move common stuff for socket com into awesome-client-common.c
This commit is contained in:
parent
cbd817c65e
commit
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4
Makefile
4
Makefile
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@ -3,10 +3,10 @@
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include config.mk
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SRC = client.c draw.c event.c layout.c awesome.c tag.c util.c config.c screen.c statusbar.c uicb.c tab.c window.c
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SRC = client.c draw.c event.c layout.c awesome.c tag.c util.c config.c screen.c statusbar.c uicb.c tab.c window.c awesome-client-common.c
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OBJ = ${SRC:.c=.o} ${LAYOUTS:.c=.o}
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SRCCLIENT = awesome-client.c util.c
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SRCCLIENT = awesome-client.c awesome-client-common.c util.c
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OBJCLIENT = ${SRCCLIENT:.c=.o}
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all: options awesome awesome-client
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@ -0,0 +1,66 @@
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/*
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* awesome-client-common.c - awesome client, communicate with socket, common functions
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*
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* Copyright © 2007 Julien Danjou <julien@danjou.info>
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* Copyright © 2007 daniel@brinkers.de
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#include <sys/socket.h>
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#include <sys/un.h>
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#include "awesome-client.h"
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#include "util.h"
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#define CONTROL_UNIX_SOCKET_PATH ".awesome_so_ctl"
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struct sockaddr_un *
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get_client_addr(void)
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{
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char *homedir;
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ssize_t path_len;
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struct sockaddr_un *addr;
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addr = p_new(struct sockaddr_un, 1);
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homedir = getenv("HOME");
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path_len = a_strlen(homedir) + a_strlen(CONTROL_UNIX_SOCKET_PATH) + 2;
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if(path_len >= ssizeof(addr->sun_path))
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{
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fprintf(stderr, "error: path of control UNIX domain socket is too long");
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return NULL;
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}
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a_strcpy(addr->sun_path, path_len, homedir);
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a_strcat(addr->sun_path, path_len, "/");
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a_strcat(addr->sun_path, path_len, CONTROL_UNIX_SOCKET_PATH);
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addr->sun_family = AF_UNIX;
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return addr;
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}
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int
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get_client_socket(void)
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{
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int csfd;
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csfd = socket(AF_UNIX, SOCK_DGRAM, 0);
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if(csfd < 0)
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perror("error opening UNIX domain socket");
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return csfd;
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}
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@ -23,9 +23,6 @@
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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@ -35,30 +32,18 @@
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int
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main()
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{
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ssize_t path_len;
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struct sockaddr_un addr;
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struct sockaddr_un *addr;
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char buf[1024];
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const char *homedir;
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int csfd;
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homedir = getenv("HOME");
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path_len = a_strlen(homedir) + a_strlen(CONTROL_UNIX_SOCKET_PATH) + 2;
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if(path_len >= (int)sizeof(addr.sun_path))
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{
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fprintf(stderr, "error: path of control UNIX domain socket is too long");
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exit(1);
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}
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a_strcpy(addr.sun_path, path_len, homedir);
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a_strcat(addr.sun_path, path_len, "/");
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a_strcat(addr.sun_path, path_len, CONTROL_UNIX_SOCKET_PATH);
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csfd = socket(AF_UNIX, SOCK_DGRAM, 0);
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if(csfd < 0)
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perror("error opening UNIX domain socket");
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addr.sun_family = AF_UNIX;
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csfd = get_client_socket();
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addr = get_client_addr();
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while(fgets(buf, sizeof(buf), stdin))
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{
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if(sendto(csfd, buf, strlen(buf), MSG_NOSIGNAL, (struct sockaddr*)&addr, sizeof(addr)) == -1)
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if(sendto(csfd, buf, a_strlen(buf), MSG_NOSIGNAL,
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(const struct sockaddr *) addr, sizeof(struct sockaddr_un)) == -1)
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perror("error sending datagram");
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}
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return EXIT_SUCCESS;
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}
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99
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@ -22,7 +22,8 @@
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#ifndef AWESOME_AWESOME_CLIENT_H
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#define AWESOME_AWESOME_CLIENT_H
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#define CONTROL_UNIX_SOCKET_PATH ".awesome_so_ctl"
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struct sockaddr_un * get_client_addr(void);
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int get_client_socket(void);
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#endif
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99
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34
awesome.c
34
awesome.c
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@ -234,7 +234,7 @@ int
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main(int argc, char *argv[])
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{
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char buf[1024];
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const char *confpath = NULL, *homedir;
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const char *confpath = NULL;
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int r, xfd, e_dummy, csfd;
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fd_set rd;
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XEvent ev;
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Atom netatom[NetLast];
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event_handler **handler;
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Client **clients, **sel;
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ssize_t path_len;
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struct sockaddr_un addr;
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struct sockaddr_un *addr;
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if(argc >= 2)
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{
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XSync(dpy, False);
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/* construct socket path */
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homedir = getenv("HOME");
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csfd = -1;
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path_len = a_strlen(homedir) + a_strlen(CONTROL_UNIX_SOCKET_PATH) + 2;
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/* get socket fd */
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csfd = get_client_socket();
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addr = get_client_addr();
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if(path_len <= ssizeof(addr.sun_path))
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{
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a_strcpy(addr.sun_path, path_len, homedir);
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a_strcat(addr.sun_path, path_len, "/");
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a_strcat(addr.sun_path, path_len, CONTROL_UNIX_SOCKET_PATH);
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csfd = socket(AF_UNIX, SOCK_DGRAM, 0);
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if(csfd < 0)
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perror("error opening UNIX domain socket");
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addr.sun_family = AF_UNIX;
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if(bind(csfd, (struct sockaddr *) &addr, SUN_LEN(&addr)))
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if(bind(csfd, (const struct sockaddr *) addr, SUN_LEN(addr)))
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{
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if(errno == EADDRINUSE)
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{
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if(unlink(addr.sun_path))
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perror("error unlinking existend file");
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if(bind(csfd, (struct sockaddr *) &addr, SUN_LEN(&addr)))
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if(unlink(addr->sun_path))
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perror("error unlinking existing file");
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if(bind(csfd, (const struct sockaddr *) addr, SUN_LEN(addr)))
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perror("error binding UNIX domain socket");
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}
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else
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perror("error binding UNIX domain socket");
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}
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}
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else
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fprintf(stderr, "error: path of control UNIX domain socket is too long");
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/* main event loop, also reads status text from socket */
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while(running)
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if(csfd > 0 && close(csfd))
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perror("error closing UNIX domain socket");
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if(unlink(addr.sun_path))
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if(unlink(addr->sun_path))
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perror("error unlinking UNIX domain socket");
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cleanup(awesomeconf);
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