rework headers inclusion
This commit is contained in:
parent
0e52c0ad1a
commit
4f65aa8f51
3
client.c
3
client.c
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@ -25,9 +25,7 @@
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#include <X11/extensions/Xinerama.h>
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#include <X11/extensions/Xinerama.h>
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#include "client.h"
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#include "client.h"
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#include "screen.h"
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#include "awesome.h"
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#include "awesome.h"
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#include "layout.h"
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#include "tag.h"
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#include "tag.h"
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#include "rules.h"
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#include "rules.h"
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#include "util.h"
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#include "util.h"
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@ -36,6 +34,7 @@
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#include "window.h"
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#include "window.h"
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#include "focus.h"
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#include "focus.h"
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#include "ewmh.h"
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#include "ewmh.h"
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#include "screen.h"
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#include "layouts/floating.h"
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#include "layouts/floating.h"
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1
client.h
1
client.h
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@ -23,7 +23,6 @@
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#define AWESOME_CLIENT_H
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#define AWESOME_CLIENT_H
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#include "config.h"
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#include "config.h"
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#include "uicb.h"
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Bool client_isvisible(Client *, int);
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Bool client_isvisible(Client *, int);
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Client * get_client_bywin(Client *, Window);
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Client * get_client_bywin(Client *, Window);
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1
config.c
1
config.c
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@ -23,7 +23,6 @@
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* @defgroup ui_callback User Interface Callbacks
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* @defgroup ui_callback User Interface Callbacks
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*/
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*/
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#include <confuse.h>
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#include <X11/keysym.h>
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#include <X11/keysym.h>
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#include "statusbar.h"
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#include "statusbar.h"
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3
config.h
3
config.h
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@ -22,11 +22,8 @@
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#ifndef AWESOME_CONFIG_H
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#ifndef AWESOME_CONFIG_H
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#define AWESOME_CONFIG_H
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#define AWESOME_CONFIG_H
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#include <X11/Xlib.h>
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#include <X11/Xft/Xft.h>
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#include <regex.h>
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#include <regex.h>
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#include "draw.h"
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#include "draw.h"
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#include "uicb.h"
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#include "layout.h"
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#include "layout.h"
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/** Bar possible position */
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/** Bar possible position */
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4
draw.c
4
draw.c
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@ -23,10 +23,8 @@
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#include <cairo-ft.h>
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#include <cairo-ft.h>
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#include <cairo-xlib.h>
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#include <cairo-xlib.h>
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#include <math.h>
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#include <math.h>
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#include "config.h"
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#include "layout.h"
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#include "util.h"
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#include "util.h"
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#include "draw.h"
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#include "config.h"
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extern AwesomeConf globalconf;
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extern AwesomeConf globalconf;
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2
event.c
2
event.c
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@ -27,9 +27,7 @@
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#include "screen.h"
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#include "screen.h"
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#include "event.h"
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#include "event.h"
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#include "layout.h"
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#include "tag.h"
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#include "tag.h"
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#include "draw.h"
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#include "statusbar.h"
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#include "statusbar.h"
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#include "util.h"
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#include "util.h"
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#include "window.h"
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#include "window.h"
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2
event.h
2
event.h
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@ -22,7 +22,7 @@
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#ifndef AWESOME_EVENT_H
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#ifndef AWESOME_EVENT_H
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#define AWESOME_EVENT_H
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#define AWESOME_EVENT_H
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#include "config.h"
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#include <X11/Xlib.h>
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#define CLEANMASK(mask) (mask & ~(globalconf.numlockmask | LockMask))
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#define CLEANMASK(mask) (mask & ~(globalconf.numlockmask | LockMask))
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1
ewmh.c
1
ewmh.c
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@ -28,7 +28,6 @@
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#include "focus.h"
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#include "focus.h"
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#include "screen.h"
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#include "screen.h"
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#include "client.h"
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#include "client.h"
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#include "layout.h"
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extern AwesomeConf globalconf;
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extern AwesomeConf globalconf;
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1
focus.c
1
focus.c
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@ -21,7 +21,6 @@
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#include "util.h"
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#include "util.h"
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#include "tag.h"
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#include "tag.h"
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#include "layout.h"
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#include "focus.h"
