xffffffff, CFGF_NONE),
/** Font being used */
CFG_STR((char *) "font", NULL, CFGF_NONE),
CFG_AWESOME_END()

View File

@ -844,6 +844,7 @@ draw_style_init(Display *disp, int phys_screen, cfg_t *cfg,
style_t *c, style_t *m)
{
char *buf;
int shadow;
if(m)
*c = *m;
@ -866,7 +867,8 @@ draw_style_init(Display *disp, int phys_screen, cfg_t *cfg,
draw_color_new(disp, phys_screen,
cfg_getstr(cfg, "shadow"), &c->shadow);
c->shadow_offset = cfg_getint(cfg, "shadow_offset");
if((shadow = cfg_getint(cfg, "shadow_offset")) != (int) 0xffffffff)
c->shadow_offset = shadow;
}
/** Remove a area from a list of them,