rotate: Enable the property system
And add the missing documentation
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@ -9,13 +9,12 @@
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---------------------------------------------------------------------------
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local error = error
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local pairs = pairs
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local pi = math.pi
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local type = type
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local setmetatable = setmetatable
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local tostring = tostring
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local base = require("wibox.widget.base")
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local matrix = require("gears.matrix")
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local util = require("awful.util")
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local rotate = { mt = {} }
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@ -29,7 +28,7 @@ end
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-- Layout this layout
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function rotate:layout(_, width, height)
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if not self.widget or not self.widget._private.visible then
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if not self._private.widget or not self._private.widget._private.visible then
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return
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end
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@ -49,30 +48,37 @@ function rotate:layout(_, width, height)
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-- Since we rotated, we might have to swap width and height.
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-- transform() does that for us.
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return { base.place_widget_via_matrix(self.widget, m, transform(self, width, height)) }
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return { base.place_widget_via_matrix(self._private.widget, m, transform(self, width, height)) }
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end
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-- Fit this layout into the given area
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function rotate:fit(context, width, height)
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if not self.widget then
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if not self._private.widget then
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return 0, 0
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end
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return transform(self, base.fit_widget(self, context, self.widget, transform(self, width, height)))
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return transform(self, base.fit_widget(self, context, self._private.widget, transform(self, width, height)))
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end
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--- Set the widget that this layout rotates.
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--- The widget to be rotated.
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-- @property widget
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-- @tparam widget widget The widget
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function rotate:set_widget(widget)
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if widget then
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base.check_widget(widget)
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end
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self.widget = widget
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self._private.widget = widget
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self:emit_signal("widget::layout_changed")
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end
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function rotate:get_widget()
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return self._private.widget
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end
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--- Get the number of children element
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-- @treturn table The children
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function rotate:get_children()
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return {self.widget}
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return {self._private.widget}
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end
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--- Replace the layout children
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@ -84,11 +90,15 @@ end
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--- Reset this layout. The widget will be removed and the rotation reset.
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function rotate:reset()
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self.direction = nil
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self._private.direction = nil
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self:set_widget(nil)
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end
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--- Set the direction of this rotating container.
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--@DOC_widget_COMMON@
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--@DOC_object_COMMON@
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--- The direction of this rotating container.
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-- Valid values are:
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--
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-- * *north*
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@ -97,7 +107,9 @@ end
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-- * *north*
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--
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--@DOC_wibox_container_rotate_angle_EXAMPLE@
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-- @property direction
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-- @tparam string dir The direction
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function rotate:set_direction(dir)
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local allowed = {
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north = true,
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@ -110,13 +122,13 @@ function rotate:set_direction(dir)
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error("Invalid direction for rotate layout: " .. tostring(dir))
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end
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self.direction = dir
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self._private.direction = dir
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self:emit_signal("widget::layout_changed")
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end
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--- Get the direction of this rotating layout
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function rotate:get_direction()
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return self.direction or "north"
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return self._private.direction or "north"
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end
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--- Returns a new rotate container.
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@ -128,13 +140,9 @@ end
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-- @treturn table A new rotate container.
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-- @function wibox.container.rotate
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local function new(widget, dir)
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local ret = base.make_widget()
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local ret = base.make_widget(nil, nil, {enable_properties = true})
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for k, v in pairs(rotate) do
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if type(v) == "function" then
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ret[k] = v
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end
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end
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util.table.crush(ret, rotate, true)
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ret:set_widget(widget)
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ret:set_direction(dir or "north")
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