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#include "focus.h"
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#include "client.h"
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#include "client.h"
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1
focus.h
1
focus.h
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#define AWESOME_FOCUS_H
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#define AWESOME_FOCUS_H
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#include "config.h"
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#include "config.h"
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#include "uicb.h"
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void focus_add_client(Client *);
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void focus_add_client(Client *);
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void focus_delete_client(Client *);
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void focus_delete_client(Client *);
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3
layout.c
3
layout.c
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#include <X11/Xatom.h>
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#include <X11/Xatom.h>
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#include <X11/Xutil.h>
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#include <X11/Xutil.h>
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#include "screen.h"
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#include "layout.h"
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#include "tag.h"
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#include "tag.h"
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#include "util.h"
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#include "util.h"
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#include "xutil.h"
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#include "xutil.h"
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#include "statusbar.h"
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#include "statusbar.h"
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#include "ewmh.h"
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#include "ewmh.h"
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#include "client.h"
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#include "client.h"
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#include "screen.h"
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#include "layouts/tile.h"
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#include "layouts/tile.h"
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#include "layouts/max.h"
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#include "layouts/max.h"
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#include "layouts/fibonacci.h"
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#include "layouts/fibonacci.h"
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1
screen.c
1
screen.c
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#include "util.h"
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#include "util.h"
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#include "screen.h"
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#include "screen.h"
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#include "tag.h"
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#include "tag.h"
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#include "layout.h"
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#include "focus.h"
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#include "focus.h"
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#include "statusbar.h"
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#include "statusbar.h"
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#include "client.h"
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#include "client.h"
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1
screen.h
1
screen.h
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#define AWESOME_SCREEN_H
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#define AWESOME_SCREEN_H
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#include "config.h"
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#include "config.h"
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#include "uicb.h"
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Area get_screen_area(int, Statusbar *, Padding *);
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Area get_screen_area(int, Statusbar *, Padding *);
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Area get_display_area(int, Statusbar *, Padding *);
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Area get_display_area(int, Statusbar *, Padding *);
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#include <stdio.h>
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#include <stdio.h>
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#include <math.h>
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#include <math.h>
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#include "layout.h"
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#include "statusbar.h"
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#include "statusbar.h"
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#include "draw.h"
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#include "screen.h"
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#include "screen.h"
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#include "util.h"
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#include "util.h"
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#include "tag.h"
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#include "tag.h"
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#define AWESOME_STATUSBAR_H
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#define AWESOME_STATUSBAR_H
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#include "config.h"
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#include "config.h"
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#include "uicb.h"
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void statusbar_draw_all(int);
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void statusbar_draw_all(int);
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void statusbar_init(Statusbar *, int);
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void statusbar_init(Statusbar *, int);
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1
tag.c
1
tag.c
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#include <X11/Xutil.h>
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#include <X11/Xutil.h>
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#include "screen.h"
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#include "screen.h"
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#include "layout.h"
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#include "tag.h"
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#include "tag.h"
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#include "util.h"
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#include "util.h"
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#include "rules.h"
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#include "rules.h"
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1
tag.h
1
tag.h
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#define AWESOME_TAG_H
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#define AWESOME_TAG_H
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#include "config.h"
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#include "config.h"
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#include "uicb.h"
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/** Check if a client is tiled */
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/** Check if a client is tiled */
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#define IS_TILED(client, screen) (client && !client->isfloating && client_isvisible(client, screen))
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#define IS_TILED(client, screen) (client && !client->isfloating && client_isvisible(client, screen))
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3
uicb.c
3
uicb.c
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#include "awesome.h"
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#include "awesome.h"
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#include "util.h"
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#include "util.h"
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#include "xutil.h"
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#include "xutil.h"
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#include "screen.h"
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#include "tag.h"
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#include "tag.h"
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#include "layout.h"
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#include "mouse.h"
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#include "mouse.h"
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#include "statusbar.h"
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#include "statusbar.h"
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#include "widget.h"
