diff --git a/lib/awful/layout/suit/corner.lua.in b/lib/awful/layout/suit/corner.lua.in index 9e6fd2e6..a55ca473 100644 --- a/lib/awful/layout/suit/corner.lua.in +++ b/lib/awful/layout/suit/corner.lua.in @@ -110,28 +110,28 @@ local function do_corner(p, orientation) g = { x = master.x, y = master.y, - width = master.width - (2 * c.border_width), - height = master.height - (2 * c.border_width) + width = master.width, + height = master.height } -- handle column windows elseif i % 2 == 0 then g = { x = column.x + column.win_idx * column.x_increment, y = column.y + column.win_idx * column.y_increment, - width = column.win_width - (2 * c.border_width), - height = column.win_height - (2 * c.border_width) + width = column.win_width, + height = column.win_height } column.win_idx = column.win_idx + 1 else g = { x = row.x + row.win_idx * row.x_increment, y = row.y + row.win_idx * row.y_increment, - width = row.win_width - (2 * c.border_width), - height = row.win_height - (2 * c.border_width) + width = row.win_width, + height = row.win_height } row.win_idx = row.win_idx + 1 end - c:geometry(g) + p.geometries[c] = g end end