commit
620f64f29d
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@ -381,6 +381,27 @@ multi-screen support to existing configs, see how
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`awful.screen.connect_for_each_screen` is used in the new `rc.lua` or rebuild
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your config on a newer revision of `rc.lua`.
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### Can I have a client or the system tray on multiple screens at once?
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No. This is an X11 limitation and there is no sane way to work around it.
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### Can a client be tagged on different screens at once?
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While it is not impossible to partially implement support for this, many
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Awesome components frequently query the client's screen.
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Since a client can only be in one screen at once, this will cause side effects.
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So by default Awesome avoids, but does not prevent, having clients in multiple
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tags that are not on the same screen.
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### Can a tag be on multiple screens?
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No. See the previous two questions. However, it is possible to swap tags across
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screens using `t:swap(t2)` (assuming `t` and `t2` are valid `tag` objects).
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This can be used to emulate a tag being on multiple screens. Note that this will
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break support for multi-tagged clients. For this reason it isn't implemented by
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default.
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## Development
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### How to report bugs?
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@ -6,6 +6,146 @@
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-- program after it has been launched. This requires currently that the
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-- applicaton supports them.
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--
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-- **Rules of thumb when a shell is needed**:
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--
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-- * A shell is required when the commands contain `&&`, `;`, `||`, `&` or
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-- any other unix shell language syntax
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-- * When shell variables are defined as part of the command
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-- * When the command is a shell alias
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--
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-- Note that a shell is **not** a terminal emulator. A terminal emulator is
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-- something like XTerm, Gnome-terminal or Konsole. A shell is something like
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-- `bash`, `zsh`, `busybox sh` or `Debian ash`.
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--
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-- If you wish to open a process in a terminal window, check that your terminal
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-- emulator supports the common `-e` option. If it does, then something like
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-- this should work:
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--
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-- awful.spawn(terminal.." -e my_command")
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--
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-- Note that some terminals, such as rxvt-unicode (urxvt) support full commands
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-- using quotes, while other terminal emulators require to use quoting.
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--
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-- **Understanding clients versus PID versus commands versus class**:
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--
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-- A *process* has a *PID* (process identifier). It can have 0, 1 or many
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-- *window*s.
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--
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-- A *command* if what is used to start *process*(es). It has no direct relation
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-- with *process*, *client* or *window*. When a command is executed, it will
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-- usually start a *process* which keeps running until it exits. This however is
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-- not always the case as some applications use scripts as command and others
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-- use various single-instance mechanisms (usually client/server) and merge
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-- with an existing process.
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--
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-- A *client* corresponds to a *window*. It is owned by a process. It can have
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-- both a parent and one or many children. A *client* has a *class*, an
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-- *instance*, a *role*, and a *type*. See `client.class`, `client.instance`,
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-- `client.role` and `client.type` for more information about these properties.
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--
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-- **The startup notification protocol**:
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--
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-- The startup notification protocol is an optional specification implemented
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-- by X11 applications to bridge the chain of knowledge between the moment a
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-- program is launched to the moment its window (client) is shown. It can be
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-- found [on the FreeDesktop.org website](https://www.freedesktop.org/wiki/Specifications/startup-notification-spec/).
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--
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-- Awesome has support for the various events that are part of the protocol, but
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-- the most useful is the identifier, usually identified by its `SNID` acronym in
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-- the documentation. It isn't usually necessary to even know it exists, as it
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-- is all done automatically. However, if more control is required, the
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-- identifier can be specified by an environment variable called
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-- `DESKTOP_STARTUP_ID`. For example, let us consider execution of the following
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-- command:
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--
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-- DESKTOP_STARTUP_ID="something_TIME$(date '+%s')" my_command
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--
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-- This should (if the program correctly implements the protocol) result in
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-- `c.startup_id` to at least match `something`.
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-- This identifier can then be used in `awful.rules` to configure the client.
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--
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-- Awesome can automatically set the `DESKTOP_STARTUP_ID` variable. This is used
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-- by `awful.spawn` to specify additional rules for the startup. For example:
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--
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-- awful.spawn("urxvt -e maxima -name CALCULATOR", {
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-- floating = true,
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-- tag = mouse.screen.selected_tag,
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-- placement = awful.placement.bottom_right,
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-- })
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--
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-- This can also be used from the command line:
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--
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-- awesome-client 'awful=require("awful");
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-- awful.spawn("urxvt -e maxima -name CALCULATOR", {
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-- floating = true,
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-- tag = mouse.screen.selected_tag,
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-- placement = awful.placement.bottom_right,
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-- })'
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--
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-- **Getting a command's output**:
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--
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-- First, do **not** use `io.popen` **ever**. It is synchronous. Synchronous
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-- functions **block everything** until they are done. All visual applications
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-- lock (as Awesome no longer responds), you will probably lose some keyboard
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-- and mouse events and will have higher latency when playing games. This is
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-- also true when reading files synchronously, but this is another topic.
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--
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-- Awesome provides a few ways to get output from commands. One is to use the
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-- `Gio` libraries directly. This is usually very complicated, but gives a lot
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-- of control on the command execution.
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--
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-- This modules provides `with_line_callback` and `easy_async` for convenience.
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-- First, lets add this bash command to `rc.lua`:
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--
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-- local noisy = [[bash -c '
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-- for I in $(seq 1 5); do
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-- date
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-- echo err >&2
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-- sleep 2
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-- done
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-- ']]
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--
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-- It prints a bunch of junk on the standard output (*stdout*) and error
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-- (*stderr*) streams. This command would block Awesome for 10 seconds if it
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-- were executed synchronously, but will not block it at all using the
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-- asynchronous functions.
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--
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-- `with_line_callback` will execute the callbacks every time a new line is
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-- printed by the command:
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--
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-- awful.spawn.with_line_callback(noisy, {
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-- stdout = function(line)
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-- naughty.notify { text = "LINE:"..line }
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-- end,
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-- stderr = function(line)
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-- naughty.notify { text = "ERR:"..line}
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-- end,
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-- })
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--
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-- If only the full output is needed, then `easy_async` is the right choice:
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--
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-- awful.spawn.easy_async(noisy, function(stdout, stderr, reason, exit_code)
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-- naughty.notify { text = stdout }
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-- end)
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--
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-- **Default applications**:
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--
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-- If the intent is to open a file/document, then it is recommended to use the
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-- following standard command. The default application will be selected
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-- according to the [Shared MIME-info Database](https://specifications.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html)
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-- specification. The `xdg-utils` package provided by most distributions
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-- includes the `xdg-open` command:
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--
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-- awful.spawn({"xdg-open", "/path/to/file"})
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--
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-- Awesome **does not** manage, modify or otherwise influence the database
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-- for default applications. For information about how to do this, consult the
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-- [ARCH Linux Wiki](https://wiki.archlinux.org/index.php/default_applications).
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--
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-- If you wish to change how the default applications behave, then consult the
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-- [Desktop Entry](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html)
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-- specification.
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--
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-- @author Julien Danjou <julien@danjou.info>
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-- @author Emmanuel Lepage Vallee <elv1313@gmail.com>
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-- @copyright 2008 Julien Danjou
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|
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@ -32,6 +32,7 @@ local floor = math.floor
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local util = {}
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util.table = {}
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--- The default shell used when spawing processes.
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util.shell = os.getenv("SHELL") or "/bin/sh"
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local displayed_deprecations = {}
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Loading…
Reference in New Issue