image: add insert function to combine two images
Signed-off-by: Gregor Best <farhaven@googlemail.com> Signed-off-by: Julien Danjou <julien@danjou.info>
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1f3fdce144
commit
88dd246537
53
image.c
53
image.c
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@ -510,6 +510,58 @@ luaA_image_save(lua_State *L)
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return 0;
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}
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/** Insert one image into another.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lvalue An image.
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* \lparam The image to insert.
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* \lparam The X offset of the image to insert (optional).
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* \lparam The Y offset of the image to insert (optional).
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* \lparam The horizontal offset of the upper right image corner (optional).
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* \lparam The vertical offset of the upper right image corner (optional).
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* \lparam The horizontal offset of the lower left image corner (optional).
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* \lparam The vertical offset of the lower left image corner (optional).
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* \lparam The X coordinate of the source rectangle (optional).
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* \lparam The Y coordinate of the source rectangle (optional).
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* \lparam The width of the source rectangle (optional).
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* \lparam The height of the source rectangle (optional).
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*/
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static int
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luaA_image_insert(lua_State *L)
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{
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image_t *image_target = luaL_checkudata(L, 1, "image");
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image_t *image_source = luaL_checkudata(L, 2, "image");
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int xoff = luaL_optnumber(L, 3, 0);
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int yoff = luaL_optnumber(L, 4, 0);
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int xsrc = luaL_optnumber(L, 5, 0);
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int ysrc = luaL_optnumber(L, 6, 0);
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int wsrc = luaL_optnumber(L, 7, image_source->width);
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int hsrc = luaL_optnumber(L, 8, image_source->height);
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int hxoff = luaL_optnumber(L, 9, image_source->width);
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int hyoff = luaL_optnumber(L, 10, 0);
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int vxoff = luaL_optnumber(L, 11, 0);
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int vyoff = luaL_optnumber(L, 12, image_source->height);
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imlib_context_set_image(image_target->image);
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imlib_blend_image_onto_image_skewed(image_source->image, 0,
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/* source rectangle */
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xsrc, ysrc, wsrc, hsrc,
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/* position of the source image in the target image */
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xoff, yoff,
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/* axis offsets for the source image, (w|0|0|h)
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* is the default */
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hxoff, hyoff, vxoff, vyoff);
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image_compute(image_target);
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return 0;
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}
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/** Image object.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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@ -563,6 +615,7 @@ const struct luaL_reg awesome_image_meta[] =
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{ "crop", luaA_image_crop },
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{ "crop_and_scale", luaA_image_crop_and_scale },
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{ "save", luaA_image_save },
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{ "insert", luaA_image_insert },
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/* draw on images, whee! */
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{ "draw_pixel", luaA_image_draw_pixel },
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{ "draw_line", luaA_image_draw_line },
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