beautiful.xresources: Support screen objects
This commit makes beautiful accept a screen object everywhere where a screen index is accepted. Signed-off-by: Uli Schlachter <psychon@znc.in>
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@ -9,6 +9,7 @@
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-- Grab environment
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local awesome = awesome
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local screen = screen
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local round = require("awful.util").round
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local gears_debug = require("gears.debug")
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@ -66,10 +67,15 @@ end
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local dpi_per_screen = {}
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local function get_screen(s)
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return s and screen[s]
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end
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--- Get global or per-screen DPI value falling back to xrdb.
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-- @tparam[opt=focused] integer s The screen.
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-- @tparam[opt] integer|screen s The screen.
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-- @treturn number DPI value.
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function xresources.get_dpi(s)
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s = get_screen(s)
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if dpi_per_screen[s] then
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return dpi_per_screen[s]
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end
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@ -84,6 +90,7 @@ end
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-- @tparam number dpi DPI value.
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-- @tparam[opt] integer s Screen.
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function xresources.set_dpi(dpi, s)
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s = get_screen(s)
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if not s then
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xresources.dpi = dpi
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else
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@ -94,7 +101,7 @@ end
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--- Compute resulting size applying current DPI value (optionally per screen).
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-- @tparam number size Size
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-- @tparam[opt] integer s The screen.
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-- @tparam[opt] integer|screen s The screen.
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-- @treturn integer Resulting size (rounded to integer).
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function xresources.apply_dpi(size, s)
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return round(size / 96 * xresources.get_dpi(s))
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