Add a only_on_screen container widget

Fixes: https://github.com/awesomeWM/awesome/issues/1565
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit is contained in:
Uli Schlachter 2017-02-18 18:24:25 +01:00
parent 7d2a83f7d0
commit 2b2612314c
3 changed files with 303 additions and 0 deletions

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@ -19,6 +19,7 @@ return
textclock = require("awful.widget.textclock");
keyboardlayout = require("awful.widget.keyboardlayout");
watch = require("awful.widget.watch");
only_on_screen = require("awful.widget.only_on_screen");
}
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@ -0,0 +1,147 @@
---------------------------------------------------------------------------
--
-- A container that makes a widget display only on a specified screen.
--
-- @author Uli Schlachter
-- @copyright 2017 Uli Schlachter
-- @classmod awful.widget.only_on_screen
---------------------------------------------------------------------------
local type = type
local pairs = pairs
local setmetatable = setmetatable
local base = require("wibox.widget.base")
local util = require("awful.util")
local capi = {
screen = screen,
awesome = awesome
}
local only_on_screen = { mt = {} }
local instances = setmetatable({}, { __mode = "k" })
local function should_display_on(self, s)
if not self._private.widget then
return false
end
local success, own_s = pcall(function()
return capi.screen[self._private.screen]
end)
return success and own_s == s
end
-- Layout this layout
function only_on_screen:layout(context, ...)
if not should_display_on(self, context.screen) then return end
return { base.place_widget_at(self._private.widget, 0, 0, ...) }
end
-- Fit this layout into the given area
function only_on_screen:fit(context, ...)
if not should_display_on(self, context.screen) then
return 0, 0
end
return base.fit_widget(self, context, self._private.widget, ...)
end
--- The widget to be displayed
-- @property widget
-- @tparam widget widget The widget
function only_on_screen:set_widget(widget)
if widget then
base.check_widget(widget)
end
self._private.widget = widget
self:emit_signal("widget::layout_changed")
end
function only_on_screen:get_widget()
return self._private.widget
end
--- Get the number of children element
-- @treturn table The children
function only_on_screen:get_children()
return {self._private.widget}
end
--- Replace the layout children
-- This layout only accept one children, all others will be ignored
-- @tparam table children A table composed of valid widgets
function only_on_screen:set_children(children)
self:set_widget(children[1])
end
--- The screen to display on. Can be a screen object, a screen index, a screen
-- name ("VGA1") or the string "primary" for the primary screen.
-- @property screen
-- @tparam screen|string|integer screen The screen.
function only_on_screen:set_screen(s)
self._private.screen = s
self:emit_signal("widget::layout_changed")
end
function only_on_screen:get_screen()
return self._private.screen
end
--- Returns a new only_on_screen container.
-- This widget makes some other widget visible on just some screens. Use
-- `:set_widget()` to set the widget and `:set_screen()` to set the screen.
-- @param[opt] widget The widget to display.
-- @param[opt] s The screen to display on.
-- @treturn table A new only_on_screen container
-- @function wibox.container.only_on_screen
local function new(widget, s)
local ret = base.make_widget(nil, nil, {enable_properties = true})
util.table.crush(ret, only_on_screen, true)
ret:set_widget(widget)
ret:set_screen(s or "primary")
instances[ret] = true
return ret
end
function only_on_screen.mt:__call(...)
return new(...)
