Merge pull request #3279 from sclu1034/feature/custom_build_lua_executable

Make CMake Lua executable customizable
This commit is contained in:
Emmanuel Lepage Vallée 2021-03-27 23:42:40 -07:00 committed by GitHub
commit 54e9cb4e1d
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GPG Key ID: 4AEE18F83AFDEB23
12 changed files with 234 additions and 107 deletions

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@ -412,14 +412,14 @@ if ("${TEST_MANUAL_SCREENS}" MATCHES "1")
endif()
add_custom_target(check-integration
${CMAKE_COMMAND} -E env CMAKE_BINARY_DIR='${CMAKE_BINARY_DIR}' ${TESTS_RUN_ENV} ./tests/run.sh \$\${TEST_RUN_ARGS:--W}
${CMAKE_COMMAND} -E env CMAKE_BINARY_DIR='${CMAKE_BINARY_DIR}' LUA='${LUA_EXECUTABLE}' ${TESTS_RUN_ENV} ./tests/run.sh \$\${TEST_RUN_ARGS:--W}
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMENT "Running integration tests"
DEPENDS ${PROJECT_AWE_NAME}
USES_TERMINAL)
add_dependencies(check-integration test-gravity)
add_custom_target(check-themes
${CMAKE_COMMAND} -E env CMAKE_BINARY_DIR='${CMAKE_BINARY_DIR}' ${TESTS_RUN_ENV} ./tests/themes/run.sh
${CMAKE_COMMAND} -E env CMAKE_BINARY_DIR='${CMAKE_BINARY_DIR}' LUA='${LUA_EXECUTABLE}' ${TESTS_RUN_ENV} ./tests/themes/run.sh
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMENT "Testing themes"
USES_TERMINAL
@ -427,7 +427,7 @@ add_custom_target(check-themes
add_dependencies(check check-themes)
add_custom_target(check-requires
lua "${CMAKE_SOURCE_DIR}/build-utils/check_for_invalid_requires.lua"
${LUA_EXECUTABLE} "${CMAKE_SOURCE_DIR}/build-utils/check_for_invalid_requires.lua"
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMENT "Checking use of require()"
USES_TERMINAL

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@ -33,6 +33,7 @@ macro(a_find_program var prg req)
endif()
endmacro()
a_find_program(LUA_EXECUTABLE lua TRUE)
a_find_program(GIT_EXECUTABLE git FALSE)
# programs needed for man pages
a_find_program(ASCIIDOCTOR_EXECUTABLE asciidoctor FALSE)
@ -374,7 +375,7 @@ add_custom_command(TARGET setup_directories
add_custom_command(
OUTPUT ${BUILD_DIR}/docs/06-appearance.md
COMMAND lua ${SOURCE_DIR}/docs/06-appearance.md.lua
COMMAND ${LUA_EXECUTABLE} ${SOURCE_DIR}/docs/06-appearance.md.lua
${BUILD_DIR}/docs/06-appearance.md
DEPENDS
lgi-check-run
@ -385,7 +386,7 @@ add_custom_command(
foreach(RULE_TYPE client tag screen notification)
add_custom_command(
OUTPUT ${BUILD_DIR}/docs/common/${RULE_TYPE}_rules_index.ldoc
COMMAND lua ${SOURCE_DIR}/docs/build_rules_index.lua
COMMAND ${LUA_EXECUTABLE} ${SOURCE_DIR}/docs/build_rules_index.lua
${BUILD_DIR}/docs/common/${RULE_TYPE}_rules_index.ldoc
${RULE_TYPE}
@ -405,7 +406,7 @@ endforeach()
add_custom_command(
OUTPUT ${BUILD_DIR}/awesomerc.lua ${BUILD_DIR}/docs/05-awesomerc.md
${BUILD_DIR}/script_files/rc.lua
COMMAND lua ${SOURCE_DIR}/docs/05-awesomerc.md.lua
COMMAND ${LUA_EXECUTABLE} ${SOURCE_DIR}/docs/05-awesomerc.md.lua
${BUILD_DIR}/docs/05-awesomerc.md ${SOURCE_DIR}/awesomerc.lua
${BUILD_DIR}/awesomerc.lua
${BUILD_DIR}/script_files/rc.lua
@ -414,7 +415,7 @@ add_custom_command(
add_custom_command(
OUTPUT ${BUILD_DIR}/script_files/theme.lua
COMMAND lua ${SOURCE_DIR}/docs/sample_theme.lua ${BUILD_DIR}/script_files/
COMMAND ${LUA_EXECUTABLE} ${SOURCE_DIR}/docs/sample_theme.lua ${BUILD_DIR}/script_files/
)
# Create a target for the auto-generated awesomerc.lua and other files

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@ -6,36 +6,39 @@ Awesome is a highly configurable, next generation framework window manager for X
## Building and installation
After extracting the dist tarball, run:
After extracting the dist tarball or cloning the repository, run:
```sh
make
sudo make install
```
This will create a build directory, run `cmake` in it and build Awesome.
