luaclass: import class system
Signed-off-by: Julien Danjou <julien@danjou.info>
This commit is contained in:
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dea2b6303a
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4003ef726f
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@ -74,6 +74,7 @@ set(AWE_SRCS
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${SOURCE_DIR}/common/xcursor.c
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${SOURCE_DIR}/common/xcursor.c
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${SOURCE_DIR}/common/backtrace.c
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${SOURCE_DIR}/common/backtrace.c
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${SOURCE_DIR}/common/luaobject.c
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${SOURCE_DIR}/common/luaobject.c
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${SOURCE_DIR}/common/luaclass.c
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${SOURCE_DIR}/widgets/graph.c
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${SOURCE_DIR}/widgets/graph.c
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${SOURCE_DIR}/widgets/progressbar.c
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${SOURCE_DIR}/widgets/progressbar.c
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${SOURCE_DIR}/widgets/textbox.c
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${SOURCE_DIR}/widgets/textbox.c
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@ -0,0 +1,61 @@
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/*
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* luaclass.c - useful functions for handling Lua classes
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*
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* Copyright © 2009 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#include "common/luaclass.h"
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#include "common/luaobject.h"
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void
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luaA_class_add_signal(lua_State *L, lua_class_t *lua_class,
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const char *name, int ud)
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{
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luaA_checkfunction(L, ud);
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signal_add(&lua_class->signals, name, luaA_object_ref(L, ud));
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}
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void
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luaA_class_remove_signal(lua_State *L, lua_class_t *lua_class,
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const char *name, int ud)
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{
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luaA_checkfunction(L, ud);
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void *ref = (void *) lua_topointer(L, ud);
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signal_remove(&lua_class->signals, name, ref);
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luaA_object_unref(L, (void *) ref);
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lua_remove(L, ud);
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}
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void
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luaA_class_emit_signal(lua_State *L, lua_class_t *lua_class,
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const char *name, int nargs)
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{
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signal_t *sigfound = signal_array_getbyid(&lua_class->signals,
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a_strhash((const unsigned char *) name));
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if(sigfound)
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foreach(ref, sigfound->sigfuncs)
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{
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for(int i = 0; i < nargs; i++)
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lua_pushvalue(L, - nargs);
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luaA_object_push(L, (void *) *ref);
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luaA_dofunction(L, nargs, 0);
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}
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lua_pop(L, nargs);
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}
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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@ -0,0 +1,67 @@
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/*
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* luaclass.h - useful functions for handling Lua classes
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*
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* Copyright © 2009 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef AWESOME_COMMON_LUACLASS
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#define AWESOME_COMMON_LUACLASS
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#include "common/signal.h"
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typedef struct
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{
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signal_array_t signals;
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} lua_class_t;
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void luaA_class_add_signal(lua_State *, lua_class_t *, const char *, int);
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void luaA_class_remove_signal(lua_State *, lua_class_t *, const char *, int);
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void luaA_class_emit_signal(lua_State *, lua_class_t *, const char *, int);
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#define LUA_CLASS_FUNCS(prefix, lua_class) \
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static inline int \
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luaA_##prefix##_class_add_signal(lua_State *L) \
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{ \
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luaA_class_add_signal(L, &(lua_class), luaL_checkstring(L, 1), 2); \
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return 0; \
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} \
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\
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static inline int \
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luaA_##prefix##_class_remove_signal(lua_State *L) \
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{ \
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luaA_class_remove_signal(L, &(lua_class), \
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luaL_checkstring(L, 1), 2); \
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return 0; \
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} \
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\
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static inline int \
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luaA_##prefix##_class_emit_signal(lua_State *L) \
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{ \
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luaA_class_emit_signal(L, &(lua_class), luaL_checkstring(L, 1), \
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lua_gettop(L) - 1); \
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return 0; \
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}
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#define LUA_CLASS_METHODS(class) \
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{ "add_signal", luaA_##class##_class_add_signal }, \
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{ "remove_signal", luaA_##class##_class_remove_signal }, \
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{ "emit_signal", luaA_##class##_class_emit_signal },
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#endif
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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