introduce Layout var
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parent
e0d87ae0d9
commit
641d5fb9b1
19
mouse.c
19
mouse.c
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@ -48,19 +48,17 @@ uicb_client_movemouse(int screen, char *arg __attribute__ ((unused)))
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XEvent ev;
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Area area, geometry;
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Client *c = globalconf.focus->client;
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Tag **curtags = get_current_tags(screen);
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Layout *layout = get_current_layout(screen);
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if(!c)
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return;
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if((curtags[0]->layout->arrange != layout_floating)
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if(layout->arrange != layout_floating
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&& !c->isfloating)
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uicb_client_togglefloating(screen, (char *) "be nice");
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else
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restack(screen);
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p_delete(&curtags);
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area = get_screen_area(c->screen,
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globalconf.screens[screen].statusbar,
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&globalconf.screens[screen].padding);
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@ -126,21 +124,21 @@ uicb_client_resizemouse(int screen, char *arg __attribute__ ((unused)))
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XEvent ev;
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Client *c = globalconf.focus->client;
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Tag **curtags = get_current_tags(screen);
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Layout *layout = curtags[0]->layout;
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Area area = { 0, 0, 0, 0 }, geometry;
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double mwfact;
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/* only handle floating and tiled layouts */
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if(c && !c->isfixed)
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{
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if((curtags[0]->layout->arrange == layout_floating) || c->isfloating)
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if(layout->arrange == layout_floating || c->isfloating)
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{
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restack(screen);
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ocx = c->geometry.x;
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ocy = c->geometry.y;
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c->ismax = False;
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}
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else if (curtags[0]->layout->arrange == layout_tile
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|| curtags[0]->layout->arrange == layout_tileleft)
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else if (layout->arrange == layout_tile || layout->arrange == layout_tileleft)
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{
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for(n = 0, c = globalconf.clients; c; c = c->next)
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if(IS_TILED(c, screen))
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@ -188,7 +186,7 @@ uicb_client_resizemouse(int screen, char *arg __attribute__ ((unused)))
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handle_event_maprequest(&ev);
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break;
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case MotionNotify:
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if(curtags[0]->layout->arrange == layout_floating || c->isfloating)
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if(layout->arrange == layout_floating || c->isfloating)
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{
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if((geometry.width = ev.xmotion.x - ocx - 2 * c->border + 1) <= 0)
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geometry.width = 1;
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@ -198,10 +196,9 @@ uicb_client_resizemouse(int screen, char *arg __attribute__ ((unused)))
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geometry.y = c->geometry.y;
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client_resize(c, geometry, True);
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}
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else if(curtags[0]->layout->arrange == layout_tile
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|| curtags[0]->layout->arrange == layout_tileleft)
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else if(layout->arrange == layout_tile || layout->arrange == layout_tileleft)
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{
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if(curtags[0]->layout->arrange == layout_tile)
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if(layout->arrange == layout_tile)
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mwfact = (double) (ev.xmotion.x - area.x) / area.width;
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else
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mwfact = 1 - (double) (ev.xmotion.x - area.x) / area.width;
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