This will
After building is finished, you can either install via `make install`:
1. create a build directory at `./build`,
2. run `cmake`,
3. build Awesome and
4. install it to the default prefix path `/usr/local`.
make install # you might need root permissions
or by auto-generating a .deb or .rpm package, for easy removal later on:
Alternatively to the above, you can generate a `.deb` or `.rpm` package, for easy installation management:
```sh
make package
sudo dpkg -i awesome-x.y.z.deb
# or
sudo rpm -Uvh awesome-x.y.z.rpm
```
NOTE: Awesome uses [`cmake`](https://cmake.org) to build. In case you want to
pass arguments to `cmake`, please use the `CMAKE_ARGS` environment variable. For
instance:
CMAKE_ARGS="-DCMAKE_INSTALL_PREFIX=/opt/awesome" make
### Advanced options and testing
A full list of dependencies, more advanced build options, as well as instructions on how to use the test suite can be found [here](https://awesomewm.org/apidoc/10-building-and-testing.md.html).
### Installing current git master as a package receipts
#### Arch Linux AUR
```
```sh
sudo pacman -S --needed base-devel git
git clone https://aur.archlinux.org/awesome-git.git
cd awesome-git
@ -44,7 +47,7 @@ makepkg -fsri
#### Debian-based
```
```sh
sudo apt build-dep awesome
git clone https://github.com/awesomewm/awesome
cd awesome
@ -52,76 +55,22 @@ make package
sudo apt install *.deb
```
### Build dependencies
Awesome has the following dependencies (besides a more-or-less standard POSIX
environment):
- [CMake >= 3.0.0](https://cmake.org)
- [Lua >= 5.1.0](https://www.lua.org) or [LuaJIT](http://luajit.org)
- [LGI >= 0.8.0](https://github.com/pavouk/lgi)
- [xproto >= 7.0.15](https://www.x.org/archive//individual/proto/)
- [libxcb >= 1.6](https://xcb.freedesktop.org/) with support for the RandR, XTest, Xinerama, SHAPE and
XKB extensions
- [libxcb-cursor](https://xcb.freedesktop.org/)
- [libxcb-util >= 0.3.8](https://xcb.freedesktop.org/)
- [libxcb-keysyms >= 0.3.4](https://xcb.freedesktop.org/)
- [libxcb-icccm >= 0.3.8](https://xcb.freedesktop.org/)
- [libxcb-xfixes](https://xcb.freedesktop.org/)
- [xcb-util-xrm >= 1.0](https://github.com/Airblader/xcb-util-xrm)
- [libxkbcommon](http://xkbcommon.org/) with X11 support enabled
- [libstartup-notification >=
0.10](https://www.freedesktop.org/wiki/Software/startup-notification/)
- [cairo](https://www.cairographics.org/) with support for XCB and GObject
introspection
- [Pango](http://www.pango.org/) with support for Cairo and GObject
introspection
- [GLib >= 2.40](https://wiki.gnome.org/Projects/GLib) with support for GObject
introspection
- [GIO](https://developer.gnome.org/gio/stable/) with support for GObject
introspection
- [GdkPixbuf](https://wiki.gnome.org/Projects/GdkPixbuf)
- libX11 with xcb support
- [Imagemagick's convert utility](http://www.imagemagick.org/script/index.php)
- [libxdg-basedir >= 1.0.0](https://github.com/devnev/libxdg-basedir)
Additionally, the following optional dependencies exist:
- [DBus](https://www.freedesktop.org/wiki/Software/dbus/) for DBus integration
and the `awesome-client` utility
- [asciidoctor](https://asciidoctor.org/) for generating man pages
- [gzip](http://www.gzip.org/) for compressing man pages
- [ldoc >= 1.4.5](https://stevedonovan.github.io/ldoc/) for generating the
documentation
- [busted](https://olivinelabs.com/busted/) for running unit tests
- [luacheck](https://github.com/mpeterv/luacheck) for static code analysis
- [LuaCov](https://keplerproject.github.io/luacov/) for collecting code coverage
information
- libexecinfo on systems where libc does not provide `backtrace_symbols()` to
generate slightly better backtraces on crashes
