Apply window gravity for titlebar resizes
Signed-off-by: Uli Schlachter <psychon@znc.in>
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@ -1844,27 +1844,43 @@ titlebar_resize(lua_State *L, int cidx, client_t *c, client_titlebar_t bar, int
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* titlebars should keep its current size!) */
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area_t geometry = c->geometry;
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int change = size - c->titlebar[bar].size;
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int16_t diff_top = 0, diff_bottom = 0, diff_right = 0, diff_left = 0;
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switch (bar) {
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case CLIENT_TITLEBAR_TOP:
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geometry.height += change;
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diff_top = change;
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property_name = "property::titlebar_top";
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break;
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case CLIENT_TITLEBAR_BOTTOM:
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geometry.height += change;
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diff_bottom = change;
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property_name = "property::titlebar_bottom";
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break;
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case CLIENT_TITLEBAR_RIGHT:
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geometry.width += change;
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diff_right = change;
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property_name = "property::titlebar_right";
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break;
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case CLIENT_TITLEBAR_LEFT:
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geometry.width += change;
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diff_left = change;
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property_name = "property::titlebar_left";
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break;
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default:
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fatal("Unknown titlebar kind %d\n", (int) bar);
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}
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if(c->size_hints.flags & XCB_ICCCM_SIZE_HINT_P_WIN_GRAVITY)
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{
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int16_t diff_x = 0, diff_y = 0;
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xwindow_translate_for_gravity(c->size_hints.win_gravity,
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diff_left, diff_top,
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diff_right, diff_bottom,
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&diff_x, &diff_y);
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geometry.x += diff_x;
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geometry.y += diff_y;
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}
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c->titlebar[bar].size = size;
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client_resize_do(c, geometry, true);
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