Merge pull request #3451 from Elv13/screenshot

Copy of  "Content (Screenshot) API Expansion"
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Emmanuel Lepage Vallée 2021-10-07 14:03:57 -07:00 committed by GitHub
commit 1f84dbef18
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3 changed files with 210 additions and 0 deletions

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@ -19,6 +19,8 @@ local gdebug = require("gears.debug")
local gmath = require("gears.math") local gmath = require("gears.math")
local object = require("gears.object") local object = require("gears.object")
local grect = require("gears.geometry").rectangle local grect = require("gears.geometry").rectangle
local gsurf = require("gears.surface")
local cairo = require("lgi").cairo
local function get_screen(s) local function get_screen(s)
return s and capi.screen[s] return s and capi.screen[s]
@ -201,6 +203,25 @@ function screen.object.get_tiling_area(s)
} }
end end
--- Take a screenshot of the physical screen.
--
-- Reading this (read only) property returns a screenshot of the physical
-- (Xinerama) screen as a cairo surface.
--
-- @property content
-- @tparam gears.surface content
function screen.object.get_content(s)
local geo = s.geometry
local source = gsurf(root.content())
local target = source:create_similar(cairo.Content.COLOR, geo.width, geo.height)
local cr = cairo.Context(target)
cr:set_source_surface(source, -geo.x, -geo.y)
cr:rectangle(0, 0, geo.width, geo.height)
cr:fill()
return target
end
--- Get or set the screen padding. --- Get or set the screen padding.
-- --
-- @deprecated awful.screen.padding -- @deprecated awful.screen.padding

24
root.c
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@ -500,6 +500,29 @@ luaA_root_wallpaper(lua_State *L)
return 1; return 1;
} }
/** Get the content of the root window as a cairo surface.
*
* @property content
* @tparam surface A cairo surface with the root window content (aka the whole surface from every screens).
* @see gears.surface
*/
static int
luaA_root_get_content(lua_State *L)
{
cairo_surface_t *surface;
surface = cairo_xcb_surface_create(globalconf.connection,
globalconf.screen->root,
globalconf.default_visual,
globalconf.screen->width_in_pixels,
globalconf.screen->height_in_pixels);
lua_pushlightuserdata(L, surface);
return 1;
}
/** Get the size of the root window. /** Get the size of the root window.
* *
* @return Width of the root window. * @return Width of the root window.
@ -608,6 +631,7 @@ const struct luaL_Reg awesome_root_methods[] =
{ "fake_input", luaA_root_fake_input }, { "fake_input", luaA_root_fake_input },
{ "drawins", luaA_root_drawins }, { "drawins", luaA_root_drawins },
{ "_wallpaper", luaA_root_wallpaper }, { "_wallpaper", luaA_root_wallpaper },
{ "content", luaA_root_get_content},
{ "size", luaA_root_size }, { "size", luaA_root_size },
{ "size_mm", luaA_root_size_mm }, { "size_mm", luaA_root_size_mm },
{ "tags", luaA_root_tags }, { "tags", luaA_root_tags },