- `Xephyr` or `Xvfb` for running integration tests
- [GTK+ >= 3.10](https://www.gtk.org/) for `./themes/gtk/`
- [xcb-errors](https://gitlab.freedesktop.org/xorg/lib/libxcb-errors) for
pretty-printing of X11 errors
- [libRSVG](https://wiki.gnome.org/action/show/Projects/LibRsvg) for displaying
SVG files without scaling artifacts
- [wmctrl](http://tripie.sweb.cz/utils/wmctrl) for testing WM interactions
with external actions
- [xterm](https://invisible-island.net/xterm/) for various test cases
## Running Awesome
You can directly select Awesome from your display manager. If not, you can
add the following line to your `.xinitrc` to start Awesome using `startx`
or to `.xsession` to start Awesome using your display manager:
```sh
exec awesome
```
In order to connect Awesome to a specific display, make sure that
the `DISPLAY` environment variable is set correctly, e.g.:
```sh
DISPLAY=foo.bar:1 exec awesome
```
(This will start Awesome on display `:1` of the host foo.bar.)
@ -145,12 +94,16 @@ problem.
You can call `awesome` with `gdb` like this:
```sh
DISPLAY=:2 gdb awesome
```
Then in `gdb` set any arguments and run it:
```
(gdb) set args --replace
(gdb) run
```
## Asking questions

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@ -0,0 +1,142 @@
# Building and Testing
## Dependencies
Awesome has the following dependencies (besides a more-or-less standard POSIX
environment):
- [CMake >= 3.0.0](https://cmake.org)
- [Lua >= 5.1.0](https://www.lua.org) or [LuaJIT](http://luajit.org)
- [LGI >= 0.8.0](https://github.com/pavouk/lgi)
- [xproto >= 7.0.15](https://www.x.org/archive//individual/proto/)
- [libxcb >= 1.6](https://xcb.freedesktop.org/) with support for the RandR, XTest, Xinerama, SHAPE and
XKB extensions
- [libxcb-cursor](https://xcb.freedesktop.org/)
- [libxcb-util >= 0.3.8](https://xcb.freedesktop.org/)
- [libxcb-keysyms >= 0.3.4](https://xcb.freedesktop.org/)
- [libxcb-icccm >= 0.3.8](https://xcb.freedesktop.org/)
- [libxcb-xfixes](https://xcb.freedesktop.org/)
- [xcb-util-xrm >= 1.0](https://github.com/Airblader/xcb-util-xrm)
- [libxkbcommon](http://xkbcommon.org/) with X11 support enabled
- [libstartup-notification >=
0.10](https://www.freedesktop.org/wiki/Software/startup-notification/)
- [cairo](https://www.cairographics.org/) with support for XCB and GObject
introspection
- [Pango](http://www.pango.org/) with support for Cairo and GObject
introspection
- [GLib >= 2.40](https://wiki.gnome.org/Projects/GLib) with support for GObject
introspection
- [GIO](https://developer.gnome.org/gio/stable/) with support for GObject
introspection
- [GdkPixbuf](https://wiki.gnome.org/Projects/GdkPixbuf)
- libX11 with xcb support
- [Imagemagick's convert utility](http://www.imagemagick.org/script/index.php)
- [libxdg-basedir >= 1.0.0](https://github.com/devnev/libxdg-basedir)
Additionally, the following optional dependencies exist:
- [DBus](https://www.freedesktop.org/wiki/Software/dbus/) for DBus integration
and the `awesome-client` utility
- [asciidoctor](https://asciidoctor.org/) for generating man pages
- [gzip](http://www.gzip.org/) for compressing man pages
- [ldoc >= 1.4.5](https://stevedonovan.github.io/ldoc/) for generating the
documentation
- [busted](https://olivinelabs.com/busted/) for running unit tests
- [luacheck](https://github.com/mpeterv/luacheck) for static code analysis
- [LuaCov](https://keplerproject.github.io/luacov/) for collecting code coverage
information
- libexecinfo on systems where libc does not provide `backtrace_symbols()` to
generate slightly better backtraces on crashes
- `Xephyr` or `Xvfb` for running integration tests
- [GTK+ >= 3.10](https://www.gtk.org/) for `./themes/gtk/`
