change tile() to take a Position as argument
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0940f2f81a
commit
541d0d631d
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@ -104,11 +104,10 @@ uicb_tag_setmwfact(int screen, char *arg)
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}
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}
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static void
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static void
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_tile(int screen, const Bool right, const Bool vertical)
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_tile(int screen, const Position position)
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{
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{
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/* windows area geometry */
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/* windows area geometry */
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int wah = 0, waw = 0, wax = 0, way = 0;
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int wah = 0, waw = 0, wax = 0, way = 0;
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/* new coordinates */
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/* master size */
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/* master size */
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unsigned int mw = 0, mh = 0;
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unsigned int mw = 0, mh = 0;
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int n, i, masterwin = 0, otherwin = 0;
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int n, i, masterwin = 0, otherwin = 0;
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@ -138,17 +137,17 @@ _tile(int screen, const Bool right, const Bool vertical)
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otherwin = 0;
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otherwin = 0;
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if(curtags[0]->nmaster)
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if(curtags[0]->nmaster)
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switch(position)
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{
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{
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if(vertical)
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case Right:
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{
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case Left:
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mh = masterwin ? wah / masterwin : wah;
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mh = masterwin ? wah / masterwin : wah;
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mw = otherwin ? waw * curtags[0]->mwfact : waw;
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mw = otherwin ? waw * curtags[0]->mwfact : waw;
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}
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break;
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else
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default:
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{
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mh = otherwin ? wah * curtags[0]->mwfact : wah;
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mh = otherwin ? wah * curtags[0]->mwfact : wah;
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mw = masterwin ? waw / masterwin : waw;
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mw = masterwin ? waw / masterwin : waw;
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}
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break;
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}
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}
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else
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else
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mh = mw = 0;
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mh = mw = 0;
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@ -160,18 +159,28 @@ _tile(int screen, const Bool right, const Bool vertical)
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if(!IS_TILED(c, screen))
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if(!IS_TILED(c, screen))
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continue;
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continue;
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c->ismax = False;
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if(i < curtags[0]->nmaster)
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if(i < curtags[0]->nmaster)
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{
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{
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if(vertical)
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switch(position)
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{
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{
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case Right:
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geometry.y = way + i * mh;
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geometry.y = way + i * mh;
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geometry.x = wax + (right ? 0 : waw - mw);
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geometry.x = wax;
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}
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break;
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else
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case Left:
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{
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geometry.y = way + i * mh;
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geometry.y = way + (right ? 0 : wah - mh);
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geometry.x = wax + (waw - mw);
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break;
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case Top:
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geometry.x = wax + i * mw;
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geometry.x = wax + i * mw;
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geometry.y = way + (wah - mh);
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break;
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case Bottom:
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default:
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geometry.x = wax + i * mw;
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geometry.y = way;
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break;
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break;
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}
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}
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geometry.width = mw - 2 * c->border;
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geometry.width = mw - 2 * c->border;
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geometry.height = mh - 2 * c->border;
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geometry.height = mh - 2 * c->border;
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@ -188,7 +197,7 @@ _tile(int screen, const Bool right, const Bool vertical)
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if(current_col == real_ncol - 1)
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if(current_col == real_ncol - 1)
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win_by_col += otherwin % real_ncol;
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win_by_col += otherwin % real_ncol;
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if(vertical)
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if(position == Right || position == Left)
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{
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{
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if(otherwin <= real_ncol)
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if(otherwin <= real_ncol)
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geometry.height = wah - 2 * c->border;
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geometry.height = wah - 2 * c->border;
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@ -202,7 +211,10 @@ _tile(int screen, const Bool right, const Bool vertical)
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else
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else
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geometry.y = way + ((i - curtags[0]->nmaster) % win_by_col) * (geometry.height + 2 * c->border);
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geometry.y = way + ((i - curtags[0]->nmaster) % win_by_col) * (geometry.height + 2 * c->border);
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geometry.x = wax + current_col * (geometry.width + 2 * c->border) + (right ? mw : 0);
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geometry.x = wax + current_col * (geometry.width + 2 * c->border);
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if(position == Right)
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geometry.x += mw;
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}
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}
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else
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else
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{
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{
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@ -218,9 +230,11 @@ _tile(int screen, const Bool right, const Bool vertical)
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else
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else
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geometry.x = wax + ((i - curtags[0]->nmaster) % win_by_col) * (geometry.width + 2 * c->border);
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geometry.x = wax + ((i - curtags[0]->nmaster) % win_by_col) * (geometry.width + 2 * c->border);
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geometry.y = way + current_col * (geometry.height + 2 * c->border) + (right ? mh : 0);
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geometry.y = way + current_col * (geometry.height + 2 * c->border);
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}
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if(position == Bottom)
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geometry.y += mh;
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}
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client_resize(c, geometry, globalconf.screens[screen].resize_hints);
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client_resize(c, geometry, globalconf.screens[screen].resize_hints);
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}
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}
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i++;
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i++;
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@ -232,25 +246,25 @@ _tile(int screen, const Bool right, const Bool vertical)
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void
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void
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layout_tile(int screen)
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layout_tile(int screen)
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{
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{
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_tile(screen, True, True);
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_tile(screen, Right);
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}
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}
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void
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void
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layout_tileleft(int screen)
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layout_tileleft(int screen)
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{
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{
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_tile(screen, False, True);
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_tile(screen, Left);
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}
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}
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void
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void
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layout_tilebottom(int screen)
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layout_tilebottom(int screen)
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{
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{
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_tile(screen, True, False);
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_tile(screen, Bottom);
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}
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}
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void
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void
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layout_tiletop(int screen)
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layout_tiletop(int screen)
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{
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{
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_tile(screen, False, False);
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_tile(screen, Top);
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}
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}
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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