tag.lua: add() create tags with full table of properties

tag.add(name, props):
    make tags and pass a table of properties to apply to it

tag.new:
    modified to use add() instead of calling capi.tag

Signed-off-by: Perry Hargrave <perry.hargrave@gmail.com>
Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
Perry Hargrave 2010-05-28 00:29:23 -07:00 committed by Julien Danjou
parent 77e39a5f07
commit 2f3f84c994
1 changed files with 21 additions and 4 deletions

View File

@ -52,6 +52,22 @@ function move(new_index, target_tag)
capi.screen[scr]:tags(tmp_tags)
end
--- Add a tag.
-- @param name The tag name, a string
-- @param props The tags properties, a table
-- @return The created tag
function add(name, props)
local properties = props or {}
local newtag = capi.tag{name = name}
newtag.screen = properties.screen or capi.mouse.screen
for k, v in pairs(properties) do
setproperty(newtag, k, v)
end
return newtag
end
--- Create a set of tags and attach it to a screen.
-- @param names The tag name, in a table
-- @param screen The tag screen, or 1 if not set.
@ -61,14 +77,15 @@ function new(names, screen, layout)
local screen = screen or 1
local tags = {}
for id, name in ipairs(names) do
tags[#tags + 1] = capi.tag { name = name }
tags[#tags].screen = screen
table.insert(tags, id, add(name, {screen = screen,
layout = (layout and layout[id]) or
layout}))
-- Select the first tag.
if id == 1 then
tags[#tags].selected = true
tags[id].selected = true
end
setproperty(tags[#tags], "layout", layout and (layout[#tags] or layout[1]) or layout)
end
return tags
end