diff --git a/lib/awful/init.lua.in b/lib/awful/init.lua.in
index d5644ef6..9954a0f2 100644
--- a/lib/awful/init.lua.in
+++ b/lib/awful/init.lua.in
@@ -22,6 +22,7 @@ require("awful.key")
require("awful.button")
require("awful.wibox")
require("awful.startup_notification")
+require("awful.tooltip")
--- AWesome Functions very UsefuL
module("awful")
diff --git a/lib/awful/tooltip.lua.in b/lib/awful/tooltip.lua.in
new file mode 100644
index 00000000..a1b03e20
--- /dev/null
+++ b/lib/awful/tooltip.lua.in
@@ -0,0 +1,230 @@
+-------------------------------------------------------------------------
+-- @author Sébastien Gross <seb•ɱɩɲʋʃ•awesome•ɑƬ•chezwam•ɖɵʈ•org>
+-- @copyright 2009 Sébastien Gross
+-- @release @AWESOME_VERSION@
+-------------------------------------------------------------------------
+
+local mouse = mouse
+local widget = widget
+local wibox = wibox
+local screen = screen
+local timer = timer
+local a_placement = require("awful.placement")
+local beautiful = require("beautiful")
+local setmetatable = setmetatable
+local ipairs = ipairs
+
+--- Tooltip module for awesome objects.
+-- A tooltip is a small hint displayed when the mouse cursor
+-- hovers a specific item.
+-- In awesome, a tooltip can be linked with almost any
+-- object having a add_signal()
method and receiving
+-- mouse::enter
and mouse::leave
signals.
+--
How to create a tooltip?
+--
+-- myclock = awful.widget.textclock({}, "%T", 1)
+-- myclock_t = awful.tooltip({
+-- objects = { K },
+-- timer_function = function()
+-- return os.date("Today is %A %B %d %Y\nThe time is %T")
+-- end,
+-- })
+--
+--
+-- How to add the same tooltip to several objects?
+--
+-- myclock_t:add_to_object(obj1)
+-- myclock_t:add_to_object(obj2)
+--
+-- Now the same tooltip is attached to K
, obj1
,
+-- obj2
.
+--
+-- How to remove tooltip from many objects?
+--
+-- myclock_t:remove_from_object(obj1)
+-- myclock_t:remove_from_object(obj2)
+--
+-- Now the same tooltip is only attached to K
.
+--
+module("awful.tooltip")
+
+local data = setmetatable({}, { __mode = 'k' })
+
+--- Tooltip object definition.
+-- @name tooltip
+-- @field wibox The wibox displaying the tooltip.
+-- @field visible True if tooltip is visible.
+-- @class table
+
+-- Tooltip private data.
+-- @name awful.tooltip.data
+-- @field fg tooltip foreground color.
+-- @field font Tooltip font.
+-- @field hide The hide() function.
+-- @field show The show() function.
+-- @field timer The text update timer.
+-- @field timer_function The text update timer function.
+
+-- Place to tooltip on th screen.
+-- @param self A tooltip object.
+local function place(self)
+ a_placement.under_mouse(self.wibox)
+ a_placement.no_offscreen(self.wibox)
+end
+
+-- Place the tooltip under the mouse.
+-- @param self A tooltip object.
+local function set_geometry(self)
+ local my_geo = self.wibox:geometry()
+ -- calculate width / height
+ n_s = self.wibox.widgets[1]:extents()
+ if my_geo.width ~= n_s.width or my_geo.height ~= n_s.height then
+ self.wibox:geometry(n_s)
+ place(self)
+ end
+end
+
+-- Show a tooltip.
+-- @param self The tooltip to show.
+local function show(self)
+ -- do nothing if the tooltip is already shown
+ if self.visible then return end
+ if data[self].timer then
+ if not data[self].timer.started then
+ -- make sure the tooltip is on the same screen as the mouse
+ self.wibox.screen = mouse.screen
+ data[self].timer_function()
+ data[self].timer:start()
+ end
+ end
+ place(self)
+ self.wibox.visible = true
+ self.visible = true
+end
+
+-- Hide a tooltip.
+-- @param self The tooltip to hide.
+local function hide(self)
+ -- do nothing if the tooltip is already hidden
+ if not self.visible then return end
+ if data[self].timer then
+ if data[self].timer.started then
+ data[self].timer:stop()
+ end
+ end
+ self.visible = false
+ self.wibox.visible = false
+end
+
+--- Change displayed text.
