client_focus_update(): Balance the lua stack
There is a push 15 lines before the push that is removed here, but the client that is pushed there was never popped. Bad. Fix this by letting luaA_class_emit_signal() do the needed pop for us. Signed-off-by: Uli Schlachter <psychon@znc.in> Signed-off-by: Julien Danjou <julien@danjou.info>
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@ -404,7 +404,6 @@ client_focus_update(client_t *c)
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ewmh_update_net_active_window(c->phys_screen);
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ewmh_update_net_active_window(c->phys_screen);
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luaA_object_push(globalconf.L, c);
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luaA_class_emit_signal(globalconf.L, &client_class, "focus", 1);
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luaA_class_emit_signal(globalconf.L, &client_class, "focus", 1);
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}
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}
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