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#include "widget.h"
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#include "focus.h"
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#include "focus.h"
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#include "client.h"
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#include "client.h"
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#include "screen.h"
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#include "layouts/tile.h"
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#include "layouts/tile.h"
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extern AwesomeConf globalconf;
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extern AwesomeConf globalconf;
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2
widget.h
2
widget.h
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#include <confuse.h>
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#include <confuse.h>
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#include "config.h"
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#include "config.h"
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#include "draw.h"
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#include "uicb.h"
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enum { AlignLeft, AlignRight, AlignFlex };
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enum { AlignLeft, AlignRight, AlignFlex };
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*/
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*/
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#include <stdio.h>
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#include <stdio.h>
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#include <confuse.h>
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#include "util.h"
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#include "util.h"
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#include "widget.h"
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#include "widget.h"
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#include "layout.h"
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#include "layout.h"
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#include "tag.h"
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#include "tag.h"
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#include "focus.h"
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#include "focus.h"
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#include "xutil.h"
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#include "xutil.h"
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#include "screen.h"
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extern AwesomeConf globalconf;
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extern AwesomeConf globalconf;
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*
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*
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*/
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*/
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#include <confuse.h>
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#include "util.h"
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#include "util.h"
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#include "widget.h"
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#include "widget.h"
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*
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*
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*/
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*/
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#include <confuse.h>
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#include "widget.h"
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#include "widget.h"
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#include "util.h"
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#include "util.h"
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#include "tag.h"
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#include "tag.h"
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#include <X11/Xmd.h>
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#include <X11/Xmd.h>
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#include <X11/Xatom.h>
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#include <X11/Xatom.h>
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#include <confuse.h>
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#include "util.h"
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#include "util.h"
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#include "focus.h"
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#include "focus.h"
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#include "tag.h"
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#include "tag.h"
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*
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*
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*/
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*/
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#include <confuse.h>
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#include <string.h>
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#include <string.h>
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#include "util.h"
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#include "util.h"
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#include "draw.h"
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#include "draw.h"
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*
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*
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*/
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*/
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#include <confuse.h>
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#include "config.h"
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#include "config.h"
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#include "util.h"
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#include "util.h"
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#include "widget.h"
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#include "widget.h"
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*
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*
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*/
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*/
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#include <confuse.h>
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#include "util.h"
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#include "util.h"
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#include "widget.h"
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#include "widget.h"
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#include "xutil.h"
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#include "xutil.h"
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#include "screen.h"
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extern AwesomeConf globalconf;
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extern AwesomeConf globalconf;
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3
xutil.c
3
xutil.c
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#include <X11/extensions/Xinerama.h>
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#include <X11/extensions/Xinerama.h>
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#include <sys/wait.h>
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#include <sys/wait.h>
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#include "config.h"
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#include "util.h"
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#include "util.h"
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#include "xutil.h"
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#include "xutil.h"
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#include "screen.h"
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extern AwesomeConf globalconf;
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extern AwesomeConf globalconf;
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3
xutil.h
3
xutil.h
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#ifndef AWESOME_XUTIL_H
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#ifndef AWESOME_XUTIL_H
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#define AWESOME_XUTIL_H
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#define AWESOME_XUTIL_H
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#include "screen.h"
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#include <X11/Xlib.h>
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#include "uicb.h"
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Bool xgettextprop(Display *, Window, Atom, char *, ssize_t);
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Bool xgettextprop(Display *, Window, Atom, char *, ssize_t);
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XColor initxcolor(int, const char *);
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XColor initxcolor(int, const char *);
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