tests: Kill the test-selection-getter clients.
This removes a confusing warning in the CI logs.
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bb65181e61
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4f645fd07f
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@ -8,6 +8,8 @@ local lgi = require("lgi")
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local Gio = lgi.Gio
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local GdkPixbuf = lgi.GdkPixbuf
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local pids = {}
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local lua_executable = os.getenv("LUA")
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if lua_executable == nil or lua_executable == "" then
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lua_executable = "lua"
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@ -53,8 +55,9 @@ runner.run_steps{
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-- Clear the clipboard to get to a known state
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function()
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spawn.with_line_callback({ lua_executable, "-e", acquire_and_clear_clipboard },
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local pid = spawn.with_line_callback({ lua_executable, "-e", acquire_and_clear_clipboard },
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{ exit = function() continue = true end })
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table.insert(pids, pid)
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return true
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end,
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@ -84,13 +87,15 @@ runner.run_steps{
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-- Now set the clipboard to some text
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continue = false
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spawn.with_line_callback({ lua_executable, "-e", acquire_clipboard_text },
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local pid = spawn.with_line_callback({ lua_executable, "-e", acquire_clipboard_text },
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{ stdout = function(line)
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assert(line == "initialisation done",
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"Unexpected line: " .. line)
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continue = true
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end })
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table.insert(pids, pid)
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return true
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end,
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@ -148,13 +153,15 @@ runner.run_steps{
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-- Now set the clipboard to an image
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continue = false
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spawn.with_line_callback({ lua_executable, "-e", acquire_clipboard_pixbuf },
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local pid = spawn.with_line_callback({ lua_executable, "-e", acquire_clipboard_pixbuf },
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{ stdout = function(line)
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assert(line == "initialisation done",
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"Unexpected line: " .. line)
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continue = true
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end })
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table.insert(pids, pid)
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return true
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end,
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@ -194,6 +201,12 @@ runner.run_steps{
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return
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end
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-- There are now "windows", so they have no "clients", however,
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-- they talk to X11 and wont exit by themselves and must be killed.
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for _, pid in ipairs(pids) do
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awesome.kill(pid, 9)
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end
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return true
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end,
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}
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@ -3,6 +3,8 @@
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local runner = require("_runner")
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local spawn = require("awful.spawn")
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local pids = {}
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local lua_executable = os.getenv("LUA")
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if lua_executable == nil or lua_executable == "" then
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lua_executable = "lua"
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@ -67,8 +69,11 @@ runner.run_steps{
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-- Clear the clipboard to get to a known state
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function()
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check_state(0, 0)
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spawn.with_line_callback({ lua_executable, "-e", acquire_and_clear_clipboard },
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local pid = spawn.with_line_callback({ lua_executable, "-e", acquire_and_clear_clipboard },
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{ exit = function() continue = true end })
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table.insert(pids, pid)
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return true
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end,
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@ -86,13 +91,15 @@ runner.run_steps{
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-- Set the clipboard
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continue = false
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spawn.with_line_callback({ lua_executable, "-e", acquire_clipboard },
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local pid = spawn.with_line_callback({ lua_executable, "-e", acquire_clipboard },
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{ stdout = function(line)
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assert(line == "initialisation done",
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"Unexpected line: " .. line)
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continue = true
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end })
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table.insert(pids, pid)
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return true
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end,
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@ -105,9 +112,11 @@ runner.run_steps{
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-- Now clear the clipboard again
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continue = false
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spawn.with_line_callback({ lua_executable, "-e", acquire_and_clear_clipboard },
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local pid = spawn.with_line_callback({ lua_executable, "-e", acquire_and_clear_clipboard },
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{ exit = function() continue = true end })
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table.insert(pids, pid)
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return true
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end,
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@ -118,6 +127,13 @@ runner.run_steps{
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end
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check_state(2, 1)
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-- There are now "windows", so they have no "clients", however,
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-- they talk to X11 and wont exit by themselves and must be killed.
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for _, pid in ipairs(pids) do
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awesome.kill(pid, 9)
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end
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return true
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end
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}
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