Fix a race with setting the focus

There are two ways in which the input focus can change: Lua can request
a change and the X11 server can inform us that the input focus changed
(because some application changed it).

In the first case, we still have to inform the X11 server about the
desired change, in the second case we must not to avoid races due to
X11's asynchronous nature.

However, there was a case where we screwed up: When a focus change is
still pending, meaning that Lua assigned the focus elsewhere, but we
have not yet sent this focus change to the X11 server, we could get an
event from the X11 server telling us that the focus changed. To make
sure that the pending focus change is not lost, we sent the focus change
out in this case (call to client_focus_refresh() in
event_handle_focusin()). After sending out this pending call, we updated
the internal state to record that whatever the X11 server just told us
had the focus. The intention was that our just sent-out focus change
will cause the X11 server to send a new event and our to-be-focused
client then has the focus.

However, if the pending focus change was for a client which only showed
up in this event loop iteration, the client was still banned. This means
that client_focus_refresh() would call client_unban() to be able to give
the focus to this client. However, since awesome (partly) allows to
"focus" currently banned clients, client_unban() recorded that there is
a pending focus change. This caused confusion later on.

In this specific bug, a main window opened a dialog, and when this
dialog was closed, a new dialog window was opened immediately. When the
first dialog was closed, Lua (the focus history) gave the input focus to
the main window. Now, a new dialog showed up and Lua focused it. Next,
we received the event from the X11 server telling us that the main
window was focused. Because there was still a pending focus change to
the new dialog window, event_handle_focusin() called
client_focus_refresh() to send out this focus change. This set
globalconf.focus.need_update to false and continued. However, because
the new dialog only just now appeared, it was still banned, meaning that
client_focus_refresh() had to call client_unban(). This set
globalconf.focus.need_update to true. Thus, when client_focus_refresh()
returned, globalconf.focus.need_update was incorrectly true. Next,
event_handle_focusin() recorded that the main window had the focus.
Thus, it now appeared as if there was a pending focus change for the
main window. Next, we got the event from the X11 server telling us that
the dialog is now focused, and because focus.need_update was set,
awesome now send out a focus change request for the main window.

Fix this race by unsetting globalconf.focus.need_update at the end of
client_focus_refresh() and not at the beginning, thus making sure that
client_unban() cannot set this flag again.

Fixes: https://github.com/awesomeWM/awesome/issues/2220
Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit is contained in:
Uli Schlachter 2018-08-16 18:03:22 +02:00
parent bbc4fba3c0
commit 56e727e026
1 changed files with 3 additions and 1 deletions

View File

@ -1242,7 +1242,6 @@ client_focus_refresh(void)
if(!globalconf.focus.need_update)
return;
globalconf.focus.need_update = false;
if(c && client_on_selected_tags(c))
{
@ -1265,6 +1264,9 @@ client_focus_refresh(void)
*/
xcb_set_input_focus(globalconf.connection, XCB_INPUT_FOCUS_PARENT,
win, globalconf.timestamp);
/* Do this last, because client_unban() might set it to true */
globalconf.focus.need_update = false;
}
static void