rotate: Enable the property system

And add the missing documentation
This commit is contained in:
Emmanuel Lepage Vallee 2016-05-26 16:34:44 -04:00
parent bf74ca8a8c
commit 4ffbff3a5f
1 changed files with 27 additions and 19 deletions

View File

@ -9,13 +9,12 @@
---------------------------------------------------------------------------
local error = error
local pairs = pairs
local pi = math.pi
local type = type
local setmetatable = setmetatable
local tostring = tostring
local base = require("wibox.widget.base")
local matrix = require("gears.matrix")
local util = require("awful.util")
local rotate = { mt = {} }
@ -29,7 +28,7 @@ end
-- Layout this layout
function rotate:layout(_, width, height)
if not self.widget or not self.widget._private.visible then
if not self._private.widget or not self._private.widget._private.visible then
return
end
@ -49,30 +48,37 @@ function rotate:layout(_, width, height)
-- Since we rotated, we might have to swap width and height.
-- transform() does that for us.
return { base.place_widget_via_matrix(self.widget, m, transform(self, width, height)) }
return { base.place_widget_via_matrix(self._private.widget, m, transform(self, width, height)) }
end
-- Fit this layout into the given area
function rotate:fit(context, width, height)
if not self.widget then
if not self._private.widget then
return 0, 0
end
return transform(self, base.fit_widget(self, context, self.widget, transform(self, width, height)))
return transform(self, base.fit_widget(self, context, self._private.widget, transform(self, width, height)))
end
--- Set the widget that this layout rotates.
--- The widget to be rotated.
-- @property widget
-- @tparam widget widget The widget
function rotate:set_widget(widget)
if widget then
base.check_widget(widget)
end
self.widget = widget
self._private.widget = widget
self:emit_signal("widget::layout_changed")
end
function rotate:get_widget()
return self._private.widget
end
--- Get the number of children element
-- @treturn table The children
function rotate:get_children()
return {self.widget}
return {self._private.widget}
end
--- Replace the layout children
@ -84,11 +90,15 @@ end
--- Reset this layout. The widget will be removed and the rotation reset.
function rotate:reset()
self.direction = nil
self._private.direction = nil
self:set_widget(nil)
end
--- Set the direction of this rotating container.
--@DOC_widget_COMMON@
--@DOC_object_COMMON@
--- The direction of this rotating container.
-- Valid values are:
--
-- * *north*
@ -97,7 +107,9 @@ end
-- * *north*
--
--@DOC_wibox_container_rotate_angle_EXAMPLE@
-- @property direction
-- @tparam string dir The direction
function rotate:set_direction(dir)
local allowed = {
north = true,
@ -110,13 +122,13 @@ function rotate:set_direction(dir)
error("Invalid direction for rotate layout: " .. tostring(dir))
end
self.direction = dir
self._private.direction = dir
self:emit_signal("widget::layout_changed")
end
--- Get the direction of this rotating layout
function rotate:get_direction()
return self.direction or "north"
return self._private.direction or "north"
end
--- Returns a new rotate container.
@ -128,13 +140,9 @@ end
-- @treturn table A new rotate container.
-- @function wibox.container.rotate
local function new(widget, dir)
local ret = base.make_widget()
local ret = base.make_widget(nil, nil, {enable_properties = true})
for k, v in pairs(rotate) do
if type(v) == "function" then
ret[k] = v
end
end
util.table.crush(ret, rotate, true)
ret:set_widget(widget)
ret:set_direction(dir or "north")