util: import orientation
Signed-off-by: Julien Danjou <julien@danjou.info>
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@ -35,6 +35,12 @@
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#include "tokenize.h"
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typedef enum
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{
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Horizontal,
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Vertical
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} orientation_t;
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/** A list of possible position, not sex related */
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typedef enum
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{
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@ -27,12 +27,6 @@
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extern awesome_t globalconf;
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typedef enum
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{
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HORIZONTAL,
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VERTICAL
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} orientation_t;
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static void
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layout_fair(int screen, const orientation_t orientation)
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{
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@ -60,7 +54,7 @@ layout_fair(int screen, const orientation_t orientation)
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for(c = globalconf.clients; c; c = c->next)
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if(IS_TILED(c, screen))
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{
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if (orientation == HORIZONTAL)
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if (orientation == Horizontal)
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{
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geometry.width = area.width / u_divisions;
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geometry.height = area.height / v_divisions;
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@ -92,13 +86,13 @@ layout_fair(int screen, const orientation_t orientation)
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void
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layout_fairh(int screen)
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{
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layout_fair(screen, HORIZONTAL);
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layout_fair(screen, Horizontal);
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}
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void
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layout_fairv(int screen)
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{
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layout_fair(screen, VERTICAL);
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layout_fair(screen, Vertical);
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}
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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