Accept keysym/unicode symbols on keys
This is an enhancement to make non-ASCII symbol keys usable for implementation and configuration of Awesome. The enhancement was proposed and had been developed under the initiative of Daniel Hahler. Thanks to his sharing of his results with our community, we gradually deepened our understanding on the issue. This commit is the fruit his enthusiasm spawned. Closes https://github.com/awesomeWM/awesome/pull/538.
This commit is contained in:
parent
035e905836
commit
4db998fdf2
132
objects/key.c
132
objects/key.c
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@ -42,6 +42,7 @@
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/* XStringToKeysym() and XKeysymToString */
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/* XStringToKeysym() and XKeysymToString */
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#include <X11/Xlib.h>
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#include <X11/Xlib.h>
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#include <xkbcommon/xkbcommon.h>
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#include <xkbcommon/xkbcommon.h>
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#include <glib.h>
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/** Key object.
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/** Key object.
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*
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*
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@ -64,28 +65,80 @@
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static void
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static void
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luaA_keystore(lua_State *L, int ud, const char *str, ssize_t len)
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luaA_keystore(lua_State *L, int ud, const char *str, ssize_t len)
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{
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{
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if(len <= 0 || !str)
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return;
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keyb_t *key = luaA_checkudata(L, ud, &key_class);
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keyb_t *key = luaA_checkudata(L, ud, &key_class);
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if(len)
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if(len == 1)
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{
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{
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if(*str != '#')
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key->keycode = 0;
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{
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key->keysym = str[0];
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key->keysym = XStringToKeysym(str);
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if(!key->keysym)
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{
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if(len == 1)
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key->keysym = *str;
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else
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warn("there's no keysym named \"%s\"", str);
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}
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key->keycode = 0;
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}
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else
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{
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key->keycode = atoi(str + 1);
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key->keysym = 0;
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}
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luaA_object_emit_signal(L, ud, "property::key", 0);
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}
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}
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else if(str[0] == '#')
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{
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key->keycode = atoi(str + 1);
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key->keysym = 0;
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}
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else
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{
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key->keycode = 0;
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if((key->keysym = XStringToKeysym(str)) == NoSymbol )
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{
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glong length;
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gunichar unicode;
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if(!g_utf8_validate(str, -1, NULL))
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{
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warn("failed to convert \"%s\" into keysym (invalid UTF-8 string)", str);
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return;
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}
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length = g_utf8_strlen(str, -1); /* This function counts combining characters. */
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if(length <= 0)
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{
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warn("failed to convert \"%s\" into keysym (empty UTF-8 string)", str);
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return;
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}
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else if(length > 1)
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{
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gchar *composed = g_utf8_normalize(str, -1, G_NORMALIZE_DEFAULT_COMPOSE);
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if(g_utf8_strlen(composed, -1) != 1)
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{
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p_delete(&composed);
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warn("failed to convert \"%s\" into keysym (failed to compose a single character)", str);
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return;
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}
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unicode = g_utf8_get_char(composed);
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p_delete(&composed);
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}
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else
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unicode = g_utf8_get_char(str);
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if(unicode == (gunichar)-1 || unicode == (gunichar)-2)
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{
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warn("failed to convert \"%s\" into keysym (neither keysym nor single unicode)", str);
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return;
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}
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/* Unicode-to-Keysym Conversion
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*
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* http://www.x.org/releases/X11R7.7/doc/xproto/x11protocol.html#keysym_encoding
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*/
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if(unicode <= 0x0ff)
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key->keysym = unicode;
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else if(unicode >= 0x100 && unicode <= 0x10ffff)
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key->keysym = unicode | (1 << 24);
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else
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{
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warn("failed to convert \"%s\" into keysym (unicode out of range): \"%u\"", str, unicode);
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return;
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}
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}
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}
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luaA_object_emit_signal(L, ud, "property::key", 0);
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}
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}
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/** Create a new key object.
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/** Create a new key object.
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@ -196,6 +249,31 @@ luaA_key_set_modifiers(lua_State *L, keyb_t *k)
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LUA_OBJECT_EXPORT_PROPERTY(key, keyb_t, modifiers, luaA_pushmodifiers)
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LUA_OBJECT_EXPORT_PROPERTY(key, keyb_t, modifiers, luaA_pushmodifiers)
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/* It's caller's responsibility to release the returned string. */
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static char *
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get_keysym_name(xkb_keysym_t keysym)
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{
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const ssize_t bufsize = 64;
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char *buf = p_new(char, bufsize);
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ssize_t len;
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if((len = xkb_keysym_get_name(keysym, buf, bufsize)) == -1)
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{
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p_delete(&buf);
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return NULL;
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}
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if(len + 1 > bufsize)
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{
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p_realloc(&buf, len + 1);
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if(xkb_keysym_get_name(keysym, buf, len + 1) != len)
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{
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p_delete(&buf);
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return NULL;
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}
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}
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return buf;
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}
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static int
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static int
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luaA_key_get_key(lua_State *L, keyb_t *k)
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luaA_key_get_key(lua_State *L, keyb_t *k)
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{
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{
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@ -207,13 +285,11 @@ luaA_key_get_key(lua_State *L, keyb_t *k)
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}
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}
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else
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else
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{
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{
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char buf[MAX(MB_LEN_MAX, 32)];
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char *name = get_keysym_name(k->keysym);
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if(!name)
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if (xkb_keysym_get_name(k->keysym, buf, countof(buf)) < 0) {
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return 0;
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return 0;
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}
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lua_pushstring(L, name);
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p_delete(&name);
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lua_pushstring(L, buf);
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}
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}
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return 1;
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return 1;
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}
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}
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@ -221,7 +297,11 @@ luaA_key_get_key(lua_State *L, keyb_t *k)
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static int
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static int
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luaA_key_get_keysym(lua_State *L, keyb_t *k)
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luaA_key_get_keysym(lua_State *L, keyb_t *k)
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{
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{
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lua_pushstring(L, XKeysymToString(k->keysym));
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char *name = get_keysym_name(k->keysym);
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if(!name)
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return 0;
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lua_pushstring(L, name);
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p_delete(&name);
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return 1;
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return 1;
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}
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}
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