spawn X client in the right head and add screen arg to layouts
This commit is contained in:
parent
933b0413ea
commit
58abf74d43
2
config.h
2
config.h
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@ -65,7 +65,7 @@ typedef struct awesome_config awesome_config;
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typedef struct
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{
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const char *symbol;
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void (*arrange) (Display *, awesome_config *);
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void (*arrange) (Display *, int, awesome_config *);
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} Layout;
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typedef struct
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2
layout.c
2
layout.c
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@ -42,7 +42,7 @@ arrange(Display * disp, int screen, DC *drawcontext, awesome_config *awesomeconf
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unban(c);
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else
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ban(c);
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awesomeconf->current_layout->arrange(disp, awesomeconf);
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awesomeconf->current_layout->arrange(disp, screen, awesomeconf);
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focus(disp, screen, drawcontext, NULL, True, awesomeconf);
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restack(disp, screen, drawcontext, awesomeconf);
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}
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@ -27,12 +27,12 @@
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extern Client *clients; /* global client */
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void
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floating(Display *disp __attribute__ ((unused)), awesome_config *awesomeconf)
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floating(Display *disp __attribute__ ((unused)), int screen, awesome_config *awesomeconf)
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{ /* default floating layout */
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Client *c;
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for(c = clients; c; c = c->next)
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if(isvisible(c, awesomeconf->selected_tags, awesomeconf->ntags))
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if(isvisible(c, awesomeconf->selected_tags, awesomeconf->ntags) && c->screen == screen)
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{
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if(c->ftview)
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{
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@ -23,6 +23,6 @@
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#ifndef AWESOME_FLOATING_H
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#define AWESOME_FLOATING_H
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void floating(Display *, awesome_config *); /* floating layout */
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void floating(Display *, int, awesome_config *); /* floating layout */
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#endif
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@ -28,7 +28,7 @@
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extern Client *clients; /* global client list */
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static void
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fibonacci(Display *disp, awesome_config *awesomeconf, int shape)
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fibonacci(Display *disp, int screen, awesome_config *awesomeconf, int shape)
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{
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int n, nx, ny, nh, nw, i;
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Client *c;
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@ -38,10 +38,14 @@ fibonacci(Display *disp, awesome_config *awesomeconf, int shape)
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nw = get_windows_area_width(disp, awesomeconf->statusbar);
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nh = get_windows_area_height(disp, awesomeconf->statusbar);
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for(n = 0, c = clients; c; c = c->next)
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if(IS_TILED(c, awesomeconf->selected_tags, awesomeconf->ntags))
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if(IS_TILED(c, awesomeconf->selected_tags, awesomeconf->ntags) && c->screen == screen)
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n++;
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for(i = 0, c = clients; c; c = c->next)
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{
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if(c->screen != screen)
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continue;
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c->ismax = False;
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if((i % 2 && nh / 2 > 2 * c->border)
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|| (!(i % 2) && nw / 2 > 2 * c->border))
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@ -83,13 +87,13 @@ fibonacci(Display *disp, awesome_config *awesomeconf, int shape)
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void
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dwindle(Display *disp, awesome_config *awesomeconf)
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dwindle(Display *disp, int screen, awesome_config *awesomeconf)
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{
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fibonacci(disp, awesomeconf, 1);
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fibonacci(disp, screen, awesomeconf, 1);
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}
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void
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spiral(Display *disp, awesome_config *awesomeconf)
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spiral(Display *disp, int screen, awesome_config *awesomeconf)
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{
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fibonacci(disp, awesomeconf, 0);
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fibonacci(disp, screen, awesomeconf, 0);
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}
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@ -23,7 +23,7 @@
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#ifndef AWESOME_SPIRAL_H
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#define AWESOME_SPIRAL_H
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void dwindle(Display *, awesome_config *); /* dwindle windows */
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void spiral(Display *, awesome_config *); /* spiral windows */
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void dwindle(Display *, int, awesome_config *); /* dwindle windows */
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void spiral(Display *, int, awesome_config *); /* spiral windows */
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#endif
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@ -195,19 +195,13 @@ _tile(Display *disp, int screen, awesome_config *awesomeconf, const Bool right)
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}
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void
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tile(Display *disp, awesome_config *awesomeconf)
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tile(Display *disp, int screen, awesome_config *awesomeconf)
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{
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int screen;
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for(screen = 0; screen < ScreenCount(disp); screen++)
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_tile(disp, screen, awesomeconf, True);
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_tile(disp, screen, awesomeconf, True);
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}
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void
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tileleft(Display *disp, awesome_config *awesomeconf)
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tileleft(Display *disp, int screen, awesome_config *awesomeconf)
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{
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int screen;
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for(screen = 0; screen < ScreenCount(disp); screen++)
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_tile(disp, screen, awesomeconf, False);
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_tile(disp, screen, awesomeconf, False);
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}
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@ -28,7 +28,7 @@
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void uicb_setnmaster(Display *, int, DC *, awesome_config *, const char *); /* change number of master windows */
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void uicb_setncols(Display *, int, DC *, awesome_config *, const char *);
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void uicb_setmwfact(Display *, int, DC *, awesome_config *, const char *); /* sets master width factor */
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void tile(Display *, awesome_config *);
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void tileleft(Display *, awesome_config *);
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void tile(Display *, int, awesome_config *);
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void tileleft(Display *, int, awesome_config *);
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#endif
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15
util.c
15
util.c
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@ -43,17 +43,30 @@ eprint(const char *fmt, ...)
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void
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uicb_spawn(Display * disp,
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int screen __attribute__ ((unused)),
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int screen,
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DC *drawcontext __attribute__ ((unused)),
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awesome_config * awesomeconf __attribute__ ((unused)),
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const char *arg)
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{
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static char *shell = NULL;
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char *display = NULL;
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char *tmp, newdisplay[128];
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if(!shell && !(shell = getenv("SHELL")))
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shell = strdup("/bin/sh");
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if(!arg)
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return;
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if((tmp = getenv("DISPLAY")))
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{
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display = strdup(tmp);
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if((tmp = strrchr(display, '.')))
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*tmp = '\0';
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snprintf(newdisplay, sizeof(newdisplay), "%s.%d", display, screen);
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setenv("DISPLAY", newdisplay, 1);
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}
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/* The double-fork construct avoids zombie processes and keeps the code
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* clean from stupid signal handlers. */
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if(fork() == 0)
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