ta{g,sk}list: Cache widgets again
Instead of re-creating all the widgets for the list entries on each update, this code now caches its widgets again and only creates new widgets when a new client/tag appears. Signed-off-by: Uli Schlachter <psychon@znc.in>
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@ -35,26 +35,21 @@ local function replace_in_template(t, ib, tb)
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end
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end
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function common.list_update(w, buttons, label, data, objects)
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function common.list_update(w, buttons, label, data, objects)
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-- Hack: if it has been registered as a widget in a wibox,
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-- it's w.len since __len meta does not work on table until Lua 5.2.
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-- Otherwise it's standard #w.
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local len = (w.len or #w)
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-- Remove excessive widgets
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if len > #objects then
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for i = #objects, len do
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w[i] = nil
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end
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end
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-- update the widgets, creating them if needed
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-- update the widgets, creating them if needed
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w:reset()
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w:reset()
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for i, o in ipairs(objects) do
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for i, o in ipairs(objects) do
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local ib = wibox.widget.imagebox()
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local cache = data[o]
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local tb = wibox.widget.textbox()
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local ib, tb, bgb, m, l
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local bgb = wibox.widget.background()
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if cache then
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local m = wibox.layout.margin(tb, 4, 4)
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ib = cache.ib
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local l = wibox.layout.fixed.horizontal()
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tb = cache.tb
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bgb = cache.bgb
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else
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ib = wibox.widget.imagebox()
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tb = wibox.widget.textbox()
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bgb = wibox.widget.background()
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m = wibox.layout.margin(tb, 4, 4)
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l = wibox.layout.fixed.horizontal()
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-- All of this is added in a fixed widget
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-- All of this is added in a fixed widget
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l:fill_space(true)
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l:fill_space(true)
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@ -63,15 +58,9 @@ function common.list_update(w, buttons, label, data, objects)
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-- And all of this gets a background
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-- And all of this gets a background
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bgb:set_widget(l)
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bgb:set_widget(l)
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w:add(bgb)
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if buttons then
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if buttons then
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-- Use a local variable so that the garbage collector doesn't strike
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local btns = {}
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-- between now and the :buttons() call.
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local btns = data[o]
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if not btns then
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btns = {}
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data[o] = btns
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for kb, b in ipairs(buttons) do
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for kb, b in ipairs(buttons) do
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-- Create a proxy button object: it will receive the real
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-- Create a proxy button object: it will receive the real
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-- press and release events, and will propagate them the the
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-- press and release events, and will propagate them the the
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@ -82,10 +71,16 @@ function common.list_update(w, buttons, label, data, objects)
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btn:connect_signal("release", function () b:emit_signal("release", o) end)
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btn:connect_signal("release", function () b:emit_signal("release", o) end)
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btns[#btns + 1] = btn
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btns[#btns + 1] = btn
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end
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end
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end
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bgb:buttons(btns)
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bgb:buttons(btns)
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end
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end
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data[o] = {
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ib = ib,
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tb = tb,
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bgb = bgb
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}
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end
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local text, bg, bg_image, icon = label(o)
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local text, bg, bg_image, icon = label(o)
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-- The text might be invalid, so use pcall
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-- The text might be invalid, so use pcall
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if not pcall(tb.set_markup, tb, text) then
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if not pcall(tb.set_markup, tb, text) then
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@ -94,6 +89,7 @@ function common.list_update(w, buttons, label, data, objects)
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bgb:set_bg(bg)
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bgb:set_bg(bg)
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bgb:set_bgimage(bg_image)
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bgb:set_bgimage(bg_image)
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ib:set_image(icon)
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ib:set_image(icon)
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w:add(bgb)
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end
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end
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end
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end
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@ -129,7 +129,7 @@ end
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function new(screen, filter, buttons, style)
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function new(screen, filter, buttons, style)
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local w = fixed.horizontal()
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local w = fixed.horizontal()
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local data = setmetatable({}, { __mode = 'vk' })
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local data = setmetatable({}, { __mode = 'k' })
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local u = function (s)
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local u = function (s)
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if s == screen then
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if s == screen then
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taglist_update(s, w, buttons, filter, data, style)
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taglist_update(s, w, buttons, filter, data, style)
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@ -96,7 +96,7 @@ end
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function new(screen, filter, buttons, style)
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function new(screen, filter, buttons, style)
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local w = flex.horizontal()
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local w = flex.horizontal()
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local data = setmetatable({}, { __mode = 'kv' })
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local data = setmetatable({}, { __mode = 'k' })
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local u = function () tasklist_update(screen, w, buttons, filter, data, style) end
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local u = function () tasklist_update(screen, w, buttons, filter, data, style) end
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capi.screen[screen]:connect_signal("tag::detach", u)
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capi.screen[screen]:connect_signal("tag::detach", u)
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tag.attached_connect_signal(screen, "property::selected", u)
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tag.attached_connect_signal(screen, "property::selected", u)
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