- [xcb-errors](https://gitlab.freedesktop.org/xorg/lib/libxcb-errors) for
pretty-printing of X11 errors
- [libRSVG](https://wiki.gnome.org/action/show/Projects/LibRsvg) for displaying
SVG files without scaling artifacts
- [wmctrl](http://tripie.sweb.cz/utils/wmctrl) for testing WM interactions
with external actions
- [xterm](https://invisible-island.net/xterm/) for various test cases
## Building
With all dependencies installed, run the following commands within the root of the repository to build and install Awesome on your system:
```sh
make
sudo make install
```
### Create packages
To ease installation management, you can pack Awesome into `.deb` or `.rpm` packages. The following command will build the correct package for your system's package manager:
```sh
make package
```
To install the package, run one of the following commands:
```sh
sudo dpkg -i awesome-x.y.z.deb
# or
sudo rpm -Uvh awesome-x.y.z.rpm
```
### Customizing build options
Awesome allows customizing various aspects of the build process through CMake variables. To change these variables, pass the `CMAKE_ARGS` environment variable to `make` with CMake flags as content (see `cmake -h`).
Here is an example:
```sh
CMAKE_ARGS="-DLUA_EXECUTABLE=/usr/bin/lua5.3" make
```
**Note:**
CMake arguments only need to be specified on the first run of `make` or after `make distclean`.
#### Skip documentation
The CMake variables `GENERATE_DOC` and `GENERATE_MANPAGES` toggle generation of HTML documentation and man pages respectively. They are enabled by default but can be set to `OFF`.
```sh
CMAKE_ARGS="-DGENERATE_DOC=OFF -DGENERATE_MANPAGES=OFF" make
```
#### Change the Lua version
Both the build steps and the final binary require a working Lua interpreter. To change the Lua interpreter that both the build process and Awesome should use, specify an absolute path to a `lua` binary for `LUA_EXECUTABLE` and values that match the binary's version for `LUA_LIBRARY` and `LUA_INCLUDE_DIR`.
Example to build on Arch Linux:
```sh
CMAKE_ARGS="-DLUA_EXECUTABLE=/usr/bin/lua5.3 -DLUA_LIBRARY=/usr/lib/liblua.so.5.3 -DLUA_INCLUDE_DIR=/usr/include/lua5.3" make
```
#### Additional options
Additional variables can be found through CMake. Run the following command to print a list of all available variables, including the ones explained above:
```sh
cmake -B build -L
```
## Testing
Once Awesome has been built, you can run various test suites to verify functionality for both the binary and the Lua library. Make sure to install applicable dependencies as outlined at the top.
**Full test suite:**
```sh
make check
```
Individual test categories can be run as well:
* `make check-integration`: Run integration tests within a Xephyr session.
* `make check-qa`: Run `luacheck` against the Lua library
* `make check-unit`: Run unit tests with `busted` against the Lua library. You can also run `busted <options> ./spec` if you want to specify options for `busted`.
* `make check-requires`: Check for invalid `require()` calls.
* `make check-examples`: Run integration tests within the examples in `./tests/examples`.
* `make check-themes`: Test themes.

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@ -83,6 +83,7 @@ topics={
'07-my-first-awesome.md',
'08-client-layout-system.md',
'09-options.md',
'10-building-and-testing.md',
'16-using-cairo.md',
'17-porting-tips.md',
'90-FAQ.md',

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@ -1,5 +1,10 @@
local spawn = require("awful.spawn")
local lua_executable = os.getenv("LUA")
if lua_executable == nil or lua_executable == "" then
lua_executable = "lua"
end
-- This file provide a simple, yet flexible, test client.
