Move titlebar initialization routine in titlebar.c
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parent
02298299b6
commit
7c79f94341
60
client.c
60
client.c
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@ -289,7 +289,7 @@ client_manage(Window w, XWindowAttributes *wa, int screen)
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Tag *tag;
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Tag *tag;
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Rule *rule;
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Rule *rule;
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area_t screen_geom;
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area_t screen_geom;
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int phys_screen = get_phys_screen(screen), titlebar_height;
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int phys_screen = get_phys_screen(screen);
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long flags;
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long flags;
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c = p_new(Client, 1);
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c = p_new(Client, 1);
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@ -368,58 +368,6 @@ client_manage(Window w, XWindowAttributes *wa, int screen)
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move_client_to_screen(c, screen, True);
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move_client_to_screen(c, screen, True);
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}
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}
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if(rule && rule->titlebar.position != Auto)
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c->titlebar = rule->titlebar;
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titlebar_height = 1.5 * MAX(globalconf.screens[c->screen].styles.normal.font->height,
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MAX(globalconf.screens[c->screen].styles.focus.font->height,
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globalconf.screens[c->screen].styles.urgent.font->height));
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switch(c->titlebar.position)
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{
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case Top:
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c->titlebar.sw = simplewindow_new(globalconf.display,
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phys_screen,
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c->geometry.x,
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c->geometry.y - titlebar_height,
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c->geometry.width + 2 * c->border,
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titlebar_height,
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0);
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break;
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case Bottom:
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c->titlebar.sw = simplewindow_new(globalconf.display,
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phys_screen,
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c->geometry.x,
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c->geometry.y + c->geometry.height + 2 * c->border,
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c->geometry.width + 2 * c->border,
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titlebar_height,
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0);
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break;
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case Left:
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c->titlebar.sw = simplewindow_new(globalconf.display,
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phys_screen,
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c->geometry.x - titlebar_height,
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c->geometry.y,
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titlebar_height,
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c->geometry.width + 2 * c->border,
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0);
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break;
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case Right:
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c->titlebar.sw = simplewindow_new(globalconf.display,
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phys_screen,
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c->geometry.x + c->geometry.width + 2 * c->border,
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c->geometry.y,
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titlebar_height,
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c->geometry.width + 2 * c->border,
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0);
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break;
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case Off:
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break;
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default:
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c->titlebar.position = Off;
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break;
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}
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/* check for transient and set tags like its parent,
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/* check for transient and set tags like its parent,
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* XGetTransientForHint returns 1 on success
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* XGetTransientForHint returns 1 on success
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*/
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*/
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@ -433,6 +381,12 @@ client_manage(Window w, XWindowAttributes *wa, int screen)
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if(!c->isfloating)
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if(!c->isfloating)
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client_setfloating(c, rettrans || c->isfixed);
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client_setfloating(c, rettrans || c->isfixed);
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/* titlebar init */
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if(rule && rule->titlebar.position != Auto)
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c->titlebar = rule->titlebar;
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titlebar_init(c);
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if(!(flags & (USPosition | PPosition)))
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if(!(flags & (USPosition | PPosition)))
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{
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{
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c->f_geometry = globalconf.screens[c->screen].floating_placement(c->f_geometry,
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c->f_geometry = globalconf.screens[c->screen].floating_placement(c->f_geometry,
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55
titlebar.c
55
titlebar.c
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@ -22,9 +22,64 @@
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#include <math.h>
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#include <math.h>
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#include "titlebar.h"
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#include "titlebar.h"
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#include "screen.h"
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extern AwesomeConf globalconf;
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extern AwesomeConf globalconf;
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void
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titlebar_init(Client *c)
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{
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int titlebar_height = 1.5 * MAX(globalconf.screens[c->screen].styles.normal.font->height,
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MAX(globalconf.screens[c->screen].styles.focus.font->height,
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globalconf.screens[c->screen].styles.urgent.font->height));
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int phys_screen = get_phys_screen(c->screen);
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switch(c->titlebar.position)
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{
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case Top:
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c->titlebar.sw = simplewindow_new(globalconf.display,
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phys_screen,
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c->geometry.x,
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c->geometry.y - titlebar_height,
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c->geometry.width + 2 * c->border,
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titlebar_height,
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0);
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break;
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case Bottom:
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c->titlebar.sw = simplewindow_new(globalconf.display,
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phys_screen,
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c->geometry.x,
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c->geometry.y + c->geometry.height + 2 * c->border,
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c->geometry.width + 2 * c->border,
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titlebar_height,
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0);
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break;
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case Left:
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c->titlebar.sw = simplewindow_new(globalconf.display,
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phys_screen,
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c->geometry.x - titlebar_height,
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c->geometry.y,
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titlebar_height,
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c->geometry.width + 2 * c->border,
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0);
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break;
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case Right:
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c->titlebar.sw = simplewindow_new(globalconf.display,
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phys_screen,
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c->geometry.x + c->geometry.width + 2 * c->border,
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c->geometry.y,
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titlebar_height,
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c->geometry.width + 2 * c->border,
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0);
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break;
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case Off:
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break;
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default:
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c->titlebar.position = Off;
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break;
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}
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}
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void
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void
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titlebar_update(Client *c)
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titlebar_update(Client *c)
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{
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{
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@ -24,6 +24,7 @@
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#include "structs.h"
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#include "structs.h"
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void titlebar_init(Client *);
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void titlebar_update(Client *);
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void titlebar_update(Client *);
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void titlebar_update_geometry_floating(Client *);
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void titlebar_update_geometry_floating(Client *);
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area_t titlebar_update_geometry(Client *, area_t);
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area_t titlebar_update_geometry(Client *, area_t);
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