+-- @param self The tooltip object.
+-- @param text New tooltip text.
+local function set_text(self, text)
+ self.wibox.widgets[1].text = '' .. text .. ""
+end
+
+--- Change the tooltip's update interval.
+-- @param self A tooltip object.
+-- @param timeout The timeout value.
+local function set_timeout(self, timeout)
+ if data[self].timer then
+ data[self].timer.timeout = timeout
+ end
+end
+
+-- Load Default values.
+-- @param self A tooltip object.
+local function set_defaults(self)
+ self.wibox.border_width = beautiful.tooltip_border_width or beautiful.border_width or 1
+ self.wibox.border_color = beautiful.tooltip_border_color or beautiful.border_normal or "#ffcb60"
+ self.wibox.opacity = beautiful.tooltip_opacity or 1
+ self.wibox.bg = beautiful.tooltip_bg_color or beautiful.bg_focus or "#ffcb60"
+ data[self].fg = beautiful.tooltip_fg_color or beautiful.fg_focus or "#000000"
+ data[self].font = beautiful.tooltip_font or beautiful.font or "terminus 6"
+end
+
+--- Add tooltip to an object.
+-- @param self The tooltip.
+-- @param object An object.
+local function add_to_object(self, object)
+ object:add_signal("mouse::enter", data[self].show)
+ object:add_signal("mouse::leave", data[self].hide)
+end
+
+--- Remove tooltip from an object.
+-- @param self The tooltip.
+-- @param object An object.
+local function remove_from_object(self, object)
+ object:remove_signal("mouse::enter", data[self].show)
+ object:remove_signal("mouse::leave", data[self].hide)
+end
+
+
+--- Create a new tooltip and link it to a widget.
+-- @param args Arguments for tooltip creation may containt:
+-- timeout
: The timeout value for update_func.
+-- timer_function
: A function to dynamicaly change the tooltip
+-- text.
+-- objects
: A list of objects linked to the tooltip.
+-- @return The created tooltip.
+-- @see add_to_object
+-- @see set_timeout
+-- @see set_text
+local function new(args)
+ local self = {
+ wibox = wibox({ }),
+ visible = false,
+ }
+
+ local my_textbox = widget({
+ type = "textbox",
+ name = "tooltip_textbox",
+ align="right"})
+
+ -- private data
+ data[self] = {
+ show = function() show(self) end,
+ hide = function() hide(self) end
+ }
+
+ -- export functions
+ self.set_text = set_text
+ self.set_timeout = set_timeout
+ self.add_to_object = add_to_object
+ self.remove_from_object = remove_from_object
+
+ set_defaults(self)
+
+ -- setup the timer action only if needed
+ if args.timer_function then
+ data[self].timer = timer { timeout = args.timeout and args.timeout or 1 }
+ data[self].timer_function = function()
+ self:set_text(args.timer_function())
+ set_geometry(self)
+ end
+ data[self].timer:add_signal("timeout", data[self].timer_function)
+ end
+
+ -- set tooltip properties
+ self.wibox.visible = false
+ -- Who want a non ontop tooltip ?
+ self.wibox.ontop = true
+ self.wibox.widgets = { my_textbox }
+
+ -- add some signals on both the tooltip and widget
+ self.wibox:add_signal("mouse::enter", data[self].hide)
+
+ -- Add tooltip to objects
+ if args.objects then
+ for _, object in ipairs(args.objects) do
+ self:add_to_object(object)
+ end
+ end
+
+ return self
+end
+
+setmetatable(_M, { __call = function(_, ...) return new(...) end })
+
+-- vim: ft=lua:et:sw=4:ts=4:sts=4:enc=utf-8:tw=78
diff --git a/lib/awful/wibox.lua.in.rej b/lib/awful/wibox.lua.in.rej
new file mode 100644
index 00000000..d685d287
--- /dev/null
+++ b/lib/awful/wibox.lua.in.rej
@@ -0,0 +1,9 @@
+diff a/lib/awful/wibox.lua.in b/lib/awful/wibox.lua.in (rejected hunks)
+@@ -17,6 +17,7 @@ local ipairs = ipairs
+ local table = table
+ local type = type
+ local image = image
++local error = error
+
+ --- Wibox module for awful.
+ -- This module allows you to easily create wibox and attach them to the edge of