-- It is used to test the `ruled.client`
@ -106,7 +111,7 @@ local pipe
local function init()
if initialized then return end
initialized = true
local cmd = { "lua", "-e", test_client_source }
local cmd = { lua_executable, "-e", test_client_source }
local _, _, stdin, stdout, stderr = awesome.spawn(cmd, false, true, true, true)
pipe = Gio.UnixOutputStream.new(stdin, true)
stdout = Gio.UnixInputStream.new(stdout, true)

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@ -17,7 +17,7 @@ endif()
cmake_minimum_required(VERSION 3.0.0)
# Get and update the LUA_PATH so the scripts can be executed without awesome.
execute_process(COMMAND lua -e "p = package.path:gsub(';', '\\\\;'); io.stdout:write(p)"
execute_process(COMMAND ${LUA_EXECUTABLE} -e "p = package.path:gsub(';', '\\\\;'); io.stdout:write(p)"
OUTPUT_VARIABLE "LUA_PATH_")
# Allow to use the example tests by themselves.
@ -32,7 +32,7 @@ endif()
if (DO_COVERAGE)
execute_process(
COMMAND env "SOURCE_DIRECTORY=${TOP_SOURCE_DIR}" lua -e "require('luacov.runner')('${TOP_SOURCE_DIR}/.luacov')"
COMMAND env "SOURCE_DIRECTORY=${TOP_SOURCE_DIR}" ${LUA_EXECUTABLE} -e "require('luacov.runner')('${TOP_SOURCE_DIR}/.luacov')"
RESULT_VARIABLE TEST_RESULT
ERROR_VARIABLE TEST_ERROR
ERROR_STRIP_TRAILING_WHITESPACE)
@ -40,9 +40,9 @@ if (DO_COVERAGE)
message(${TEST_ERROR})
message(FATAL_ERROR "Failed to run luacov.runner.")
endif()
set(LUA_COV_RUNNER lua "-erequire('luacov.runner')('${TOP_SOURCE_DIR}/.luacov')")
set(LUA_COV_RUNNER ${LUA_EXECUTABLE} "-erequire('luacov.runner')('${TOP_SOURCE_DIR}/.luacov')")
else()
set(LUA_COV_RUNNER lua)
set(LUA_COV_RUNNER ${LUA_EXECUTABLE})
endif()
if (STRICT_TESTS)

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@ -8,6 +8,11 @@ local lgi = require("lgi")
local Gio = lgi.Gio
local GdkPixbuf = lgi.GdkPixbuf
local lua_executable = os.getenv("LUA")
if lua_executable == nil or lua_executable == "" then
lua_executable = "lua"
end
local header = [[
local lgi = require("lgi")
local Gdk = lgi.Gdk
@ -48,7 +53,7 @@ runner.run_steps{
-- Clear the clipboard to get to a known state
function()
spawn.with_line_callback({ "lua", "-e", acquire_and_clear_clipboard },
spawn.with_line_callback({ lua_executable, "-e", acquire_and_clear_clipboard },
{ exit = function() continue = true end })
return true
end,
@ -79,7 +84,7 @@ runner.run_steps{
-- Now set the clipboard to some text
continue = false
spawn.with_line_callback({ "lua", "-e", acquire_clipboard_text },
spawn.with_line_callback({ lua_executable, "-e", acquire_clipboard_text },
{ stdout = function(line)
assert(line == "initialisation done",
"Unexpected line: " .. line)
@ -143,7 +148,7 @@ runner.run_steps{
-- Now set the clipboard to an image
continue = false
spawn.with_line_callback({ "lua", "-e", acquire_clipboard_pixbuf },
spawn.with_line_callback({ lua_executable, "-e", acquire_clipboard_pixbuf },
{ stdout = function(line)
assert(line == "initialisation done",
"Unexpected line: " .. line)

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@ -3,6 +3,11 @@
local runner = require("_runner")
local spawn = require("awful.spawn")
local lua_executable = os.getenv("LUA")
if lua_executable == nil or lua_executable == "" then
lua_executable = "lua"
end
-- Assemble data for the large transfer that will be done later
local large_transfer_piece = "a"
for _ = 1, 25 do
@ -86,7 +91,7 @@ runner.run_steps({
end
end)
awesome.sync()
spawn.with_line_callback({ "lua", "-e", check_targets_and_text },
spawn.with_line_callback({ lua_executable, "-e", check_targets_and_text },
{ stdout = function(line)
assert(line == "done", "Unexpected line: " .. line)
continue = true
@ -124,7 +129,7 @@ runner.run_steps({
end
end)
awesome.sync()
spawn.with_line_callback({ "lua", "-e", check_targets_and_text },
spawn.with_line_callback({ lua_executable, "-e", check_targets_and_text },
