Balance the stack in luaA_loadrc()
In various conditions, luaA_loadrc() left luaA_dofunction_on_error and an error message on the Lua stack. Also, it used LUA_MULTRET without looking at the return values. Fix all of this and reorder the code a bit to make it easier to follow. Signed-off-by: Uli Schlachter <psychon@znc.in>
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parent
9eab892124
commit
2209f58e5d
39
luaa.c
39
luaa.c
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@ -610,39 +610,40 @@ static bool
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luaA_loadrc(const char *confpath, bool run)
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{
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lua_State *L = globalconf_get_lua_State();
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if(!luaL_loadfile(L, confpath))
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if(luaL_loadfile(L, confpath))
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{
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if(run)
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const char *err = lua_tostring(L, -1);
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luaA_startup_error(err);
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fprintf(stderr, "%s\n", err);
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return false;
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}
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if(!run)
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{
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lua_pop(L, 1);
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return true;
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}
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/* Set the conffile right now so it can be used inside the
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* configuration file. */
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conffile = a_strdup(confpath);
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/* Move error handling function before function */
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lua_pushcfunction(L, luaA_dofunction_on_error);
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lua_insert(L, -2);
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if(lua_pcall(L, 0, LUA_MULTRET, -2))
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if(!lua_pcall(L, 0, 0, -2))
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{
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/* Pop luaA_dofunction_on_error */
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lua_pop(L, 1);
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return true;
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}
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const char *err = lua_tostring(L, -1);
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luaA_startup_error(err);
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fprintf(stderr, "%s\n", err);
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/* An error happened, so reset this. */
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conffile = NULL;
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}
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else
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return true;
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}
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else
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{
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lua_pop(L, 1);
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return true;
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}
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}
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else
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{
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const char *err = lua_tostring(L, -1);
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luaA_startup_error(err);
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fprintf(stderr, "%s\n", err);
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}
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/* Pop luaA_dofunction_on_error() and the error message */
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lua_pop(L, 2);
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return false;
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}
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