165
tests/test-screenshot.lua Normal file
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@ -0,0 +1,165 @@
-- This test suite tests the various screenshot related APIs.
--
-- Credit: https://www.reddit.com/r/awesomewm/comments/i6nf7z/need_help_writing_a_color_picker_widget_using_lgi/
local wibox = require("wibox")
local spawn = require("awful.spawn")
local gsurface = require("gears.surface")
local lgi = require 'lgi'
local cairo = lgi.cairo
local gdk = lgi.Gdk
-- Dummy blue client for the client.content test
-- the lua_executable portion may need to get ironed out. I need to specify 5.3
local lua_executable = os.getenv("LUA")
if lua_executable == nil or lua_executable == "" then
lua_executable = "lua5.3"
end
local client_dim = 250
local tiny_client_code_template = [[
local Gtk = require('lgi').Gtk
local Gdk = require('lgi').Gdk
local class = 'client'
window = Gtk.Window {default_width=%d, default_height=%d, title='title'}
window:set_wmclass(class, class)
window:override_background_color(0,
Gdk.RGBA({red = 0, green = 0, blue = 1, alpha = 1}))
window:show_all()
Gtk:main{...}
]]
local tiny_client = { lua_executable, "-e", string.format(
tiny_client_code_template, client_dim, client_dim)}
-- Split in the screen into 2 distict screens.
screen[1]:split()
-- Add a green wibox on screen 1 at (100, 100)
wibox {
bg = "#00ff00",
visible = true,
width = 100,
height = 100,
x = 100,
y = 100,
}
local corners = {}
-- Add red squares at 1 pixel away from each screen corners.
for s in screen do
-- Top left
table.insert(corners, {
x = s.geometry.x + 1,
y = s.geometry.y + 1,
})
-- Top right
table.insert(corners, {
x = s.geometry.x + s.geometry.width - 11,
y = s.geometry.y + 1,
})
-- Bottom left
table.insert(corners, {
x = s.geometry.x + 1,
y = s.geometry.y + s.geometry.height - 11,
})
-- Bottom right
table.insert(corners, {
x = s.geometry.x + s.geometry.width - 11,
y = s.geometry.y + s.geometry.height - 11,
})
end
-- Make 10x10 wibox in each corner to eliminate any geometry errors
for _, corner in ipairs(corners) do
corner.bg = "#ff0000"
corner.visible = true
corner.width = 10
corner.height = 10
wibox(corner)
end
local function copy_to_image_surface(content, w, h)
local sur = gsurface(content)
local img = cairo.ImageSurface(cairo.Format.RGB24, w, h)
local cr = cairo.Context(img)
cr:set_source_surface(sur)
cr:paint()
img:finish()
return img
end
local function get_pixel(img, x, y)
local bytes = gdk.pixbuf_get_from_surface(img, x, y, 1, 1):get_pixels()
return "#" .. bytes:gsub('.', function(c) return ('%02x'):format(c:byte()) end)
end
local steps = {}
-- Check the whole root window.
table.insert(steps, function()
local img = copy_to_image_surface(root.content(), root.size())
local root_width, root_height = root.size()
if get_pixel(img, 100, 100) ~= "#00ff00" then return end
if get_pixel(img, 2, 2) ~= "#ff0000" then return end
assert(get_pixel(img, 100, 100) == "#00ff00")
assert(get_pixel(img, 199, 199) == "#00ff00")
assert(get_pixel(img, 201, 201) ~= "#00ff00")
assert(get_pixel(img, 2, 2) == "#ff0000")
assert(get_pixel(img, root_width - 2, 2) == "#ff0000")
assert(get_pixel(img, 2, root_height - 2) == "#ff0000")
assert(get_pixel(img, root_width - 2, root_height - 2) == "#ff0000")
return true
end)
-- Check the screen.content
table.insert(steps, function()
for s in screen do
local geo = s.geometry
local img = copy_to_image_surface(s.content, geo.width, geo.height)
assert(get_pixel(img, geo.x + 4, geo.y + 4) == "#ff0000")
assert(get_pixel(img, geo.x + geo.width - 4, geo.y + 4) == "#ff0000")
assert(get_pixel(img, geo.x + 4, geo.y + geo.height - 4) == "#ff0000")
assert(get_pixel(img, geo.x + geo.width - 4, geo.y + geo.height - 4) == "#ff0000")
end
-- Spawn for the client.content test
assert(#client.get() == 0)
spawn(tiny_client)
return true
end)
-- Check the client.content
table.insert(steps, function()
if #client.get() ~= 1 then return end
local c = client.get()[1]
local geo = c:geometry()
local img = copy_to_image_surface(c.content, geo.width, geo.height)
if get_pixel(img, math.floor(geo.width / 2), math.floor(geo.height / 2)) ~= "#0000ff" then
return
end
-- Make sure the process finishes. Just `c:kill()` only
-- closes the window. Adding some handlers to the GTK "app"
-- created some unwanted side effects in the CI.
awesome.kill(c.pid, 9)
return true
end)
require("_runner").run_steps(steps)