{ stdout = function(line)
assert(line == "done", "Unexpected line: " .. line)
continue = true
@ -161,7 +166,7 @@ runner.run_steps({
end
end)
awesome.sync()
spawn.with_line_callback({ "lua", "-e", check_large_transfer },
spawn.with_line_callback({ lua_executable, "-e", check_large_transfer },
{ stdout = function(line)
assert(line == "done", "Unexpected line: " .. line)
continue = true
@ -177,7 +182,7 @@ runner.run_steps({
-- Now test that :release() works
selection_object:release()
awesome.sync()
spawn.with_line_callback({ "lua", "-e", check_empty_selection },
spawn.with_line_callback({ lua_executable, "-e", check_empty_selection },
{ stdout = function(line)
assert(line == "done", "Unexpected line: " .. line)
continue = true
@ -196,7 +201,7 @@ runner.run_steps({
"Failed to acquire the clipboard selection")
selection_object:connect_signal("release", function() selection_released = true end)
awesome.sync()
spawn.with_line_callback({ "lua", "-e", acquire_and_clear_clipboard },
spawn.with_line_callback({ lua_executable, "-e", acquire_and_clear_clipboard },
{ exit = function() continue = true end })
return true
end,

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@ -3,6 +3,11 @@
local runner = require("_runner")
local spawn = require("awful.spawn")
local lua_executable = os.getenv("LUA")
if lua_executable == nil or lua_executable == "" then
lua_executable = "lua"
end
local header = [[
local lgi = require("lgi")
local Gdk = lgi.Gdk
@ -62,7 +67,7 @@ runner.run_steps{
-- Clear the clipboard to get to a known state
function()
check_state(0, 0)
spawn.with_line_callback({ "lua", "-e", acquire_and_clear_clipboard },
spawn.with_line_callback({ lua_executable, "-e", acquire_and_clear_clipboard },
{ exit = function() continue = true end })
return true
end,
@ -81,7 +86,7 @@ runner.run_steps{
-- Set the clipboard
continue = false
spawn.with_line_callback({ "lua", "-e", acquire_clipboard },
spawn.with_line_callback({ lua_executable, "-e", acquire_clipboard },
{ stdout = function(line)
assert(line == "initialisation done",
"Unexpected line: " .. line)
@ -100,7 +105,7 @@ runner.run_steps{
-- Now clear the clipboard again
continue = false
spawn.with_line_callback({ "lua", "-e", acquire_and_clear_clipboard },
spawn.with_line_callback({ lua_executable, "-e", acquire_and_clear_clipboard },
{ exit = function() continue = true end })
return true

View File

@ -3,6 +3,11 @@
local runner = require("_runner")
local spawn = require("awful.spawn")
local lua_executable = os.getenv("LUA")
if lua_executable == nil or lua_executable == "" then
lua_executable = "lua"
end
local spawns_done = 0
local async_spawns_done = 0
local exit_yay, exit_snd = nil, nil
@ -11,7 +16,7 @@ local exit_yay, exit_snd = nil, nil
-- * spawn with startup notification is covered by test-spawn-snid.lua
local tiny_client = function(class)
return {"lua", "-e", [[
return { lua_executable, "-e", [[
local lgi = require 'lgi'
local Gtk = lgi.require('Gtk')
local class = ']]..class..[['

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@ -4,6 +4,11 @@ local rules = require("ruled.client")
local spawn = require("awful.spawn")
local gdebug = require("gears.debug")
local lua_executable = os.getenv("LUA")
if lua_executable == nil or lua_executable == "" then
lua_executable = "lua"
end
local tiny_client_code_template = [[
pcall(require, 'luarocks.loader')
local Gtk, class = require('lgi').require('Gtk'), 'client'
@ -18,8 +23,8 @@ function app:on_activate()
end
app:run {''}
]]
local tiny_client = {"lua", "-e", string.format(tiny_client_code_template, "")}
local tiny_client_undecorated = {"lua", "-e",
local tiny_client = { lua_executable, "-e", string.format(tiny_client_code_template, "") }
local tiny_client_undecorated = { lua_executable, "-e",
string.format(tiny_client_code_template, [[
window.decorated = false
]])