Remove luaA_pushscreen

It's just an alias for luaA_object_push().

Signed-off-by: Uli Schlachter <psychon@znc.in>
This commit is contained in:
Uli Schlachter 2016-03-26 18:13:55 +01:00
parent 5ccdb933bf
commit 611cd7c2d8
4 changed files with 7 additions and 14 deletions

View File

@ -133,13 +133,13 @@ luaA_mouse_index(lua_State *L)
* having lots of lua errors in this case. * having lots of lua errors in this case.
*/ */
if (globalconf.focus.client) if (globalconf.focus.client)
luaA_pushscreen(L, globalconf.focus.client->screen); luaA_object_push(L, globalconf.focus.client->screen);
else else
luaA_pushscreen(L, screen_get_primary()); luaA_object_push(L, screen_get_primary());
return 1; return 1;
} }
luaA_pushscreen(L, screen_getbycoord(mouse_x, mouse_y)); luaA_object_push(L, screen_getbycoord(mouse_x, mouse_y));
return 1; return 1;
} }

View File

@ -2296,7 +2296,7 @@ luaA_client_get_screen(lua_State *L, client_t *c)
{ {
if(!c->screen) if(!c->screen)
return 0; return 0;
luaA_pushscreen(L, c->screen); luaA_object_push(L, c->screen);
return 1; return 1;
} }

View File

@ -99,12 +99,6 @@ screen_wipe(screen_t *s)
screen_output_array_wipe(&s->outputs); screen_output_array_wipe(&s->outputs);
} }
void
luaA_pushscreen(lua_State *L, screen_t *s)
{
luaA_object_push(L, s);
}
/** Get a screen argument from the lua stack */ /** Get a screen argument from the lua stack */
screen_t * screen_t *
luaA_checkscreen(lua_State *L, int sidx) luaA_checkscreen(lua_State *L, int sidx)
@ -501,7 +495,7 @@ screen_client_moveto(client_t *c, screen_t *new_screen, bool doresize)
{ {
luaA_object_push(L, c); luaA_object_push(L, c);
if(old_screen != NULL) if(old_screen != NULL)
luaA_pushscreen(L, old_screen); luaA_object_push(L, old_screen);
else else
lua_pushnil(L); lua_pushnil(L);
luaA_object_emit_signal(L, -2, "property::screen", 1); luaA_object_emit_signal(L, -2, "property::screen", 1);
@ -540,7 +534,7 @@ screen_client_moveto(client_t *c, screen_t *new_screen, bool doresize)
{ {
luaA_object_push(L, c); luaA_object_push(L, c);
if(old_screen != NULL) if(old_screen != NULL)
luaA_pushscreen(L, old_screen); luaA_object_push(L, old_screen);
else else
lua_pushnil(L); lua_pushnil(L);
luaA_object_emit_signal(L, -2, "property::screen", 1); luaA_object_emit_signal(L, -2, "property::screen", 1);
@ -658,7 +652,7 @@ luaA_screen_module_call(lua_State *L)
idx = screen_get_index(luaA_checkscreen(L, 3)); idx = screen_get_index(luaA_checkscreen(L, 3));
if (idx >= 0 && idx < globalconf.screens.len) if (idx >= 0 && idx < globalconf.screens.len)
/* No +1 needed, index starts at 1, C array at 0 */ /* No +1 needed, index starts at 1, C array at 0 */
luaA_pushscreen(L, globalconf.screens.tab[idx]); luaA_object_push(L, globalconf.screens.tab[idx]);
else else
lua_pushnil(L); lua_pushnil(L);
return 1; return 1;

View File

@ -50,7 +50,6 @@ void screen_client_moveto(client_t *, screen_t *, bool);
void screen_update_primary(void); void screen_update_primary(void);
screen_t *screen_get_primary(void); screen_t *screen_get_primary(void);
void luaA_pushscreen(lua_State *, screen_t *);
screen_t *luaA_checkscreen(lua_State *, int); screen_t *luaA_checkscreen(lua_State *, int);
#endif #endif