awful.mouse: Deprecate awful.mouse.client.corner
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@ -11,6 +11,7 @@
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local layout = require("awful.layout")
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local layout = require("awful.layout")
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local tag = require("awful.tag")
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local tag = require("awful.tag")
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local aclient = require("awful.client")
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local aclient = require("awful.client")
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local aplace = require("awful.placement")
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local awibox = require("awful.wibox")
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local awibox = require("awful.wibox")
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local util = require("awful.util")
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local util = require("awful.util")
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local type = type
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local type = type
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@ -297,49 +298,31 @@ function mouse.wibox.move(w)
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end
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end
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--- Get a client corner coordinates.
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--- Get a client corner coordinates.
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-- @param c The client to get corner from, focused one by default.
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-- @tparam[opt=client.focus] client c The client to get corner from, focused one by default.
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-- @param corner The corner to use: auto, top_left, top_right, bottom_left,
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-- @tparam string corner The corner to use: auto, top_left, top_right, bottom_left,
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-- bottom_right. Default is auto, and auto find the nearest corner.
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-- bottom_right, left, right, top bottom. Default is auto, and auto find the
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-- @return Actual used corner and x and y coordinates.
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-- nearest corner.
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-- @treturn string The corner name
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-- @treturn number x The horizontal position
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-- @treturn number y The vertical position
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function mouse.client.corner(c, corner)
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function mouse.client.corner(c, corner)
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util.deprecated(
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"Use awful.placement.closest_corner(mouse) or awful.placement[corner](mouse)"..
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" instead of awful.mouse.client.corner"
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)
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c = c or capi.client.focus
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c = c or capi.client.focus
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if not c then return end
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if not c then return end
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local g = c:geometry()
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local ngeo = nil
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if not corner or corner == "auto" then
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if (not corner) or corner == "auto" then
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local m_c = capi.mouse.coords()
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ngeo, corner = aplace.closest_corner(mouse, {parent = c})
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if math.abs(g.y - m_c.y) < math.abs(g.y + g.height - m_c.y) then
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elseif corner and aplace[corner] then
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if math.abs(g.x - m_c.x) < math.abs(g.x + g.width - m_c.x) then
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ngeo = aplace[corner](mouse, {parent = c})
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corner = "top_left"
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else
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corner = "top_right"
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end
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else
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if math.abs(g.x - m_c.x) < math.abs(g.x + g.width - m_c.x) then
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corner = "bottom_left"
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else
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corner = "bottom_right"
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end
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end
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end
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end
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local x, y
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return corner, ngeo and ngeo.x or nil, ngeo and ngeo.y or nil
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if corner == "top_right" then
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x = g.x + g.width
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y = g.y
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elseif corner == "top_left" then
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x = g.x
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y = g.y
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elseif corner == "bottom_left" then
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x = g.x
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y = g.y + g.height
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else
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x = g.x + g.width
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y = g.y + g.height
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end
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return corner, x, y
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end
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end
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--- Resize a client.
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--- Resize a client.
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