end
-- Handle lots of cases where a screen changes and thus this widget jumps around
capi.screen.connect_signal("primary_changed", function()
for widget in pairs(instances) do
if widget._private.widget and widget._private.screen == "primary" then
widget:emit_signal("widget::layout_changed")
end
end
end)
capi.screen.connect_signal("list", function()
for widget in pairs(instances) do
if widget._private.widget and type(widget._private.screen) == "number" then
widget:emit_signal("widget::layout_changed")
end
end
end)
capi.screen.connect_signal("property::outputs", function()
for widget in pairs(instances) do
if widget._private.widget and type(widget._private.screen) == "string" then
widget:emit_signal("widget::layout_changed")
end
end
end)
--@DOC_widget_COMMON@
--@DOC_object_COMMON@
return setmetatable(only_on_screen, only_on_screen.mt)
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@ -0,0 +1,155 @@
-- Test that awful.widget.only_on_screen works correctly
local runner = require("_runner")
local wibox = require("wibox")
local awful = require("awful")
-- Make sure we have at least two screens to test this on
screen.fake_add(-100, -100, 50, 50)
assert(screen.count() == 2)
-- Each screen gets a wibox displaying our only_on_screen widget
local inner_widget = wibox.widget.textbox("This is only visible on some screen")
local only_widget = awful.widget.only_on_screen()
awful.screen.connect_for_each_screen(function(s)
local geo = s.geometry
-- Just so that :fit() also gets code coverage, we use an align layout
local widget = wibox.layout.align.horizontal(only_widget)
s.testwibox = wibox{
x = geo.x + geo.width / 4,
y = geo.y + geo.height / 4,
width = geo.width / 2,
height = geo.height / 2,
widget = widget,
visible = true,
}
end)
-- Check if the inner_widget is visible on the given screen
local function widget_visible_on(s)
for _, entry in ipairs(s.testwibox:find_widgets(1, 1)) do
if entry.widget == inner_widget then
return true
end
end
return false
end
-- Test the widget's constructor
do
local widget = awful.widget.only_on_screen()
assert(widget.screen == "primary")
assert(widget.widget == nil)
widget = awful.widget.only_on_screen(inner_widget, 42)
assert(widget.screen == 42)
assert(widget.widget == inner_widget)
end
local steps = {}
-- Test that the widget "does nothing" when no widget is set
table.insert(steps, function()
-- Idle step so that the testwibox added above is drawn
return true
end)
table.insert(steps, function()
for s in screen do
local res = s.testwibox:find_widgets(1, 1)
assert(#res == 1, #res)
end
return true
end)
-- Test that the widget by default is displayed on the primary screen
table.insert(steps, function()
only_widget.widget = inner_widget
return true
end)
table.insert(steps, function()
assert(only_widget.screen == "primary", only_widget.screen)
for s in screen do
if s == screen.primary then
assert(widget_visible_on(s))
else
assert(not widget_visible_on(s))
end
end
return true
end)
-- Test setting the screen
for s in screen do
local index = s.index
local function check_result()
for t in screen do
assert(widget_visible_on(t) == (t.index == index))
end
return true
end
-- Test by screen object
table.insert(steps, function()
only_widget.screen = s
return true
end)
table.insert(steps, check_result)
-- Test by index
table.insert(steps, function()
only_widget.screen = index
return true
end)
table.insert(steps, check_result)
end
-- Test that the widget is correctly updated when screen "2" is removed
table.insert(steps, function()
only_widget.screen = 2
return true
end)
table.insert(steps, function()
screen[2]:fake_remove()
return true
end)
table.insert(steps, function()
for s in screen do
assert(not widget_visible_on(s))
end
screen.fake_add(-100, -100, 50, 50)
return true
end)
table.insert(steps, function()
for s in screen do
assert(widget_visible_on(s) == (s.index == 2))
end
return true
end)
-- Test what happens when the primary screen is removed
table.insert(steps, function()
only_widget.screen = "primary"
return true
end)
table.insert(steps, function()
local s, s2 = screen.primary, screen[2]
assert(s.index == 1)
s:fake_remove()
assert(screen.primary == s2)
return true
end)
table.insert(steps, function()
assert(only_widget.screen == "primary", only_widget.screen)
for s in screen do
if s == screen.primary then
assert(widget_visible_on(s))
else
assert(not widget_visible_on(s))
end
end
return true
end)
runner.run_steps(steps)
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80